* Brush.cs: added texture brush with transform tests
[mono.git] / mcs / class / System.Drawing / System.Drawing.vmwcsproj
index 60ef80f5bac23b9cbfbefd6646924bc1a003b291..98500a732188c46e64ec6bae41e0176f2da4fde9 100644 (file)
@@ -9,6 +9,7 @@
                                <Reference Name="System" AssemblyName="System" HintPath="..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.dll"/>\r
                                <Reference Name="rt" AssemblyName="rt" HintPath="..\lib\j2sdk1.4.1\rt.dll" Private="False"/>\r
                                <Reference Name="J2SE.Helpers" AssemblyName="J2SE.Helpers" HintPath="..\lib\J2SE.Helpers.dll" Private="False"/>\r
+                               <Reference Name="System.Xml" AssemblyName="System.Xml" HintPath="..\..\..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Xml.dll" Private="False"/>\r
                        </References>\r
                </Build>\r
                <Files>\r
                                <File RelPath="Locale.cs" Link="..\..\build\common\Locale.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="MonoTODOAttribute.cs" Link="..\..\build\common\MonoTODOAttribute.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="Assembly\AssemblyInfo.cs" SubType="Code" BuildAction="Compile"/>\r
-                               <File RelPath="Assembly\Consts.cs" Link="..\..\build\common\Consts.cs" SubType="Code" BuildAction="Compile"/>\r
+                               <File RelPath="Assembly\Consts.cs.in" Link="..\..\build\common\Consts.cs.in" SubType="Code" BuildAction="Compile"/>\r
+                               <File RelPath="Mainsoft.Drawing.Configuration.jvm\ResolutionConfiguration.cs" SubType="Code" BuildAction="Compile"/>\r
+                               <File RelPath="Mainsoft.Drawing.Configuration.jvm\ResolutionConfigurationCollection.cs" SubType="Code" BuildAction="Compile"/>\r
+                               <File RelPath="Mainsoft.Drawing.Configuration.jvm\ResolutionConfigurationHandler.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="System.Drawing\AdvancedStroke.jvm.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="System.Drawing\BasicShape.jvm.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="System.Drawing\Bitmap.jvm.cs" SubType="Code" BuildAction="Compile"/>\r
@@ -42,6 +46,8 @@
                                <File RelPath="System.Drawing\KnownColor.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="System.Drawing\Pen.jvm.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="System.Drawing\Pens.cs" SubType="Code" BuildAction="Compile"/>\r
+                               <File RelPath="System.Drawing\PlainImage.jvm.cs" SubType="Code" BuildAction="Compile"/>\r
+                               <File RelPath="System.Drawing\PlainImageCollection.jvm.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="System.Drawing\Point.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="System.Drawing\PointConverter.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="System.Drawing\PointF.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="System.Drawing.Drawing2D\FillMode.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="System.Drawing.Drawing2D\FlushIntention.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="System.Drawing.Drawing2D\GeneralPathIterator.jvm.cs" SubType="Code" BuildAction="Compile"/>\r
-                               <File RelPath="System.Drawing.Drawing2D\GraphicsContainer.cs" SubType="Code" BuildAction="Compile"/>\r
+                               <File RelPath="System.Drawing.Drawing2D\GraphicsContainer.jvm.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="System.Drawing.Drawing2D\GraphicsPath.jvm.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="System.Drawing.Drawing2D\GraphicsPathIterator.jvm.cs" SubType="Code" BuildAction="Compile"/>\r
-                               <File RelPath="System.Drawing.Drawing2D\GraphicsState.cs" SubType="Code" BuildAction="Compile"/>\r
+                               <File RelPath="System.Drawing.Drawing2D\GraphicsState.jvm.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="System.Drawing.Drawing2D\HatchBrush.jvm.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="System.Drawing.Drawing2D\HatchStyle.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="System.Drawing.Drawing2D\InterpolationMode.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="System.Drawing.Imaging\EncoderValue.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="System.Drawing.Imaging\FrameDimension.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="System.Drawing.Imaging\ImageAttributes.jvm.cs" SubType="Code" BuildAction="Compile"/>\r
+                               <File RelPath="System.Drawing.Imaging\ImageCodec.jvm.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="System.Drawing.Imaging\ImageCodecFlags.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="System.Drawing.Imaging\ImageCodecInfo.jvm.cs" SubType="Code" BuildAction="Compile"/>\r
                                <File RelPath="System.Drawing.Imaging\ImageFlags.cs" SubType="Code" BuildAction="Compile"/>\r