Kill the MOONLIGHT define in corlib.
[mono.git] / mcs / class / corlib / Mono.Security.Cryptography / PKCS1.cs
index ca979eec32c39318131cd5a3954727c113fb9208..3b3252db94968196c67ca518cc84b9d2acab953b 100644 (file)
@@ -68,10 +68,8 @@ namespace Mono.Security.Cryptography {
        
                private static byte[] emptySHA1   = { 0xda, 0x39, 0xa3, 0xee, 0x5e, 0x6b, 0x4b, 0x0d, 0x32, 0x55, 0xbf, 0xef, 0x95, 0x60, 0x18, 0x90, 0xaf, 0xd8, 0x07, 0x09 };
                private static byte[] emptySHA256 = { 0xe3, 0xb0, 0xc4, 0x42, 0x98, 0xfc, 0x1c, 0x14, 0x9a, 0xfb, 0xf4, 0xc8, 0x99, 0x6f, 0xb9, 0x24, 0x27, 0xae, 0x41, 0xe4, 0x64, 0x9b, 0x93, 0x4c, 0xa4, 0x95, 0x99, 0x1b, 0x78, 0x52, 0xb8, 0x55 };
-#if !MOONLIGHT
                private static byte[] emptySHA384 = { 0x38, 0xb0, 0x60, 0xa7, 0x51, 0xac, 0x96, 0x38, 0x4c, 0xd9, 0x32, 0x7e, 0xb1, 0xb1, 0xe3, 0x6a, 0x21, 0xfd, 0xb7, 0x11, 0x14, 0xbe, 0x07, 0x43, 0x4c, 0x0c, 0xc7, 0xbf, 0x63, 0xf6, 0xe1, 0xda, 0x27, 0x4e, 0xde, 0xbf, 0xe7, 0x6f, 0x65, 0xfb, 0xd5, 0x1a, 0xd2, 0xf1, 0x48, 0x98, 0xb9, 0x5b };
                private static byte[] emptySHA512 = { 0xcf, 0x83, 0xe1, 0x35, 0x7e, 0xef, 0xb8, 0xbd, 0xf1, 0x54, 0x28, 0x50, 0xd6, 0x6d, 0x80, 0x07, 0xd6, 0x20, 0xe4, 0x05, 0x0b, 0x57, 0x15, 0xdc, 0x83, 0xf4, 0xa9, 0x21, 0xd3, 0x6c, 0xe9, 0xce, 0x47, 0xd0, 0xd1, 0x3c, 0x5d, 0x85, 0xf2, 0xb0, 0xff, 0x83, 0x18, 0xd2, 0x87, 0x7e, 0xec, 0x2f, 0x63, 0xb9, 0x31, 0xbd, 0x47, 0x41, 0x7a, 0x81, 0xa5, 0x38, 0x32, 0x7a, 0xf9, 0x27, 0xda, 0x3e };
-#endif
        
                private static byte[] GetEmptyHash (HashAlgorithm hash) 
                {
@@ -79,12 +77,10 @@ namespace Mono.Security.Cryptography {
                                return emptySHA1;
                        else if (hash is SHA256)
                                return emptySHA256;
-#if !MOONLIGHT
                        else if (hash is SHA384)
                                return emptySHA384;
                        else if (hash is SHA512)
                                return emptySHA512;
-#endif
                        else
                                return hash.ComputeHash ((byte[])null);
                }