New test.
[mono.git] / mcs / class / System.Drawing / System.Drawing.Imaging / ColorMatrix.cs
index 3a4fc8ae337d6d9b8d6d6af768de1fe228ddecea..6e73ea4e6d0bded81c1fdf93dc37c406671a7c4a 100644 (file)
 //
-// System.Drawing.Imaging.ColorMatrix.cs
+// Copyright 2002 Ximian, Inc.  http://www.ximian.com
+// Copyright (C) 2004-2006 Novell, Inc (http://www.novell.com)
+//
+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to
+// permit persons to whom the Software is furnished to do so, subject to
+// the following conditions:
+//
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
 //
 // Authors:
+//   Jordi Mas i Hernandez (jordi@ximian.com)
+// 
+// Partially based on work by:
+//     
 //   Everaldo Canuto (everaldo.canuto@bol.com.br)
 //   Andreas Nahr (ClassDevelopment@A-SoftTech.com)
 //   Dennis Hayes (dennish@raytek.com)
-//
-// (C) 2002 Ximian, Inc.  http://www.ximian.com
-//
-
-using System;
-
-namespace System.Drawing.Imaging {
-
-       public sealed class ColorMatrix {
-
-               float[] colors;
+//   
+
+using System.Runtime.InteropServices;
+
+namespace System.Drawing.Imaging
+{
+#if TARGET_JVM
+       [MonoTODO]
+#endif
+       [StructLayout (LayoutKind.Sequential)]
+       public sealed class ColorMatrix
+       {
+               private float color00;
+               private float color01;
+               private float color02;
+               private float color03;
+               private float color04;
+               private float color10;
+               private float color11;
+               private float color12;
+               private float color13;
+               private float color14;
+               private float color20;
+               private float color21;
+               private float color22;
+               private float color23;
+               private float color24;
+               private float color30;
+               private float color31;
+               private float color32;
+               private float color33;
+               private float color34;
+               private float color40;
+               private float color41;
+               private float color42;
+               private float color43;
+               private float color44;
 
