XmlNode current;
ReadState state = ReadState.Initial;
+ int depth;
public XmlNodeReader (XmlNode node)
{
get { return false; }
}
- [MonoTODO]
public override int Depth {
- get { return 0; }
+ get { return depth; }
}
[MonoTODO]
}
}
+ [MonoTODO]
public override bool IsEmptyElement {
get {
if (current.NodeType == XmlNodeType.Entity &&