2007-02-28 Sebastien Pouliot <sebastien@ximian.com>
[mono.git] / mcs / class / System.Drawing / System.Drawing / SystemColors.cs
index e239cb088d42c781f491b2f37b1eee7ae6948549..c16ed71ea8fdee4d73512fdf28ff2a4df8b600c5 100644 (file)
 
 
 // The following method can be (and was) used to generate the defaults for the properties
-//private static void GenerateColorTable (Type type) {\r
-//     PropertyInfo [] props = type.GetProperties ();\r
-//     foreach (PropertyInfo prop in props){\r
-//             if (prop.PropertyType != typeof (Color))\r
-//                     continue;\r
-//\r
-//             MethodInfo getget = prop.GetGetMethod ();\r
-//             if (getget == null || getget.IsStatic == false)\r
-//                     continue;\r
-//\r
-//             object o = prop.GetValue (null, null);\r
-//\r
-//             Color c = (Color) o;\r
-//\r
-//             StringBuilder name = new StringBuilder(prop.Name);\r
-//             name[0] = Char.ToLower(name[0]);\r
-//             for (int i = 1; i < name.Length; i++) {\r
-//                     if (Char.IsUpper(name[i])) {\r
-//                             name[i] = Char.ToLower(name[i]);\r
-//                             name.Insert(i, '_');\r
-//                     }\r
-//             }\r
-//\r
-//             Console.WriteLine("static private Color " + name.ToString() + " = Color.FromArgbSystem (" + \r
-//                     c.A.ToString() + ", " +\r
-//                     c.R.ToString() + ", " +\r
-//                     c.G.ToString() + ", " +\r
-//                     c.B.ToString() + ", " +\r
-//                     "\"" + prop.Name + "\", " +\r
-//                     "KnownColor." + prop.Name + ");");\r
-//     }\r
-//}\r
+//private static void GenerateColorTable (Type type) {
+//     PropertyInfo [] props = type.GetProperties ();
+//     foreach (PropertyInfo prop in props){
+//             if (prop.PropertyType != typeof (Color))
+//                     continue;
+//
+//             MethodInfo getget = prop.GetGetMethod ();
+//             if (getget == null || getget.IsStatic == false)
+//                     continue;
+//
+//             object o = prop.GetValue (null, null);
+//
+//             Color c = (Color) o;
+//
+//             StringBuilder name = new StringBuilder(prop.Name);
+//             name[0] = Char.ToLower(name[0]);
+//             for (int i = 1; i < name.Length; i++) {
+//                     if (Char.IsUpper(name[i])) {
+//                             name[i] = Char.ToLower(name[i]);
+//                             name.Insert(i, '_');
+//                     }
+//             }
+//
+//             Console.WriteLine("static private Color " + name.ToString() + " = Color.FromArgbSystem (" + 
+//                     c.A.ToString() + ", " +
+//                     c.R.ToString() + ", " +
+//                     c.G.ToString() + ", " +
+//                     c.B.ToString() + ", " +
+//                     "\"" + prop.Name + "\", " +
+//                     "KnownColor." + prop.Name + ");");
+//     }
+//}
 
 
 using System;
@@ -72,33 +72,33 @@ namespace System.Drawing {
        public sealed class SystemColors
        {
                // Default Windows XP color table
-               static private Color active_border = Color.FromArgbSystem (255, 212, 208, 200, "ActiveBorder", KnownColor.ActiveBorder);\r
-               static private Color active_caption = Color.FromArgbSystem (255, 0, 164, 164, "ActiveCaption", KnownColor.ActiveCaption);\r
-               static private Color active_caption_text = Color.FromArgbSystem (255, 255, 255, 255, "ActiveCaptionText", KnownColor.ActiveCaptionText);\r
-               static private Color app_workspace = Color.FromArgbSystem (255, 128, 128, 128, "AppWorkspace", KnownColor.AppWorkspace);\r
-               static private Color control = Color.FromArgbSystem (255, 212, 208, 200, "Control", KnownColor.Control);\r
