//
// System.Drawing.SystemColors.cs
//
-// Authors:
-// Gonzalo Paniagua Javier (gonzalo@ximian.com)
-//
-// (C) 2002 Ximian, Inc (http://www.ximian.com)
-//
-// Generated using a slightly modified version of the program listed inside comments
-// in Color.cs
-//
-
-//
-// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
+// Copyright (C) 2002 Ximian, Inc (http://www.ximian.com)
+// Copyright (C) 2004-2005 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
+// Authors:
+// Gonzalo Paniagua Javier (gonzalo@ximian.com)
+// Peter Dennis Bartok (pbartok@novell.com)
+//
-namespace System.Drawing {
+// The following method can be (and was) used to generate the defaults for the properties
+//private static void GenerateColorTable (Type type) {
+// PropertyInfo [] props = type.GetProperties ();
+// foreach (PropertyInfo prop in props){
+// if (prop.PropertyType != typeof (Color))
+// continue;
+//
+// MethodInfo getget = prop.GetGetMethod ();
+// if (getget == null || getget.IsStatic == false)
+// continue;
+//
+// object o = prop.GetValue (null, null);
+//
+// Color c = (Color) o;
+//
+// StringBuilder name = new StringBuilder(prop.Name);
+// name[0] = Char.ToLower(name[0]);
+// for (int i = 1; i < name.Length; i++) {
+// if (Char.IsUpper(name[i])) {
+// name[i] = Char.ToLower(name[i]);
+// name.Insert(i, '_');
+// }
+// }
+//
+// Console.WriteLine("static private Color " + name.ToString() + " = Color.FromArgbSystem (" +
+// c.A.ToString() + ", " +
+// c.R.ToString() + ", " +
+// c.G.ToString() + ", " +
+// c.B.ToString() + ", " +
+// "\"" + prop.Name + "\", " +
+// "KnownColor." + prop.Name + ");");
+// }
+//}
+
+
+using System;
+using System.Reflection;
+using System.Runtime.InteropServices;
+
+namespace System.Drawing {
public sealed class SystemColors
{
+ // Default Windows XP color table
+ static private Color active_border = Color.FromArgbSystem (255, 212, 208, 200, "ActiveBorder", KnownColor.ActiveBorder);
+ static private Color active_caption = Color.FromArgbSystem (255, 0, 164, 164, "ActiveCaption", KnownColor.ActiveCaption);
+ static private Color active_caption_text = Color.FromArgbSystem (255, 255, 255, 255, "ActiveCaptionText", KnownColor.ActiveCaptionText);
+ static private Color app_workspace = Color.FromArgbSystem (255, 128, 128, 128, "AppWorkspace", KnownColor.AppWorkspace);
+ static private Color control = Color.FromArgbSystem (255, 212, 208, 200, "Control", KnownColor.Control);
+ static private Color control_dark = Color.FromArgbSystem (255, 128, 128, 128, "ControlDark", KnownColor.ControlDark);
+ static private Color control_dark_dark = Color.FromArgbSystem (255, 64, 64, 64, "ControlDarkDark", KnownColor.ControlDarkDark);
+ static private Color control_light = Color.FromArgbSystem (255, 212, 208, 200, "ControlLight", KnownColor.ControlLight);
+ static private Color control_light_light = Color.FromArgbSystem (255, 255, 255, 255, "ControlLightLight", KnownColor.ControlLightLight);
+ static private Color control_text = Color.FromArgbSystem (255, 0, 0, 0, "ControlText", KnownColor.ControlText);
+ static private Color desktop = Color.FromArgbSystem (255, 0, 0, 0, "Desktop", KnownColor.Desktop);
+ static private Color gray_text = Color.FromArgbSystem (255, 128, 128, 128, "GrayText", KnownColor.GrayText);
+ static private Color highlight = Color.FromArgbSystem (255, 10, 36, 106, "Highlight", KnownColor.Highlight);
+ static private Color highlight_text = Color.FromArgbSystem (255, 255, 255, 255, "HighlightText", KnownColor.HighlightText);
+ static private Color hot_track = Color.FromArgbSystem (255, 0, 0, 128, "HotTrack", KnownColor.HotTrack);
+ static private Color inactive_border = Color.FromArgbSystem (255, 212, 208, 200, "InactiveBorder", KnownColor.InactiveBorder);
