get { return source.EOF; }
}
+#if !NET_2_1
public override bool HasValue {
get { return Current.HasValue; }
}
+#endif
public override bool IsDefault {
get { return Current.IsDefault; }
}
}
+#if !NET_2_1
public override bool ReadAttributeValue ()
{
if (entity != null && entity_inside_attr) {
}
return Current.ReadAttributeValue ();
}
+#endif
public override string ReadString ()
{
return base.ReadString ();
}
- public override void ResolveEntity ()
+ public override
+ void ResolveEntity ()
{
#if NET_2_0
DoResolveEntity ();