Merge pull request #1506 from akoeplinger/fix-paste-test
[mono.git] / mcs / class / System.Drawing / System.Drawing.Imaging / ColorMatrix.cs
index f03b107816e4cc29885587eab6ec0b79511d0ed8..3b042cad175e945dbd3b31229f1e5d37beb6b404 100644 (file)
-//\r
-// System.Drawing.Imaging.xxx.cs\r
-//\r
-// (C) 2002 Ximian, Inc.  http://www.ximian.com\r
-// Author: Everaldo Canuto\r
-// eMail: everaldo.canuto@bol.com.br\r
-// Dennis Hayes (dennish@raytek.com)\r
-//\r
-using System;\r
-\r
-namespace System.Drawing.Imaging {\r
-\r
-       public sealed class ColorMatrix {\r
-\r
-               // constructors\r
-               [MonoTODO]\r
-               public ColorMatrix() {\r
-                       throw new NotImplementedException ();\r
-               }\r
-               \r
-               [MonoTODO]\r
-               [CLSCompliant(false)]\r
-               public ColorMatrix(float[][] newColorMatrix) {\r
-                       throw new NotImplementedException ();\r
-               }\r
-               \r
-               // properties\r
-               [MonoTODO]\r
-               public float this[int row, int column] {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-               \r
-               [MonoTODO]\r
-               public float Matrix00 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix01 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix02 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix03 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix04 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix05 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix06 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix07 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix08 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix09 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix10 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix11 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix12 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix13 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix14 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix15 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix16 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix17 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix18 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix19 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-               \r
-               [MonoTODO]\r
-               public float Matrix20 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix21 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix22 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix23 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix24 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix25 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix26 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix27 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix28 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix29 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix30 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix31 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix32 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix33 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix34 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix35 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix36 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix37 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix38 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix39 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix40 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix41 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix42 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix43 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-               [MonoTODO]\r
-               public float Matrix44 {\r
-                       get { throw new NotImplementedException (); }\r
-                       set { throw new NotImplementedException (); }\r
-               }\r
-\r
-       }\r
-\r
-}\r
+//
+// Copyright 2002 Ximian, Inc.  http://www.ximian.com
+// Copyright (C) 2004-2006 Novell, Inc (http://www.novell.com)
+//
+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to
+// permit persons to whom the Software is furnished to do so, subject to
+// the following conditions:
+//
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+//
+// Authors:
+//   Jordi Mas i Hernandez (jordi@ximian.com)
+// 
+// Partially based on work by:
+//     
+//   Everaldo Canuto (everaldo.canuto@bol.com.br)
+//   Andreas Nahr (ClassDevelopment@A-SoftTech.com)
+//   Dennis Hayes (dennish@raytek.com)
+//   
+
+using System.Runtime.InteropServices;
+
+namespace System.Drawing.Imaging
+{
+       [StructLayout (LayoutKind.Sequential)]
+       public sealed class ColorMatrix
+       {
+               private float color00;
+               private float color01;
+               private float color02;
+               private float color03;
+               private float color04;
+               private float color10;
+               private float color11;
+               private float color12;
+               private float color13;
+               private float color14;
+               private float color20;
+               private float color21;
+               private float color22;
+               private float color23;
+               private float color24;
+               private float color30;
+               private float color31;
+               private float color32;
+               private float color33;
+               private float color34;
+               private float color40;
+               private float color41;
+               private float color42;
+               private float color43;
+               private float color44;
+
+               // constructors
+               public ColorMatrix ()
+               {
+                       color01 = color02 = color03 = color04 = 0;
+                       color10 = color12 = color13 = color14 = 0;
+                       color20 = color21 = color23 = color24 = 0;
+                       color30 = color31 = color32 = color34 = 0;
+                       color40 = color41 = color42 = color43 = 0;
+                       color00 = color11 = color22 = color33 = color44 = 1;
+               }
+
+               [CLSCompliant(false)]
+               public ColorMatrix (float[][] matrix)
+               {                       