-               static private Color control_dark = Color.FromArgbSystem (255, 128, 128, 128, "ControlDark", KnownColor.ControlDark);\r
-               static private Color control_dark_dark = Color.FromArgbSystem (255, 64, 64, 64, "ControlDarkDark", KnownColor.ControlDarkDark);\r
-               static private Color control_light = Color.FromArgbSystem (255, 212, 208, 200, "ControlLight", KnownColor.ControlLight);\r
-               static private Color control_light_light = Color.FromArgbSystem (255, 255, 255, 255, "ControlLightLight", KnownColor.ControlLightLight);\r
-               static private Color control_text = Color.FromArgbSystem (255, 0, 0, 0, "ControlText", KnownColor.ControlText);\r
-               static private Color desktop = Color.FromArgbSystem (255, 0, 0, 0, "Desktop", KnownColor.Desktop);\r
-               static private Color gray_text = Color.FromArgbSystem (255, 128, 128, 128, "GrayText", KnownColor.GrayText);\r
-               static private Color highlight = Color.FromArgbSystem (255, 10, 36, 106, "Highlight", KnownColor.Highlight);\r
-               static private Color highlight_text = Color.FromArgbSystem (255, 255, 255, 255, "HighlightText", KnownColor.HighlightText);\r
-               static private Color hot_track = Color.FromArgbSystem (255, 0, 0, 128, "HotTrack", KnownColor.HotTrack);\r
-               static private Color inactive_border = Color.FromArgbSystem (255, 212, 208, 200, "InactiveBorder", KnownColor.InactiveBorder);\r
-               static private Color inactive_caption = Color.FromArgbSystem (255, 128, 128, 128, "InactiveCaption", KnownColor.InactiveCaption);\r
-               static private Color inactive_caption_text = Color.FromArgbSystem (255, 212, 208, 200, "InactiveCaptionText", KnownColor.InactiveCaptionText);\r
-               static private Color info = Color.FromArgbSystem (255, 255, 255, 225, "Info", KnownColor.Info);\r
-               static private Color info_text = Color.FromArgbSystem (255, 0, 0, 0, "InfoText", KnownColor.InfoText);\r
-               static private Color menu = Color.FromArgbSystem (255, 212, 208, 200, "Menu", KnownColor.Menu);\r
-               static private Color menu_text = Color.FromArgbSystem (255, 0, 0, 0, "MenuText", KnownColor.MenuText);\r
-               static private Color scroll_bar = Color.FromArgbSystem (255, 212, 208, 200, "ScrollBar", KnownColor.ScrollBar);\r
-               // This would give a better looking gray background instead of the high-contrast white background\r
-               //static private Color window = Color.FromArgbSystem (255, 212, 208, 200, "Window", KnownColor.Window);\r
-               static private Color window = Color.FromArgbSystem (255, 255, 255, 255, "Window", KnownColor.Window);\r
-               static private Color window_frame = Color.FromArgbSystem (255, 0, 0, 0, "WindowFrame", KnownColor.WindowFrame);\r
+               static private Color active_border = Color.FromArgbSystem (255, 212, 208, 200, "ActiveBorder", KnownColor.ActiveBorder);
+               static private Color active_caption = Color.FromArgbSystem (255, 0, 164, 164, "ActiveCaption", KnownColor.ActiveCaption);
+               static private Color active_caption_text = Color.FromArgbSystem (255, 255, 255, 255, "ActiveCaptionText", KnownColor.ActiveCaptionText);
+               static private Color app_workspace = Color.FromArgbSystem (255, 128, 128, 128, "AppWorkspace", KnownColor.AppWorkspace);
+               static private Color control = Color.FromArgbSystem (255, 212, 208, 200, "Control", KnownColor.Control);
+               static private Color control_dark = Color.FromArgbSystem (255, 128, 128, 128, "ControlDark", KnownColor.ControlDark);
+               static private Color control_dark_dark = Color.FromArgbSystem (255, 64, 64, 64, "ControlDarkDark", KnownColor.ControlDarkDark);
