* XmlDeclaration.cs : Fixed ParseInput() more parse strictly.
[mono.git] / mcs / class / System.XML / System.Xml / XmlNodeListChildren.cs
index dde6c4243ac91af37ab952064f4d5c640d7abc40..c5d6282350371a6237cc5d109809bdc1592f9768 100644 (file)
@@ -12,42 +12,55 @@ using System.Collections;
 
 namespace System.Xml
 {
-       public class XmlNodeListChildren : XmlNodeList
+       internal class XmlNodeListChildren : XmlNodeList
        {
                #region Enumerator
-               ///////////////////////////////////////////////////////////////////////
-               //
-               //      Enumerator
-               //
-               ///////////////////////////////////////////////////////////////////////
+
                private class Enumerator : IEnumerator
                {
+                       XmlNode parent;
                        XmlLinkedNode currentChild;
-                       XmlLinkedNode lastChild;
+                       bool passedLastNode;
 
-                       internal Enumerator (XmlLinkedNode lastChild)
+                       internal Enumerator (XmlNode parent)
                        {
                                currentChild = null;
-                               this.lastChild = lastChild;
+                               this.parent = parent;
+                               passedLastNode = false;
                        }
 
                        public virtual object Current {
                                get {
+                                       if ((currentChild == null) ||
+                                               (parent.LastLinkedChild == null) ||
+                                               (passedLastNode == true))
+                                               throw new InvalidOperationException();
+
                                        return currentChild;
                                }
                        }
 
                        public virtual bool MoveNext()
                        {
-                               bool passedEndOfCollection = Object.ReferenceEquals(currentChild, lastChild);
+                               bool movedNext = true;
 
-                               if (currentChild == null) {
-                                       currentChild = lastChild;
+                               if (parent.LastLinkedChild == null) {
+                                       movedNext = false;
+                               }
+                               else if (currentChild == null) {
+                                       currentChild = parent.LastLinkedChild.NextLinkedSibling;
+                               }
+                               else {
+                                       if (Object.ReferenceEquals(currentChild, parent.LastLinkedChild)) {
+                                               movedNext = false;
+                                               passedLastNode = true;
+                                       }
+                                       else {
+                                               currentChild = currentChild.NextLinkedSibling;
+                                       }
                                }
 
-                               currentChild = currentChild.NextLinkedSibling;
-
-                               return passedEndOfCollection;
+                               return movedNext;
                        }
 
                        public virtual void Reset()
@@ -59,46 +72,30 @@ namespace System.Xml
                #endregion
 
                #region Fields
-               ///////////////////////////////////////////////////////////////////////
-               //
-               //      Fields
-               //
-               ///////////////////////////////////////////////////////////////////////
 
-               XmlLinkedNode lastChild;
+               XmlNode parent;
 
                #endregion
 
                #region Constructors
-               ///////////////////////////////////////////////////////////////////////
-               //
-               //      Constructors
-               //
-               ///////////////////////////////////////////////////////////////////////
-
-               public XmlNodeListChildren(XmlLinkedNode lastChild)
+               public XmlNodeListChildren(XmlNode parent)
                {
-                       this.lastChild = lastChild;
+                       this.parent = parent;
                }
 
                #endregion
 
                #region Properties
-               ///////////////////////////////////////////////////////////////////////
-               //
-               //      Properties
-               //
-               ///////////////////////////////////////////////////////////////////////
 
                public override int Count {
                        get {
                                int count = 0;
 
-                               if (lastChild != null) {
-                                       XmlLinkedNode currentChild = lastChild.NextLinkedSibling;
+                               if (parent.LastLinkedChild != null) {
+                                       XmlLinkedNode currentChild = parent.LastLinkedChild.NextLinkedSibling;
                                        
                                        count = 1;
-                                       while (!Object.ReferenceEquals(currentChild, lastChild)) {
+                                       while (!Object.ReferenceEquals(currentChild, parent.LastLinkedChild)) {
                                                currentChild = currentChild.NextLinkedSibling;
                                                count++;
                                        }
@@ -111,15 +108,10 @@ namespace System.Xml
                #endregion
 
                #region Methods
-               ///////////////////////////////////////////////////////////////////////
-               //
-               //      Methods
-               //
-               ///////////////////////////////////////////////////////////////////////
 
                public override IEnumerator GetEnumerator ()
                {
-                       return new Enumerator(lastChild);
+                       return new Enumerator(parent);
                }
 
                public override XmlNode Item (int index)
@@ -129,11 +121,11 @@ namespace System.Xml
                        // Instead of checking for && index < Count which has to walk
                        // the whole list to get a count, we'll just keep a count since
                        // we have to walk the list anyways to get to index.
-                       if ((index >= 0) && (lastChild != null)) {
-                               XmlLinkedNode currentChild = lastChild.NextLinkedSibling;
+                       if ((index >= 0) && (parent.LastLinkedChild != null)) {
+                               XmlLinkedNode currentChild = parent.LastLinkedChild.NextLinkedSibling;
                                int count = 0;
 
-                               while ((count < index) && !Object.ReferenceEquals(currentChild, lastChild)) 
+                               while ((count < index) && !Object.ReferenceEquals(currentChild, parent.LastLinkedChild)) 
                                {
                                        currentChild = currentChild.NextLinkedSibling;
                                        count++;