// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
+#if !MOONLIGHT
+
using System;
using System.Globalization;
using System.IO;
#endif
class KeyPairPersistence {
- private static bool _userPathExists = false; // check at 1st use
+ private static bool _userPathExists; // check at 1st use
private static string _userPath;
- private static bool _machinePathExists = false; // check at 1st use
+ private static bool _machinePathExists; // check at 1st use
private static string _machinePath;
private CspParameters _params;
}
}
}
+
+#endif
+