+               static private Color control_light = Color.FromArgbSystem (255, 212, 208, 200, "ControlLight", KnownColor.ControlLight);
+               static private Color control_light_light = Color.FromArgbSystem (255, 255, 255, 255, "ControlLightLight", KnownColor.ControlLightLight);
+               static private Color control_text = Color.FromArgbSystem (255, 0, 0, 0, "ControlText", KnownColor.ControlText);
+               static private Color desktop = Color.FromArgbSystem (255, 0, 0, 0, "Desktop", KnownColor.Desktop);
+               static private Color gray_text = Color.FromArgbSystem (255, 128, 128, 128, "GrayText", KnownColor.GrayText);
+               static private Color highlight = Color.FromArgbSystem (255, 10, 36, 106, "Highlight", KnownColor.Highlight);
+               static private Color highlight_text = Color.FromArgbSystem (255, 255, 255, 255, "HighlightText", KnownColor.HighlightText);
+               static private Color hot_track = Color.FromArgbSystem (255, 0, 0, 128, "HotTrack", KnownColor.HotTrack);
+               static private Color inactive_border = Color.FromArgbSystem (255, 212, 208, 200, "InactiveBorder", KnownColor.InactiveBorder);
+               static private Color inactive_caption = Color.FromArgbSystem (255, 128, 128, 128, "InactiveCaption", KnownColor.InactiveCaption);
+               static private Color inactive_caption_text = Color.FromArgbSystem (255, 212, 208, 200, "InactiveCaptionText", KnownColor.InactiveCaptionText);
+               static private Color info = Color.FromArgbSystem (255, 255, 255, 225, "Info", KnownColor.Info);
+               static private Color info_text = Color.FromArgbSystem (255, 0, 0, 0, "InfoText", KnownColor.InfoText);
+               static private Color menu = Color.FromArgbSystem (255, 212, 208, 200, "Menu", KnownColor.Menu);
+               static private Color menu_text = Color.FromArgbSystem (255, 0, 0, 0, "MenuText", KnownColor.MenuText);
+               static private Color scroll_bar = Color.FromArgbSystem (255, 212, 208, 200, "ScrollBar", KnownColor.ScrollBar);
+               // This would give a better looking gray background instead of the high-contrast white background
+               //static private Color window = Color.FromArgbSystem (255, 212, 208, 200, "Window", KnownColor.Window);
+               static private Color window = Color.FromArgbSystem (255, 255, 255, 255, "Window", KnownColor.Window);
+               static private Color window_frame = Color.FromArgbSystem (255, 0, 0, 0, "WindowFrame", KnownColor.WindowFrame);
                static private Color window_text = Color.FromArgbSystem (255, 0, 0, 0, "WindowText", KnownColor.WindowText);
 
 #if NET_2_0
@@ -195,66 +195,83 @@ namespace System.Drawing {
 
                // When this method is called, we teach any new color(s) to the Color class
                private static void UpdateColors() {
-                       Color.UpdateKnownColor (active_border.A, active_border.R, active_border.G, active_border.B, "ActiveBorder", KnownColor.ActiveBorder);
-                       Color.UpdateKnownColor (active_caption.A, active_caption.R, active_caption.G, active_caption.B, "ActiveCaption", KnownColor.ActiveCaption);
-                       Color.UpdateKnownColor (active_caption_text.A, active_caption_text.R, active_caption_text.G, active_caption_text.B, "ActiveCaptionText", KnownColor.ActiveCaptionText);
-                       Color.UpdateKnownColor (app_workspace.A, app_workspace.R, app_workspace.G, app_workspace.B, "AppWorkspace", KnownColor.AppWorkspace);
-                       Color.UpdateKnownColor (control.A, control.R, control.G, control.B, "Control", KnownColor.Control);
-                       Color.UpdateKnownColor (control_dark.A, control_dark.R, control_dark.G, control_dark.B, "ControlDark", KnownColor.ControlDark);
-                       Color.UpdateKnownColor (control_dark_dark.A, control_dark_dark.R, control_dark_dark.G, control_dark_dark.B, "ControlDarkDark", KnownColor.ControlDarkDark);