                // constructors
-               public ColorMatrix() 
+               public ColorMatrix ()
                {
-                       colors = new float[25];
-                       // Set identity matrix by default
-                       colors[0]  = 1;
-                       colors[6]  = 1;
-                       colors[12] = 1;
-                       colors[18] = 1;
-                       colors[24] = 1;
-               }
-               
+                       color01 = color02 = color03 = color04 = 0;
+                       color10 = color12 = color13 = color14 = 0;
+                       color20 = color21 = color23 = color24 = 0;
+                       color30 = color31 = color32 = color34 = 0;
+                       color40 = color41 = color42 = color43 = 0;
+                       color00 = color11 = color22 = color33 = color44 = 1;
+               }
+
                [CLSCompliant(false)]
-               public ColorMatrix(float[][] newColorMatrix)
-               {
-                       colors = new float[25];
-                       for (int x = 0; x < 5; x++) {
-                               for (int y = 0; y < 5; y++) {
-                                       colors[x * 5 + y] = newColorMatrix[x][y];
-                               }
-                       }
+               public ColorMatrix (float[][] matrix)
+               {                       
+                       color00 = matrix [0][0];
+                       color01 = matrix [0][1];
+                       color02 = matrix [0][2];
+                       color03 = matrix [0][3];
+                       color04 = matrix [0][4];
+                       color10 = matrix [1][0];
+                       color11 = matrix [1][1];
+                       color12 = matrix [1][2];
+                       color13 = matrix [1][3];
+                       color14 = matrix [1][4];
+                       color20 = matrix [2][0];
+                       color21 = matrix [2][1];
+                       color22 = matrix [2][2];
+                       color23 = matrix [2][3];
+                       color24 = matrix [2][4];
+                       color30 = matrix [3][0];
+                       color31 = matrix [3][1];
+                       color32 = matrix [3][2];
+                       color33 = matrix [3][3];
+                       color34 = matrix [3][4];
+                       color40 = matrix [4][0];
+                       color41 = matrix [4][1];
+                       color42 = matrix [4][2];
+                       color43 = matrix [4][3];
+                       color44 = matrix [4][4];                                                
                }
-               
+
                // properties
                public float this[int row, int column] {
-                       get { return colors[row * 5 + column]; }
-                       set { colors[row * 5 + column] = value; }
+                       get {  
+                               switch (row) {
+                               case 0: {
+                                       switch (column) {
+                                       case 0: return color00;
+                                       case 1: return color01;
+                                       case 2: return color02;
+                                       case 3: return color03;
+                                       case 4: return color04;
+                                       default: break;
+                                       }
+                                       break;
+                               }
+                               case 1: {
+                                       switch (column) {
+                                       case 0: return color10;
+                                       case 1: return color11;
+                                       case 2: return color12;
+                                       case 3: return color13;
+                                       case 4: return color14;
+                                       default: break;                                         
+                                       }
+                                       break;
+                               }
+                               case 2: {
+                                       switch (column) {
+                                       case 0: return color20;
+                                       case 1: return color21;
+                                       case 2: return color22;
+                                       case 3: return color23;
+                                       case 4: return color24;
+                                       default: break;                                         
+                                       }
+                                       break;
+                               }
+                               case 3: {
+                                       switch (column) {
+                                       case 0: return color30;
+                                       case 1: return color31;
+                                       case 2: return color32;
+                                       case 3: return color33;
+                                       case 4: return color34;
+                                       default: break;         
+                                       }
+                                       break;
+                               }
+                               case 4: {
+                                       switch (column) {
+                                       case 0: return color40;
+                                       case 1: return color41;
+                                       case 2: return color42;
+                                       case 3: return color43;
+                                       case 4: return color44;
+                                       default: break;                                                 
+                                       }
+                                       break;
+                               }
+                               default:
+                                       break;
+                               }
+                       
+                               throw new IndexOutOfRangeException ("Index was outside the bounds of the array");
+                       }
+                       
+                       set {  
+                               switch (row) {
+                               case 0: {
+                                       switch (column) {
+                                       case 0: color00 = value; return;
+                                       case 1: color01 = value; return;
+                                       case 2: color02 = value; return;
+                                       case 3: color03 = value; return;
+                                       case 4: color04 = value; return;
+                                       default: break;
+                                       }
+                                       break;
+                               }
+                               case 1: {
+                                       switch (column) {
+                                       case 0: color10 = value; return;
+                                       case 1: color11 = value; return;
+                                       case 2: color12 = value; return;
+                                       case 3: color13 = value; return;
+                                       case 4: color14 = value; return;
+                                       default: break;                                         
+                                       }
+                                       break;
+                               }
+                               case 2: {
+                                       switch (column) {
+                                       case 0: color20 = value; return;
+                                       case 1: color21 = value; return;
+                                       case 2: color22 = value; return;
+                                       case 3: color23 = value; return;
+                                       case 4: color24 = value; return;
+                                       default: break;                                         
+                                       }
+                                       break;
+                               }
+                               case 3: {
+                                       switch (column) {
+                                       case 0: color30 = value; return;
+                                       case 1: color31 = value; return;
+                                       case 2: color32 = value; return;
+                                       case 3: color33 = value; return;
+                                       case 4: color34 = value; return;
+                                       default: break;         
+                                       }
+                                       break;
+                               }
+                               case 4: {
+                                       switch (column) {
+                                       case 0: color40 = value; return;
+                                       case 1: color41 = value; return;
+                                       case 2: color42 = value; return;
+                                       case 3: color43 = value; return;
+                                       case 4: color44 = value; return;
+                                       default: break;                                                 
+                                       }
+                                       break;
+                               }
+                               default:
+                                       break;
+                               }
+                       
+                               throw new IndexOutOfRangeException ("Index was outside the bounds of the array");
+                       }                       
                }
-               
+
 
                public float Matrix00 {
-                       get { return colors[0]; }
-                       set { colors[0] = value; }
+                       get { return color00; }
+                       set { color00 = value; }
                }
 
                public float Matrix01 {
-                       get { return colors[1]; }
-                       set { colors[1] = value; }
+                       get { return color01; }
+                       set { color01 = value; }
                }
 
                public float Matrix02 {
-                       get { return colors[2]; }
-                       set { colors[2] = value; }
+                       get { return color02; }
+                       set { color02 = value; }
                }
 
                public float Matrix03 {
-                       get { return colors[3]; }
-                       set { colors[3] = value; }
+                       get { return color03; }
+                       set { color03 = value; }
                }
 
                public float Matrix04 {
-                       get { return colors[4]; }
-                       set { colors[4] = value; }
+                       get { return color04; }
+                       set { color04 = value; }
                }
 
