In mono_thread_info_suspend_lock in non-coop, don't assert MonoThreadInfo* is non...
[mono.git] / mcs / class / System.Drawing / System.Drawing.Drawing2D / GraphicsState.cs
index 2b55007e0b02d9a4a42265cb8bb6a4fdb7e64efb..266780b028dea89ee1b73a47f706aae042227e1b 100644 (file)
@@ -1,11 +1,11 @@
-//\r
-// System.Drawing.Drawing2D.GraphicsState.cs\r
-//\r
-// Author:\r
+//
+// System.Drawing.Drawing2D.GraphicsState.cs
+//
+// Author:
 //   Dennis Hayes (dennish@Raytek.com)
-//\r
-// (C) 2002/3 Ximian, Inc\r
-//\r
+//
+// (C) 2002/3 Ximian, Inc
+//
 
 //
 // Copyright (C) 2004 Novell, Inc (http://www.novell.com)
 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 //
-using System;\r
-\r
-namespace System.Drawing.Drawing2D {\r
-       /// <summary>\r
-       /// Summary description for GraphicsState.\r
-       /// </summary>\r
-       public sealed class GraphicsState : MarshalByRefObject\r
+using System;
+
+namespace System.Drawing.Drawing2D {
+       /// <summary>
+       /// Summary description for GraphicsState.
+       /// </summary>
+       public sealed class GraphicsState : MarshalByRefObject
        {
+               // All members inherited                
+               internal uint nativeState;
                
-               //constructor
+               // Constructor
                internal GraphicsState()
                {
-                       //Nothing to be done here
+                       // Nothing to be done here
                }
-\r
-               //All members inherited\r
-               internal Matrix matrix;\r
-               internal uint nativeState;\r
-       }\r
-}\r
+
+               
+       }
+}