-//\r
-// System.Drawing.Drawing2D.GraphicsState.cs\r
-//\r
-// Author:\r
+//
+// System.Drawing.Drawing2D.GraphicsState.cs
+//
+// Author:
// Dennis Hayes (dennish@Raytek.com)
-//\r
-// (C) 2002/3 Ximian, Inc\r
-//\r
+//
+// (C) 2002/3 Ximian, Inc
+//
//
// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
-using System;\r
-\r
-namespace System.Drawing.Drawing2D {\r
- /// <summary>\r
- /// Summary description for GraphicsState.\r
- /// </summary>\r
- public sealed class GraphicsState : MarshalByRefObject\r
+using System;
+
+namespace System.Drawing.Drawing2D {
+ /// <summary>
+ /// Summary description for GraphicsState.
+ /// </summary>
+ public sealed class GraphicsState : MarshalByRefObject
{
+ // All members inherited
+ internal uint nativeState;
- //constructor
+ // Constructor
internal GraphicsState()
{
- //Nothing to be done here
+ // Nothing to be done here
}
-\r
- //All members inherited\r
- internal Matrix matrix;\r
- internal uint nativeState;\r
- }\r
-}\r
+
+
+ }
+}