+ static private Color inactive_caption = Color.FromArgbSystem (255, 128, 128, 128, "InactiveCaption", KnownColor.InactiveCaption);
+ static private Color inactive_caption_text = Color.FromArgbSystem (255, 212, 208, 200, "InactiveCaptionText", KnownColor.InactiveCaptionText);
+ static private Color info = Color.FromArgbSystem (255, 255, 255, 225, "Info", KnownColor.Info);
+ static private Color info_text = Color.FromArgbSystem (255, 0, 0, 0, "InfoText", KnownColor.InfoText);
+ static private Color menu = Color.FromArgbSystem (255, 212, 208, 200, "Menu", KnownColor.Menu);
+ static private Color menu_text = Color.FromArgbSystem (255, 0, 0, 0, "MenuText", KnownColor.MenuText);
+ static private Color scroll_bar = Color.FromArgbSystem (255, 212, 208, 200, "ScrollBar", KnownColor.ScrollBar);
+ // This would give a better looking gray background instead of the high-contrast white background
+ //static private Color window = Color.FromArgbSystem (255, 212, 208, 200, "Window", KnownColor.Window);
+ static private Color window = Color.FromArgbSystem (255, 255, 255, 255, "Window", KnownColor.Window);
+ static private Color window_frame = Color.FromArgbSystem (255, 0, 0, 0, "WindowFrame", KnownColor.WindowFrame);
+ static private Color window_text = Color.FromArgbSystem (255, 0, 0, 0, "WindowText", KnownColor.WindowText);
+
+#if NET_2_0
+ static private Color button_face = Color.FromArgbSystem (255, 192, 192, 192, "ButtonFace", KnownColor.ButtonFace);
+ static private Color button_highlight = Color.FromArgbSystem (255, 255, 255, 255, "ButtonHighlight", KnownColor.ButtonHighlight);
+ static private Color button_shadow = Color.FromArgbSystem (255, 128, 128, 128, "ButtonShadow", KnownColor.ButtonShadow);
+ static private Color gradient_activecaption = Color.FromArgbSystem (255, 16, 132, 208, "GradientActiveCaption", KnownColor.GradientActiveCaption);
+ static private Color gradient_inactivecaption = Color.FromArgbSystem (255, 181, 181, 181, "GradientInactiveCaption", KnownColor.GradientInactiveCaption);
+ static private Color menubar = Color.FromArgbSystem (255, 192, 192, 192, "MenuBar", KnownColor.MenuBar);
+ static private Color menu_highlight = Color.FromArgbSystem (255, 0, 0, 0, "MenuHighlight", KnownColor.MenuHighlight);
+#endif
+
+#if old
+ static private Color active_border = Color.FromArgbSystem (255, 131, 153, 177, "ActiveBorder", KnownColor.ActiveBorder);
+ static private Color active_caption = Color.FromArgbSystem (255, 79, 101, 125, "ActiveCaption", KnownColor.ActiveCaption);
+ static private Color active_caption_text = Color.FromArgbSystem (255, 255, 255, 255, "ActiveCaptionText", KnownColor.ActiveCaptionText);
+ static private Color app_workspace = Color.FromArgbSystem (255, 128, 128, 128, "AppWorkspace", KnownColor.AppWorkspace);
+ static private Color control = Color.FromArgbSystem (255, 192, 192, 192, "Control", KnownColor.Control);
+ static private Color control_dark = Color.FromArgbSystem (255, 79, 101, 125, "ControlDark", KnownColor.ControlDark);
+ static private Color control_dark_dark = Color.FromArgbSystem (255, 0, 0, 0, "ControlDarkDark", KnownColor.ControlDarkDark);
+ static private Color control_light = Color.FromArgbSystem (255, 131, 153, 177, "ControlLight", KnownColor.ControlLight);
+ static private Color control_light_light = Color.FromArgbSystem (255, 193, 204, 217, "ControlLightLight", KnownColor.ControlLightLight);
+ static private Color control_text = Color.FromArgbSystem (255, 0, 0, 0, "ControlText", KnownColor.ControlText);
+ static private Color desktop = Color.FromArgbSystem (255, 0, 0, 0, "Desktop", KnownColor.Desktop);
+ static private Color gray_text = Color.FromArgbSystem (255, 79, 101, 125, "GrayText", KnownColor.GrayText);
+ static private Color highlight = Color.FromArgbSystem (255, 0, 0, 128, "Highlight", KnownColor.Highlight);
