//
using System.Runtime.Serialization;
+using System.Globalization;
namespace System {
- // FIXME: Implement me!
+ [MonoTODO]
+ [Serializable]
public struct RuntimeFieldHandle : ISerializable {
IntPtr value;
value = t.TypeHandle.Value;
if (value == (IntPtr) 0)
- throw new SerializationException ("Insufficient state");
+ throw new SerializationException (Locale.GetText ("Insufficient state"));
}
public void GetObjectData (SerializationInfo info, StreamingContext context)