<?xml version="1.0" encoding="utf-8"?>\r
+<!-- WARNING: this file is autogenerated, don't modify it. Edit the .sources file of the corresponding assembly instead if you want to add/remove C# source files. -->\r
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
<PropertyGroup>\r
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>\r
<OutputType>Library</OutputType>\r
<NoWarn>1699</NoWarn>\r
<OutputPath>./../../class/lib/net_4_x</OutputPath>\r
+ <IntermediateOutputPath>obj-net_4_x</IntermediateOutputPath>\r
+ <GenerateTargetFrameworkAttribute>false</GenerateTargetFrameworkAttribute>\r
<NoStdLib>True</NoStdLib>\r
+ \r
<NoConfig>True</NoConfig>\r
\r
<AppDesignerFolder>Properties</AppDesignerFolder>\r
<DebugType>full</DebugType>\r
<NoWarn>1699</NoWarn>\r
<Optimize>false</Optimize>\r
- <DefineConstants>TRACE;NET_4_0;NET_4_5;NET_4_6;MONO;DISABLE_CAS_USE</DefineConstants>\r
+ <DefineConstants>TRACE;NET_4_0;NET_4_5;NET_4_6;MONO;WIN_PLATFORM;CONCURRENT_COLLECTIONS</DefineConstants>\r
<ErrorReport>prompt</ErrorReport>\r
<WarningLevel>4</WarningLevel>\r
</PropertyGroup>\r
<DebugType>pdbonly</DebugType>\r
<NoWarn>1699</NoWarn>\r
<Optimize>true</Optimize>\r
- <DefineConstants>NET_4_0;NET_4_5;NET_4_6;MONO;DISABLE_CAS_USE</DefineConstants>\r
+ <DefineConstants>NET_4_0;NET_4_5;NET_4_6;MONO;WIN_PLATFORM;CONCURRENT_COLLECTIONS</DefineConstants>\r
<ErrorReport>prompt</ErrorReport>\r
<WarningLevel>4</WarningLevel>\r
</PropertyGroup>\r
<Compile Include="..\..\build\common\Consts.cs" />\r
<Compile Include="..\..\build\common\Locale.cs" />\r
<Compile Include="..\..\build\common\MonoTODOAttribute.cs" />\r
- <Compile Include="..\Mono.Parallel\Mono.Threading\AtomicBoolean.cs" />\r
+ <Compile Include="..\..\build\common\SR.cs" />\r
<Compile Include="Assembly\AssemblyInfo.cs" />\r
- <Compile Include="System.Threading.Tasks.Dataflow\ActionBlock.cs" />\r
- <Compile Include="System.Threading.Tasks.Dataflow\AsyncExecutingMessageBox.cs" />\r
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- <Compile Include="System.Threading.Tasks.Dataflow\OutgoingQueueBase.cs" />\r
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- <Compile Include="System.Threading.Tasks.Dataflow\PassingMessageBox.cs" />\r
- <Compile Include="System.Threading.Tasks.Dataflow\PredicateBlock.cs" />\r
- <Compile Include="System.Threading.Tasks.Dataflow\PropagatorWrapperBlock.cs" />\r
- <Compile Include="System.Threading.Tasks.Dataflow\ReceiveBlock.cs" />\r
- <Compile Include="System.Threading.Tasks.Dataflow\SendBlock.cs" />\r
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- <Compile Include="System.Threading.Tasks.Dataflow\TransformBlock.cs" />\r
- <Compile Include="System.Threading.Tasks.Dataflow\TransformManyBlock.cs" />\r
- <Compile Include="System.Threading.Tasks.Dataflow\WriteOnceBlock.cs" />\r </ItemGroup>\r
+ <Compile Include="CoreFxSources\Base\DataflowBlock.cs" />\r
+ <Compile Include="CoreFxSources\Base\DataflowBlockOptions.cs" />\r
+ <Compile Include="CoreFxSources\Base\DataflowLinkOptions.cs" />\r
+ <Compile Include="CoreFxSources\Base\DataflowMessageHeader.cs" />\r
+ <Compile Include="CoreFxSources\Base\DataflowMessageStatus.cs" />\r
+ <Compile Include="CoreFxSources\Base\IDataflowBlock.cs" />\r
+ <Compile Include="CoreFxSources\Base\IPropagatorBlock.cs" />\r
+ <Compile Include="CoreFxSources\Base\IReceivableSourceBlock.cs" />\r
+ <Compile Include="CoreFxSources\Base\ISourceBlock.cs" />\r
+ <Compile Include="CoreFxSources\Base\ITargetBlock.cs" />\r
+ <Compile Include="CoreFxSources\Blocks\ActionBlock.cs" />\r
+ <Compile Include="CoreFxSources\Blocks\BatchBlock.cs" />\r
+ <Compile Include="CoreFxSources\Blocks\BatchedJoinBlock.cs" />\r
+ <Compile Include="CoreFxSources\Blocks\BroadcastBlock.cs" />\r
+ <Compile Include="CoreFxSources\Blocks\BufferBlock.cs" />\r
+ <Compile Include="CoreFxSources\Blocks\JoinBlock.cs" />\r
+ <Compile Include="CoreFxSources\Blocks\TransformBlock.cs" />\r
+ <Compile Include="CoreFxSources\Blocks\TransformManyBlock.cs" />\r
+ <Compile Include="CoreFxSources\Blocks\WriteOnceBlock.cs" />\r
+ <Compile Include="CoreFxSources\Internal\ActionOnDispose.cs" />\r
+ <Compile Include="CoreFxSources\Internal\Common.cs" />\r
+ <Compile Include="CoreFxSources\Internal\EnumerableDebugView.cs" />\r
+ <Compile Include="CoreFxSources\Internal\IDebuggerDisplay.cs" />\r
+ <Compile Include="CoreFxSources\Internal\ImmutableList.cs" />\r
+ <Compile Include="CoreFxSources\Internal\Padding.cs" />\r
+ <Compile Include="CoreFxSources\Internal\ProducerConsumerQueues.cs" />\r
+ <Compile Include="CoreFxSources\Internal\QueuedMap.cs" />\r
+ <Compile Include="CoreFxSources\Internal\ReorderingBuffer.cs" />\r
+ <Compile Include="CoreFxSources\Internal\SourceCore.cs" />\r
+ <Compile Include="CoreFxSources\Internal\SpscTargetCore.cs" />\r
+ <Compile Include="CoreFxSources\Internal\TargetCore.cs" />\r
+ <Compile Include="CoreFxSources\Internal\TargetRegistry.cs" />\r
+ <Compile Include="CoreFxSources\Internal\Threading.cs" />\r
+ <Compile Include="SR.cs" />\r </ItemGroup>\r
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. \r
Other similar extension points exist, see Microsoft.Common.targets.\r
<Target Name="BeforeBuild">\r
</Target>\r
-->\r
<PropertyGroup>\r
- <PreBuildEvent Condition=" '$(OS)' != 'Windows_NT' ">\r
-\r
+ <PreBuildEvent Condition=" '$(OS)' != 'Windows_NT' ">
+
</PreBuildEvent>\r
<PreBuildEvent Condition=" '$(OS)' == 'Windows_NT' ">\r
\r
</PreBuildEvent>\r
-\r
- <PostBuildEvent Condition=" '$(OS)' != 'Windows_NT' ">\r
-\r
+ <PostBuildEvent Condition=" '$(OS)' != 'Windows_NT' ">
+
</PostBuildEvent>\r
<PostBuildEvent Condition=" '$(OS)' == 'Windows_NT' ">\r
\r