-                       Color.UpdateKnownColor (control_light.A, control_light.R, control_light.G, control_light.B, "ControlLight", KnownColor.ControlLight);
-                       Color.UpdateKnownColor (control_light_light.A, control_light_light.R, control_light_light.G, control_light_light.B, "ControlLightLight", KnownColor.ControlLightLight);
-                       Color.UpdateKnownColor (control_text.A, control_text.R, control_text.G, control_text.B, "ControlText", KnownColor.ControlText);
-                       Color.UpdateKnownColor (desktop.A, desktop.R, desktop.G, desktop.B, "Desktop", KnownColor.Desktop);
-                       Color.UpdateKnownColor (gray_text.A, gray_text.R, gray_text.G, gray_text.B, "GrayText", KnownColor.GrayText);
-                       Color.UpdateKnownColor (highlight.A, highlight.R, highlight.G, highlight.B, "Highlight", KnownColor.Highlight);
-                       Color.UpdateKnownColor (highlight_text.A, highlight_text.R, highlight_text.G, highlight_text.B, "HighlightText", KnownColor.HighlightText);
-                       Color.UpdateKnownColor (hot_track.A, hot_track.R, hot_track.G, hot_track.B, "HotTrack", KnownColor.HotTrack);
-                       Color.UpdateKnownColor (inactive_border.A, inactive_border.R, inactive_border.G, inactive_border.B, "InactiveBorder", KnownColor.InactiveBorder);
-                       Color.UpdateKnownColor (inactive_caption.A, inactive_caption.R, inactive_caption.G, inactive_caption.B, "InactiveCaption", KnownColor.InactiveCaption);
-                       Color.UpdateKnownColor (inactive_caption_text.A, inactive_caption_text.R, inactive_caption_text.G, inactive_caption_text.B, "InactiveCaptionText", KnownColor.InactiveCaptionText);
-                       Color.UpdateKnownColor (info.A, info.R, info.G, info.B, "Info", KnownColor.Info);
-                       Color.UpdateKnownColor (info_text.A, info_text.R, info_text.G, info_text.B, "InfoText", KnownColor.InfoText);
-                       Color.UpdateKnownColor (menu.A, menu.R, menu.G, menu.B, "Menu", KnownColor.Menu);
-                       Color.UpdateKnownColor (menu_text.A, menu_text.R, menu_text.G, menu_text.B, "MenuText", KnownColor.MenuText);
-                       Color.UpdateKnownColor (scroll_bar.A, scroll_bar.R, scroll_bar.G, scroll_bar.B, "ScrollBar", KnownColor.ScrollBar);
-                       Color.UpdateKnownColor (window.A, window.R, window.G, window.B, "Window", KnownColor.Window);
-                       Color.UpdateKnownColor (window_frame.A, window_frame.R, window_frame.G, window_frame.B, "WindowFrame", KnownColor.WindowFrame);
-                       Color.UpdateKnownColor (window_text.A, window_text.R, window_text.G, window_text.B, "WindowText", KnownColor.WindowText);
-               }
-
-               static SystemColors () {
-                       // If we're on a Win32 platform we should behave like MS and pull the colors
-                       if (((int)Environment.OSVersion.Platform != 4) && ((int)Environment.OSVersion.Platform != 128)) {
-                               active_border = GetSysColor(GetSysColorIndex.COLOR_ACTIVEBORDER, "ActiveBorder", KnownColor.ActiveBorder);
-                               active_caption = GetSysColor(GetSysColorIndex.COLOR_ACTIVECAPTION, "ActiveCaption", KnownColor.ActiveCaption);
-                               active_caption_text = GetSysColor(GetSysColorIndex.COLOR_CAPTIONTEXT, "ActiveCaptionText", KnownColor.ActiveCaptionText);
-                               app_workspace = GetSysColor(GetSysColorIndex.COLOR_APPWORKSPACE, "AppWorkspace", KnownColor.AppWorkspace);
-                               control = GetSysColor(GetSysColorIndex.COLOR_BTNFACE, "Control", KnownColor.Control);
-                               control_dark = GetSysColor(GetSysColorIndex.COLOR_BTNSHADOW, "ControlDark", KnownColor.ControlDark);