-
                public float Matrix10 {
-                       get { return colors[5]; }
-                       set { colors[5] = value; }
+                       get { return color10; }
+                       set { color10 = value; }
                }
 
                public float Matrix11 {
-                       get { return colors[6]; }
-                       set { colors[6] = value; }
+                       get { return color11; }
+                       set { color11 = value; }
                }
 
                public float Matrix12 {
-                       get { return colors[7]; }
-                       set { colors[7] = value; }
+                       get { return color12; }
+                       set { color12 = value; }
                }
 
                public float Matrix13 {
-                       get { return colors[8]; }
-                       set { colors[8] = value; }
+                       get { return color13; }
+                       set { color13 = value; }
                }
 
                public float Matrix14 {
-                       get { return colors[9]; }
-                       set { colors[9] = value; }
+                       get { return color14; }
+                       set { color14 = value; }
                }
 
-
                public float Matrix20 {
-                       get { return colors[10]; }
-                       set { colors[10] = value; }
+                       get { return color20; }
+                       set { color20 = value; }
                }
 
                public float Matrix21 {
-                       get { return colors[11]; }
-                       set { colors[11] = value; }
+                       get { return color21; }
+                       set { color21 = value; }
                }
 
                public float Matrix22 {
-                       get { return colors[12]; }
-                       set { colors[12] = value; }
+                       get { return color22; }
+                       set { color22 = value; }
                }
 
                public float Matrix23 {
-                       get { return colors[13]; }
-                       set { colors[13] = value; }
+                       get { return color23; }
+                       set { color23 = value; }
                }
 
                public float Matrix24 {
-                       get { return colors[14]; }
-                       set { colors[14] = value; }
+                       get { return color24; }
+                       set { color24 = value; }
                }
 
-
                public float Matrix30 {
-                       get { return colors[15]; }
-                       set { colors[15] = value; }
+                       get { return color30; }
+                       set { color30 = value; }
                }
 
                public float Matrix31 {
-                       get { return colors[16]; }
-                       set { colors[16] = value; }
+                       get { return color31; }
+                       set { color31 = value; }
                }
 
                public float Matrix32 {
-                       get { return colors[17]; }
-                       set { colors[17] = value; }
+                       get { return color32; }
+                       set { color32 = value; }
                }
 
                public float Matrix33 {
-                       get { return colors[18]; }
-                       set { colors[18] = value; }
+                       get { return color33; }
+                       set { color33 = value; }
                }
 
                public float Matrix34 {
-                       get { return colors[19]; }
-                       set { colors[19] = value; }
+                       get { return color34; }
+                       set { color34 = value; }
                }
 
-
                public float Matrix40 {
-                       get { return colors[20]; }
-                       set { colors[20] = value; }
+                       get { return color40; }
+                       set { color40 = value; }
                }
 
                public float Matrix41 {
-                       get { return colors[21]; }
-                       set { colors[21] = value; }
+                       get { return color41; }
+                       set { color41 = value; }
                }
 
                public float Matrix42 {
-                       get { return colors[22]; }
-                       set { colors[22] = value; }
+                       get { return color42; }
+                       set { color42 = value; }
                }
 
                public float Matrix43 {
-                       get { return colors[23]; }
-                       set { colors[23] = value; }
+                       get { return color43; }
+                       set { color43 = value; }
                }
 
                public float Matrix44 {
-                       get { return colors[24]; }
-                       set { colors[24] = value; }
+                       get { return color44; }
+                       set { color44 = value; }
                }
 
-       }
 
+               static internal IntPtr Alloc (ColorMatrix cm)
+               {
+                       if (cm == null)
+                               return IntPtr.Zero;
+
+                       IntPtr result = Marshal.AllocHGlobal (Marshal.SizeOf (typeof (ColorMatrix)));
+                       Marshal.StructureToPtr (cm, result, false);
+                       return result;
+               }
+
+               static internal void Free (IntPtr cm)
+               {
+                       if (cm != IntPtr.Zero)
+                               Marshal.FreeHGlobal (cm);
+               }
+       }
 }