{
}
- public Annotation Annotation {get;set;}
+ public Annotation Annotation { get; set; }
- public PointF NewAnchorLocation { get; set;}
+ public PointF NewAnchorLocation { get; set; }
public double NewAnchorLocationX {
get { return this.NewAnchorLocation.X; }
- set { PointF nal = this.NewAnchorLocation; nal.X = (float)value; this.NewAnchorLocation = nal; } }
+ set {
+ PointF nal = this.NewAnchorLocation;
+ nal.X = (float)value;
+ this.NewAnchorLocation = nal;
+ }
+ }
public double NewAnchorLocationY {
get { return this.NewAnchorLocation.Y; }
- set { PointF nal = this.NewAnchorLocation; nal.Y = (float)value; this.NewAnchorLocation = nal; } }
+ set {
+ PointF nal = this.NewAnchorLocation;
+ nal.Y = (float)value;
+ this.NewAnchorLocation = nal;
+ }
+ }
public RectangleF NewPosition { get; set; }
public double NewLocationX {
- get { return this.NewPosition.X;}
- set{ RectangleF np = this.NewPosition; np.X = (float)value; this.NewPosition = np;} }
+ get { return this.NewPosition.X; }
+ set {
+ RectangleF np = this.NewPosition;
+ np.X = (float)value;
+ this.NewPosition = np;
+ }
+ }
public double NewLocationY {
- get { return this.NewPosition.Y;}
- set{ RectangleF np = this.NewPosition; np.Y = (float)value; this.NewPosition = np;} }
+ get { return this.NewPosition.Y; }
+ set {
+ RectangleF np = this.NewPosition;
+ np.Y = (float)value;
+ this.NewPosition = np;
+ }
+ }
public double NewSizeWidth {
- get { return this.NewPosition.Width;}
- set{ RectangleF np = this.NewPosition; np.Width = (float)value; this.NewPosition = np;} }
+ get { return this.NewPosition.Width; }
+ set {
+ RectangleF np = this.NewPosition;
+ np.Width = (float)value;
+ this.NewPosition = np;
+ }
+ }
public double NewSizeHeight {
- get { return this.NewPosition.Height;}
- set{ RectangleF np = this.NewPosition; np.Height = (float)value; this.NewPosition = np;} }
+ get { return this.NewPosition.Height; }
+ set {
+ RectangleF np = this.NewPosition;
+ np.Height = (float)value;
+ this.NewPosition = np;
+ }
+ }
}
}