-                               control_dark_dark = GetSysColor(GetSysColorIndex.COLOR_3DDKSHADOW, "ControlDarkDark", KnownColor.ControlDarkDark);
-                               control_light = GetSysColor(GetSysColorIndex.COLOR_3DLIGHT, "ControlLight", KnownColor.ControlLight);
-                               control_light_light = GetSysColor(GetSysColorIndex.COLOR_BTNHIGHLIGHT, "ControlLightLight", KnownColor.ControlLightLight);
-                               control_text = GetSysColor(GetSysColorIndex.COLOR_BTNTEXT, "ControlText", KnownColor.ControlText);
-                               desktop = GetSysColor(GetSysColorIndex.COLOR_DESKTOP, "Desktop", KnownColor.Desktop);
-                               gray_text = GetSysColor(GetSysColorIndex.COLOR_GRAYTEXT, "GrayText", KnownColor.GrayText);
-                               highlight = GetSysColor(GetSysColorIndex.COLOR_HIGHLIGHT, "Highlight", KnownColor.Highlight);
-                               highlight_text = GetSysColor(GetSysColorIndex.COLOR_HIGHLIGHTTEXT, "HighlightText", KnownColor.HighlightText);
-                               hot_track = GetSysColor(GetSysColorIndex.COLOR_HOTLIGHT, "HotTrack", KnownColor.HotTrack);
-                               inactive_border = GetSysColor(GetSysColorIndex.COLOR_INACTIVEBORDER, "InactiveBorder", KnownColor.InactiveBorder);
-                               inactive_caption = GetSysColor(GetSysColorIndex.COLOR_INACTIVECAPTION, "InactiveCaption", KnownColor.InactiveCaption);
-                               inactive_caption_text = GetSysColor(GetSysColorIndex.COLOR_INACTIVECAPTIONTEXT, "InactiveCaptionText", KnownColor.InactiveCaptionText);
-                               info = GetSysColor(GetSysColorIndex.COLOR_INFOBK, "Info", KnownColor.Info);
-                               info_text = GetSysColor(GetSysColorIndex.COLOR_INFOTEXT, "InfoText", KnownColor.InfoText);
-                               menu = GetSysColor(GetSysColorIndex.COLOR_MENU, "Menu", KnownColor.Menu);
-                               menu_text = GetSysColor(GetSysColorIndex.COLOR_MENUTEXT, "MenuText", KnownColor.MenuText);
-                               scroll_bar = GetSysColor(GetSysColorIndex.COLOR_SCROLLBAR, "ScrollBar", KnownColor.ScrollBar);
-                               window = GetSysColor(GetSysColorIndex.COLOR_WINDOW, "Window", KnownColor.Window);
-                               window_frame = GetSysColor(GetSysColorIndex.COLOR_WINDOWFRAME, "WindowFrame", KnownColor.WindowFrame);
-                               window_text = GetSysColor(GetSysColorIndex.COLOR_WINDOWTEXT, "WindowText", KnownColor.WindowText);
+                       active_border = Color.UpdateKnownColor (active_border.A, active_border.R, active_border.G, active_border.B, "ActiveBorder", KnownColor.ActiveBorder);
+                       active_caption = Color.UpdateKnownColor (active_caption.A, active_caption.R, active_caption.G, active_caption.B, "ActiveCaption", KnownColor.ActiveCaption);
+                       active_caption_text = Color.UpdateKnownColor (active_caption_text.A, active_caption_text.R, active_caption_text.G, active_caption_text.B, "ActiveCaptionText", KnownColor.ActiveCaptionText);
+                       app_workspace = Color.UpdateKnownColor (app_workspace.A, app_workspace.R, app_workspace.G, app_workspace.B, "AppWorkspace", KnownColor.AppWorkspace);
+                       control = Color.UpdateKnownColor (control.A, control.R, control.G, control.B, "Control", KnownColor.Control);
+                       control_dark = Color.UpdateKnownColor (control_dark.A, control_dark.R, control_dark.G, control_dark.B, "ControlDark", KnownColor.ControlDark);
+                       control_dark_dark = Color.UpdateKnownColor (control_dark_dark.A, control_dark_dark.R, control_dark_dark.G, control_dark_dark.B, "ControlDarkDark", KnownColor.ControlDarkDark);
