+2009-07-08 Gonzalo Paniagua Javier <gonzalo@novell.com>
+
+ * AssemblyResourceLoader.cs: send minimal headers set and don't call
+ response.End. When possible, write the resource using the unsafe
+ methods in HttpResponseStream.a
+
+2009-04-04 Gonzalo Paniagua Javier <gonzalo@novell.com>
+
+ * AssemblyResourceLoader.cs: MS sets cacheability to public. Add
+ Last-Modified header and return 304 if validating max-age=0 or
+ If-Modified-Since succeeds.
+
+2008-05-14 Marek Habersack <mhabersack@novell.com>
+
+ * AssemblyResourceLoader.cs: do not add the same entry to a
+ hashtable twice
+
+2008-04-15 Marek Habersack <mhabersack@novell.com>
+
+ * AssemblyResourceLoader.cs: dispose of streams the way it should
+ be done.
+
+2007-12-13 Marek Habersack <mhabersack@novell.com>
+
+ * AssemblyResourceLoader.cs: speed optimization - use String.Concat
+ instead of String.Format in some cases.
+
+2007-11-12 Igor Zelmanovich <igorz@mainsoft.com>
+
+ * AssemblyResourceLoader.cs:
+ according to the tests, GetResourseUrl never returns null.
+
+2007-11-12 Igor Zelmanovich <igorz@mainsoft.com>
+
+ * AssemblyResourceLoader.cs:
+ optimize performance of WebResource/ScriptResource feature.
+ All resource urls are cached for each assembly instead to be
+ calculated each time when GetWebResourceUrl is called
+
+2007-11-06 Igor Zelmanovich <igorz@mainsoft.com>
+
+ * AssemblyResourceLoader.cs:
+ makes it works for System.Web.Extensions.
+
+2007-11-02 Juraj Skripsky <js@hotfete.ch>
+
+ * AssemblyResourceLoader.cs: As the assembly name is encrypted via
+ EncryptAssemblyResource, we mustn't UrlEncode it anymore.
+
+2007-11-01 Marek Habersack <mhabersack@novell.com>
+
+ * AssemblyResourceLoader.cs: added GetHexString, copied from
+ FormsAuthentication.cs. Encryption/decryption routines use methods
+ from the new MachineKeySectionUtils class. This is needed for the
+ same code to work from both System.Web and System.Web.Extensions.
+
2007-10-31 Marek Habersack <mhabersack@novell.com>
* AssemblyResourceLoader.cs: implemented assembly+resource name