Implemented a few missing properties
[mono.git] / mcs / class / System.Web / System.Web.UI / StateManagedCollection.cs
index fc520176ee898e2bdb683200885eb3647e89a9fd..689d1ad420f69ddb60840ea204e55e1e361a6572 100644 (file)
@@ -3,10 +3,10 @@
 //
 // Authors:
 //     Ben Maurer (bmaurer@users.sourceforge.net)
+//     Sebastien Pouliot  <sebastien@ximian.com>
 //
 // (C) 2003 Ben Maurer
-//
-
+// Copyright (C) 2005 Novell, Inc (http://www.novell.com)
 //
 // Permission is hereby granted, free of charge, to any person obtaining
 // a copy of this software and associated documentation files (the
 //
 
 #if NET_2_0
+
 using System.Collections;
-using System.Collections.Specialized;
-using System.Text;
 
 namespace System.Web.UI {
+
        public abstract class StateManagedCollection : IList, IStateManager {
-               
-               protected abstract object CreateKnownType (int index);
+
+               ArrayList items = new ArrayList ();
+               bool saveEverything = false;
+               IStateManager[] originalItems;
+
+               protected virtual object CreateKnownType (int index)
+               {
+                       return null;
+               }
+
+               public void SetDirty ()
+               {
+                       saveEverything = true;
+               }
+
                protected abstract void SetDirtyObject (object o);
+
                protected virtual Type [] GetKnownTypes ()
                {
                        return null;
@@ -78,66 +92,110 @@ namespace System.Web.UI {
                #region IStateManager
                void IStateManager.LoadViewState (object savedState)
                {
-                       int pos = -1;
-                       foreach (Pair p in (ArrayList)savedState) {
-                               pos ++;
-                               
-                               if (p == null)
-                                       continue;
-                               IStateManager itm;
+                       if (savedState == null) {
+                               foreach (IStateManager item in items)
+                                       item.LoadViewState (null);
+                               return;
+                       }
+                       
+                       object[] its = (object[]) savedState;
+                       
+                       saveEverything = (bool)its [0];
+                       
+                       if (saveEverything)
+                               items.Clear ();
+
+                       for (int n=1; n<its.Length; n++) {
+                               int oi;
+                               object state;
+                               object type;
                                
-                               if (p.Second is Type)
-                                       itm = (IStateManager) Activator.CreateInstance ((Type) p.Second);
-                               else
-                                       itm = (IStateManager) CreateKnownType ((int) p.Second);
+                               Triplet triplet = its [n] as Triplet;
+                               if (triplet != null) {
+                                       oi = (int) triplet.First;
+                                       state = triplet.Second;
+                                       type = triplet.Third; 
+                               } else {
+                                       Pair pair = (Pair) its [n];
+                                       oi = (int) pair.First;
+                                       state = pair.Second;
+                                       type = null;
+                               }
                                
-                               itm.LoadViewState (p.First);
+                               IStateManager item;
+                               if (oi != -1)
+                                       item = originalItems [oi];
+                               else {
+                                       if (type is Type)
+                                               item = (IStateManager) Activator.CreateInstance ((Type) type);
+                                       else
+                                               item = (IStateManager) CreateKnownType ((int) type);
+                               }
                                
-                               if (pos >= Count)
-                                       items.Add (itm);
-                               else
-                                       items [pos] = itm;
+                               if (saveEverything) ((IList)this).Add (item);
                                
+                               item.LoadViewState (state);
                        }
                }
                
                object IStateManager.SaveViewState ()
                {
-                       ArrayList saved = new ArrayList ();
-                       Type [] knownTypes = GetKnownTypes ();
+                       object[] state = null;
+                       bool hasData = false;
+                       Type[] knownTypes = GetKnownTypes ();
                        
-                       foreach (IStateManager itm in items) {
-                               object state = itm.SaveViewState ();
-                               if (state == null && !saveEverything) {
-                                       saved.Add (null);
-                                       continue;
+                       if (saveEverything) {
+                               state = new object [items.Count + 1];
+                               state [0] = true;
+                               for (int n=0; n<items.Count; n++)
+                               {
+                                       IStateManager item = (IStateManager) items [n];
+                                       int oi = Array.IndexOf (originalItems, item);
+                                       object ns = item.SaveViewState ();
+                                       if (ns != null) hasData = true;
+                                       
+                                       if (oi == -1) {
+                                               Type t = item.GetType ();
+                                               int idx = knownTypes == null ? -1 : Array.IndexOf (knownTypes, t);
+                                               if (idx != -1)
+                                                       state [n + 1] = new Triplet (oi, ns, idx);
+                                               else
+                                                       state [n + 1] = new Triplet (oi, ns, t);
+                                       }
+                                       else
+                                               state [n + 1] = new Pair (oi, ns);
+                               }
+                       } else {
+                               ArrayList list = new ArrayList ();
+                               for (int n=0; n<items.Count; n++) {
+                                       IStateManager item = (IStateManager) items [n];
+                                       object ns = item.SaveViewState ();
+                                       if (ns != null) {
+                                               hasData = true;
+                                               list.Add (new Pair (n, ns));
+                                       }
+                               }
+                               if (hasData) {
+                                       list.Insert (0, false);
+                                       state = list.ToArray ();
                                }
-                               
-                               Pair p = new Pair ();
-                               p.First = state;
-                               
-                               Type t = itm.GetType ();
-                               int idx = -1;
-                               if (knownTypes != null)
-                                       idx = Array.IndexOf (knownTypes, t);
-                               
-                               if (idx != -1)
-                                       p.Second = idx;
-                               else
-                                       p.Second = t;
-                               
-                               saved.Add (p);
                        }
                        