+                       color00 = matrix [0][0];
+                       color01 = matrix [0][1];
+                       color02 = matrix [0][2];
+                       color03 = matrix [0][3];
+                       color04 = matrix [0][4];
+                       color10 = matrix [1][0];
+                       color11 = matrix [1][1];
+                       color12 = matrix [1][2];
+                       color13 = matrix [1][3];
+                       color14 = matrix [1][4];
+                       color20 = matrix [2][0];
+                       color21 = matrix [2][1];
+                       color22 = matrix [2][2];
+                       color23 = matrix [2][3];
+                       color24 = matrix [2][4];
+                       color30 = matrix [3][0];
+                       color31 = matrix [3][1];
+                       color32 = matrix [3][2];
+                       color33 = matrix [3][3];
+                       color34 = matrix [3][4];
+                       color40 = matrix [4][0];
+                       color41 = matrix [4][1];
+                       color42 = matrix [4][2];
+                       color43 = matrix [4][3];
+                       color44 = matrix [4][4];                                                
+               }
+
+               // properties
+               public float this[int row, int column] {
+                       get {  
+                               switch (row) {
+                               case 0: {
+                                       switch (column) {
+                                       case 0: return color00;
+                                       case 1: return color01;
+                                       case 2: return color02;
+                                       case 3: return color03;
+                                       case 4: return color04;
+                                       default: break;
+                                       }
+                                       break;
+                               }
+                               case 1: {
+                                       switch (column) {
+                                       case 0: return color10;
+                                       case 1: return color11;
+                                       case 2: return color12;
+                                       case 3: return color13;
+                                       case 4: return color14;
+                                       default: break;                                         
+                                       }
+                                       break;
+                               }
+                               case 2: {
+                                       switch (column) {
+                                       case 0: return color20;
+                                       case 1: return color21;
+                                       case 2: return color22;
+                                       case 3: return color23;
+                                       case 4: return color24;
+                                       default: break;                                         
+                                       }
+                                       break;
+                               }
+                               case 3: {
+                                       switch (column) {
+                                       case 0: return color30;
+                                       case 1: return color31;
+                                       case 2: return color32;
+                                       case 3: return color33;
+                                       case 4: return color34;
+                                       default: break;         
+                                       }
+                                       break;
+                               }
+                               case 4: {
+                                       switch (column) {
+                                       case 0: return color40;
+                                       case 1: return color41;
+                                       case 2: return color42;
+                                       case 3: return color43;
+                                       case 4: return color44;
+                                       default: break;                                                 
+                                       }
+                                       break;
+                               }
+                               default:
+                                       break;
+                               }
+                       
+                               throw new IndexOutOfRangeException ("Index was outside the bounds of the array");
+                       }
+                       
+                       set {  
+                               switch (row) {
+                               case 0: {
+                                       switch (column) {
+                                       case 0: color00 = value; return;
+                                       case 1: color01 = value; return;
+                                       case 2: color02 = value; return;
+                                       case 3: color03 = value; return;
+                                       case 4: color04 = value; return;
+                                       default: break;
+                                       }
+                                       break;
+                               }
+                               case 1: {
+                                       switch (column) {
+                                       case 0: color10 = value; return;
+                                       case 1: color11 = value; return;
+                                       case 2: color12 = value; return;
+                                       case 3: color13 = value; return;
+                                       case 4: color14 = value; return;
+                                       default: break;                                         
+                                       }
+                                       break;
+                               }
+                               case 2: {
+                                       switch (column) {
+                                       case 0: color20 = value; return;
+                                       case 1: color21 = value; return;
+                                       case 2: color22 = value; return;