+                       control_light = Color.UpdateKnownColor (control_light.A, control_light.R, control_light.G, control_light.B, "ControlLight", KnownColor.ControlLight);
+                       control_light_light = Color.UpdateKnownColor (control_light_light.A, control_light_light.R, control_light_light.G, control_light_light.B, "ControlLightLight", KnownColor.ControlLightLight);
+                       control_text = Color.UpdateKnownColor (control_text.A, control_text.R, control_text.G, control_text.B, "ControlText", KnownColor.ControlText);
+                       desktop = Color.UpdateKnownColor (desktop.A, desktop.R, desktop.G, desktop.B, "Desktop", KnownColor.Desktop);
+                       gray_text = Color.UpdateKnownColor (gray_text.A, gray_text.R, gray_text.G, gray_text.B, "GrayText", KnownColor.GrayText);
+                       highlight = Color.UpdateKnownColor (highlight.A, highlight.R, highlight.G, highlight.B, "Highlight", KnownColor.Highlight);
+                       highlight_text = Color.UpdateKnownColor (highlight_text.A, highlight_text.R, highlight_text.G, highlight_text.B, "HighlightText", KnownColor.HighlightText);
+                       hot_track = Color.UpdateKnownColor (hot_track.A, hot_track.R, hot_track.G, hot_track.B, "HotTrack", KnownColor.HotTrack);
+                       inactive_border = Color.UpdateKnownColor (inactive_border.A, inactive_border.R, inactive_border.G, inactive_border.B, "InactiveBorder", KnownColor.InactiveBorder);
+                       inactive_caption = Color.UpdateKnownColor (inactive_caption.A, inactive_caption.R, inactive_caption.G, inactive_caption.B, "InactiveCaption", KnownColor.InactiveCaption);
+                       inactive_caption_text = Color.UpdateKnownColor (inactive_caption_text.A, inactive_caption_text.R, inactive_caption_text.G, inactive_caption_text.B, "InactiveCaptionText", KnownColor.InactiveCaptionText);
+                       info = Color.UpdateKnownColor (info.A, info.R, info.G, info.B, "Info", KnownColor.Info);
+                       info_text = Color.UpdateKnownColor (info_text.A, info_text.R, info_text.G, info_text.B, "InfoText", KnownColor.InfoText);
+                       menu = Color.UpdateKnownColor (menu.A, menu.R, menu.G, menu.B, "Menu", KnownColor.Menu);
+                       menu_text = Color.UpdateKnownColor (menu_text.A, menu_text.R, menu_text.G, menu_text.B, "MenuText", KnownColor.MenuText);
+                       scroll_bar = Color.UpdateKnownColor (scroll_bar.A, scroll_bar.R, scroll_bar.G, scroll_bar.B, "ScrollBar", KnownColor.ScrollBar);
+                       window = Color.UpdateKnownColor (window.A, window.R, window.G, window.B, "Window", KnownColor.Window);
+                       window_frame = Color.UpdateKnownColor (window_frame.A, window_frame.R, window_frame.G, window_frame.B, "WindowFrame", KnownColor.WindowFrame);
+                       window_text = Color.UpdateKnownColor (window_text.A, window_text.R, window_text.G, window_text.B, "WindowText", KnownColor.WindowText);
+               }
+
+               static SystemColors ()
+               {
+                       if (GDIPlus.RunningOnWindows ()) {
+                               // If we're on Windows we should behave like MS and pull the colors
+                               InitOnWindows ();
                        }
                }
 
+               static void InitOnWindows ()
+               {
+                       active_border = GetSysColor(GetSysColorIndex.COLOR_ACTIVEBORDER, "ActiveBorder", KnownColor.ActiveBorder);
+                       active_caption = GetSysColor(GetSysColorIndex.COLOR_ACTIVECAPTION, "ActiveCaption", KnownColor.ActiveCaption);
+                       active_caption_text = GetSysColor(GetSysColorIndex.COLOR_CAPTIONTEXT, "ActiveCaptionText", KnownColor.ActiveCaptionText);
