return FullName;
}
+ internal static bool ShouldPrintFullName (Type type)
+ {
+ while (type.HasElementType)
+ type = type.GetElementType ();
+
+ if (type == typeof (void) || type.IsNested)
+ return false;
+
+ return !type.IsPrimitive;
+ }
+
internal virtual Type InternalResolve ()
{
return UnderlyingSystemType;