+                                       case 3: color23 = value; return;
+                                       case 4: color24 = value; return;
+                                       default: break;                                         
+                                       }
+                                       break;
+                               }
+                               case 3: {
+                                       switch (column) {
+                                       case 0: color30 = value; return;
+                                       case 1: color31 = value; return;
+                                       case 2: color32 = value; return;
+                                       case 3: color33 = value; return;
+                                       case 4: color34 = value; return;
+                                       default: break;         
+                                       }
+                                       break;
+                               }
+                               case 4: {
+                                       switch (column) {
+                                       case 0: color40 = value; return;
+                                       case 1: color41 = value; return;
+                                       case 2: color42 = value; return;
+                                       case 3: color43 = value; return;
+                                       case 4: color44 = value; return;
+                                       default: break;                                                 
+                                       }
+                                       break;
+                               }
+                               default:
+                                       break;
+                               }
+                       
+                               throw new IndexOutOfRangeException ("Index was outside the bounds of the array");
+                       }                       
+               }
+
+
+               public float Matrix00 {
+                       get { return color00; }
+                       set { color00 = value; }
+               }
+
+               public float Matrix01 {
+                       get { return color01; }
+                       set { color01 = value; }
+               }
+
+               public float Matrix02 {
+                       get { return color02; }
+                       set { color02 = value; }
+               }
+
+               public float Matrix03 {
+                       get { return color03; }
+                       set { color03 = value; }
+               }
+
+               public float Matrix04 {
+                       get { return color04; }
+                       set { color04 = value; }
+               }
+
+               public float Matrix10 {
+                       get { return color10; }
+                       set { color10 = value; }
+               }
+
+               public float Matrix11 {
+                       get { return color11; }
+                       set { color11 = value; }
+               }
+
+               public float Matrix12 {
+                       get { return color12; }
+                       set { color12 = value; }
+               }
+
+               public float Matrix13 {
+                       get { return color13; }
+                       set { color13 = value; }
+               }
+
+               public float Matrix14 {
+                       get { return color14; }
+                       set { color14 = value; }
+               }
+
+               public float Matrix20 {
+                       get { return color20; }
+                       set { color20 = value; }
+               }
+
+               public float Matrix21 {
+                       get { return color21; }
+                       set { color21 = value; }
+               }
+
+               public float Matrix22 {
+                       get { return color22; }
+                       set { color22 = value; }
+               }
+
+               public float Matrix23 {
+                       get { return color23; }
+                       set { color23 = value; }
+               }
+
+               public float Matrix24 {
+                       get { return color24; }
+                       set { color24 = value; }
+               }
+
+               public float Matrix30 {
+                       get { return color30; }
+                       set { color30 = value; }
+               }
+
+               public float Matrix31 {
+                       get { return color31; }
+                       set { color31 = value; }
+               }
+
+               public float Matrix32 {
+                       get { return color32; }
+                       set { color32 = value; }
+               }
+
+               public float Matrix33 {
+                       get { return color33; }
+                       set { color33 = value; }
+               }
+
+               public float Matrix34 {
+                       get { return color34; }
+                       set { color34 = value; }
+               }
+
+               public float Matrix40 {
+                       get { return color40; }
+                       set { color40 = value; }
+               }
+
+               public float Matrix41 {
+                       get { return color41; }
+                       set { color41 = value; }
+               }
+
+               public float Matrix42 {
+                       get { return color42; }
+                       set { color42 = value; }
+               }
+
+               public float Matrix43 {
+                       get { return color43; }
+                       set { color43 = value; }
+               }
+
+               public float Matrix44 {
+                       get { return color44; }
+                       set { color44 = value; }
+               }
+
+
+               static internal IntPtr Alloc (ColorMatrix cm)
+               {
+                       if (cm == null)
+                               return IntPtr.Zero;
+
+                       IntPtr result = Marshal.AllocHGlobal (Marshal.SizeOf (typeof (ColorMatrix)));
+                       Marshal.StructureToPtr (cm, result, false);
+                       return result;
+               }
+
+               static internal void Free (IntPtr cm)
+               {
+                       if (cm != IntPtr.Zero)
+                               Marshal.FreeHGlobal (cm);
+               }
+       }
+}