+                       app_workspace = GetSysColor(GetSysColorIndex.COLOR_APPWORKSPACE, "AppWorkspace", KnownColor.AppWorkspace);
+                       control = GetSysColor(GetSysColorIndex.COLOR_BTNFACE, "Control", KnownColor.Control);
+                       control_dark = GetSysColor(GetSysColorIndex.COLOR_BTNSHADOW, "ControlDark", KnownColor.ControlDark);
+                       control_dark_dark = GetSysColor(GetSysColorIndex.COLOR_3DDKSHADOW, "ControlDarkDark", KnownColor.ControlDarkDark);
+                       control_light = GetSysColor(GetSysColorIndex.COLOR_3DLIGHT, "ControlLight", KnownColor.ControlLight);
+                       control_light_light = GetSysColor(GetSysColorIndex.COLOR_BTNHIGHLIGHT, "ControlLightLight", KnownColor.ControlLightLight);
+                       control_text = GetSysColor(GetSysColorIndex.COLOR_BTNTEXT, "ControlText", KnownColor.ControlText);
+                       desktop = GetSysColor(GetSysColorIndex.COLOR_DESKTOP, "Desktop", KnownColor.Desktop);
+                       gray_text = GetSysColor(GetSysColorIndex.COLOR_GRAYTEXT, "GrayText", KnownColor.GrayText);
+                       highlight = GetSysColor(GetSysColorIndex.COLOR_HIGHLIGHT, "Highlight", KnownColor.Highlight);
+                       highlight_text = GetSysColor(GetSysColorIndex.COLOR_HIGHLIGHTTEXT, "HighlightText", KnownColor.HighlightText);
+                       hot_track = GetSysColor(GetSysColorIndex.COLOR_HOTLIGHT, "HotTrack", KnownColor.HotTrack);
+                       inactive_border = GetSysColor(GetSysColorIndex.COLOR_INACTIVEBORDER, "InactiveBorder", KnownColor.InactiveBorder);
+                       inactive_caption = GetSysColor(GetSysColorIndex.COLOR_INACTIVECAPTION, "InactiveCaption", KnownColor.InactiveCaption);
+                       inactive_caption_text = GetSysColor(GetSysColorIndex.COLOR_INACTIVECAPTIONTEXT, "InactiveCaptionText", KnownColor.InactiveCaptionText);
+                       info = GetSysColor(GetSysColorIndex.COLOR_INFOBK, "Info", KnownColor.Info);
+                       info_text = GetSysColor(GetSysColorIndex.COLOR_INFOTEXT, "InfoText", KnownColor.InfoText);
+                       menu = GetSysColor(GetSysColorIndex.COLOR_MENU, "Menu", KnownColor.Menu);
+                       menu_text = GetSysColor(GetSysColorIndex.COLOR_MENUTEXT, "MenuText", KnownColor.MenuText);
+                       scroll_bar = GetSysColor(GetSysColorIndex.COLOR_SCROLLBAR, "ScrollBar", KnownColor.ScrollBar);
+                       window = GetSysColor(GetSysColorIndex.COLOR_WINDOW, "Window", KnownColor.Window);
+                       window_frame = GetSysColor(GetSysColorIndex.COLOR_WINDOWFRAME, "WindowFrame", KnownColor.WindowFrame);
+                       window_text = GetSysColor(GetSysColorIndex.COLOR_WINDOWTEXT, "WindowText", KnownColor.WindowText);
+                       
+#if NET_2_0
+                       button_face = GetSysColor (GetSysColorIndex.COLOR_BTNFACE, "ButtonFace", KnownColor.ButtonFace);
+                       button_highlight = GetSysColor (GetSysColorIndex.COLOR_BTNHIGHLIGHT, "ButtonHighlight", KnownColor.ButtonHighlight);
+                       button_shadow = GetSysColor (GetSysColorIndex.COLOR_BTNSHADOW, "ButtonShadow", KnownColor.ButtonShadow);
+                       gradient_activecaption = GetSysColor (GetSysColorIndex.COLOR_GRADIENTACTIVECAPTION, "GradientActiveCaption", KnownColor.GradientActiveCaption);
+                       gradient_inactivecaption = GetSysColor (GetSysColorIndex.COLOR_GRADIENTINACTIVECAPTION, "GradientInactiveCaption", KnownColor.GradientInactiveCaption);
+                       menubar = GetSysColor (GetSysColorIndex.COLOR_MENUBAR, "MenuBar", KnownColor.MenuBar);
+                       menu_highlight = GetSysColor (GetSysColorIndex.COLOR_MENUHIGHLIGHT, "MenuHighlight", KnownColor.MenuHighlight);
+#endif
+
+               }
+
 
                private SystemColors ()
                {