-                       return saved;
+                       if (hasData)
+                               return state;
+                       else
+                               return null;
                }
                
                void IStateManager.TrackViewState ()
                {
                        isTrackingViewState = true;
-                       
-                       foreach (IStateManager i in items)
-                               i.TrackViewState ();
+                       originalItems = new IStateManager [items.Count];
+                       for (int n=0; n<items.Count; n++) {
+                               originalItems [n] = (IStateManager) items [n];
+                               originalItems [n].TrackViewState ();
+                       }
+                               
                }
                
                bool isTrackingViewState;
@@ -154,19 +212,8 @@ namespace System.Web.UI {
                        items.Clear ();
                        this.OnClearComplete ();
                        
-                       SetSaveEverything ();
-               }
-               
-               public int IndexOf (object o)
-               {
-                       if (o == null)
-                               return -1;
-                       return items.IndexOf (o);
-               }
-               
-               public bool Contains (object o)
-               {
-                       return o != null && items.Contains (o);
+                       if (isTrackingViewState)
+                               saveEverything = true;
                }
                
                public IEnumerator GetEnumerator ()
@@ -174,7 +221,7 @@ namespace System.Web.UI {
                        return items.GetEnumerator ();
                }
                
-               void System.Collections.ICollection.CopyTo (Array array, int index)
+               public void CopyTo (Array array, int index)
                {
                        items.CopyTo (array, index);
                }
@@ -190,6 +237,7 @@ namespace System.Web.UI {
                        if (isTrackingViewState) {
                                ((IStateManager) value).TrackViewState ();
                                SetDirtyObject (value);
+                               saveEverything = true;
                        }
                        
                        OnInsert (-1, value);
@@ -205,13 +253,12 @@ namespace System.Web.UI {
                        if (isTrackingViewState) {
                                ((IStateManager) value).TrackViewState ();
                                SetDirtyObject (value);
+                               saveEverything = true;
                        }
                        
                        OnInsert (index, value);
                        items.Insert (index, value);
                        OnInsertComplete(index, value);
-                       
-                       SetSaveEverything ();
                }
                
                void IList.Remove (object value)
@@ -219,8 +266,11 @@ namespace System.Web.UI {
                        if (value == null)
                                return;
                        OnValidate (value);
-                       ((IList)this).RemoveAt (IndexOf (value));
+                       int i = items.IndexOf (value);
+                       if (i >= 0)
+                               ((IList)this).RemoveAt (i);
                }
+
                void IList.RemoveAt (int index)
                {
                        object o = items [index];
@@ -229,7 +279,8 @@ namespace System.Web.UI {
                        items.RemoveAt (index);
                        OnRemoveComplete(index, o);
                        
-                       SetSaveEverything ();
+                       if (isTrackingViewState)
+                               saveEverything = true;
                }
                        
                void IList.Clear ()
@@ -243,7 +294,7 @@ namespace System.Web.UI {
                                return false;
                        
                        OnValidate (value);
-                       return Contains (value);
+                       return items.Contains (value);
                }
                
                int IList.IndexOf (object value)
@@ -252,7 +303,7 @@ namespace System.Web.UI {
                                return -1;
                        
                        OnValidate (value);
-                       return IndexOf (value);
+                       return items.IndexOf (value);
                }
 
                public int Count {
@@ -289,21 +340,13 @@ namespace System.Web.UI {
                                if (isTrackingViewState) {
                                        ((IStateManager) value).TrackViewState ();
                                        SetDirtyObject (value);
+                                       saveEverything = true;
                                }
                                
                                items [index] = value;
                        }
                }
                #endregion
-
-               ArrayList items = new ArrayList ();
-                               
-               bool saveEverything = false;
-               void SetSaveEverything ()
-               {
-                       if (isTrackingViewState)
-                               saveEverything = true;
-               }
        }
 }
 #endif