+ static private Color highlight_text = Color.FromArgbSystem (255, 255, 255, 255, "HighlightText", KnownColor.HighlightText);
+ static private Color hot_track = Color.FromArgbSystem (255, 0, 0, 255, "HotTrack", KnownColor.HotTrack);
+ static private Color inactive_border = Color.FromArgbSystem (255, 131, 153, 177, "InactiveBorder", KnownColor.InactiveBorder);
+ static private Color inactive_caption = Color.FromArgbSystem (255, 128, 128, 128, "InactiveCaption", KnownColor.InactiveCaption);
+ static private Color inactive_caption_text = Color.FromArgbSystem (255, 193, 204, 217, "InactiveCaptionText", KnownColor.InactiveCaptionText);
+ static private Color info = Color.FromArgbSystem (255, 255, 255, 255, "Info", KnownColor.Info);
+ static private Color info_text = Color.FromArgbSystem (255, 0, 0, 0, "InfoText", KnownColor.InfoText);
+ static private Color menu = Color.FromArgbSystem (255, 131, 153, 177, "Menu", KnownColor.Menu);
+ static private Color menu_text = Color.FromArgbSystem (255, 0, 0, 0, "MenuText", KnownColor.MenuText);
+ static private Color scroll_bar = Color.FromArgbSystem (255, 193, 204, 217, "ScrollBar", KnownColor.ScrollBar);
+ static private Color window = Color.FromArgbSystem (255, 255, 255, 255, "Window", KnownColor.Window);
+ static private Color window_frame = Color.FromArgbSystem (255, 0, 0, 0, "WindowFrame", KnownColor.WindowFrame);
+ static private Color window_text = Color.FromArgbSystem (255, 0, 0, 0, "WindowText", KnownColor.WindowText);
+#endif
+ private enum GetSysColorIndex {
+ COLOR_SCROLLBAR = 0,
+ COLOR_BACKGROUND = 1,
+ COLOR_ACTIVECAPTION = 2,
+ COLOR_INACTIVECAPTION = 3,
+ COLOR_MENU = 4,
+ COLOR_WINDOW = 5,
+ COLOR_WINDOWFRAME = 6,
+ COLOR_MENUTEXT = 7,
+ COLOR_WINDOWTEXT = 8,
+ COLOR_CAPTIONTEXT = 9,
+ COLOR_ACTIVEBORDER = 10,
+ COLOR_INACTIVEBORDER = 11,
+ COLOR_APPWORKSPACE = 12,
+ COLOR_HIGHLIGHT = 13,
+ COLOR_HIGHLIGHTTEXT = 14,
+ COLOR_BTNFACE = 15,
+ COLOR_BTNSHADOW = 16,
+ COLOR_GRAYTEXT = 17,
+ COLOR_BTNTEXT = 18,
+ COLOR_INACTIVECAPTIONTEXT = 19,
+ COLOR_BTNHIGHLIGHT = 20,
+ COLOR_3DDKSHADOW = 21,
+ COLOR_3DLIGHT = 22,
+ COLOR_INFOTEXT = 23,
+ COLOR_INFOBK = 24,
+
+ COLOR_HOTLIGHT = 26,
+ COLOR_GRADIENTACTIVECAPTION = 27,
+ COLOR_GRADIENTINACTIVECAPTION = 28,
+ COLOR_MENUHIGHLIGHT = 29,
+ COLOR_MENUBAR = 30,
+
+ COLOR_DESKTOP = 1,
+ COLOR_3DFACE = 16,
+ COLOR_3DSHADOW = 16,
+ COLOR_3DHIGHLIGHT = 20,
+ COLOR_3DHILIGHT = 20,
+ COLOR_BTNHILIGHT = 20,
+
+ COLOR_MAXVALUE = 30,/* Maximum value */
+ }
+
+ [DllImport ("user32.dll", EntryPoint="GetSysColor", CallingConvention=CallingConvention.StdCall)]
+ private extern static uint Win32GetSysColor(GetSysColorIndex index);
+
+ private static Color GetSysColor(GetSysColorIndex index, string name, KnownColor knownColor) {
+ uint color;
+
+ color = Win32GetSysColor(index);
+
+ return Color.FromArgbSystem(255, (byte)(color & 0xff), (byte)((color >> 8) & 0xff), (byte)((color >> 16) & 0xff), name, knownColor);
+ }
+
+ // When this method is called, we teach any new color(s) to the Color class
+ private static void UpdateColors() {
+ active_border = Color.UpdateKnownColor (active_border.A, active_border.R, active_border.G, active_border.B, "ActiveBorder", KnownColor.ActiveBorder);
+ active_caption = Color.UpdateKnownColor (active_caption.A, active_caption.R, active_caption.G, active_caption.B, "ActiveCaption", KnownColor.ActiveCaption);
+ active_caption_text = Color.UpdateKnownColor (active_caption_text.A, active_caption_text.R, active_caption_text.G, active_caption_text.B, "ActiveCaptionText", KnownColor.ActiveCaptionText);
+ app_workspace = Color.UpdateKnownColor (app_workspace.A, app_workspace.R, app_workspace.G, app_workspace.B, "AppWorkspace", KnownColor.AppWorkspace);
+ control = Color.UpdateKnownColor (control.A, control.R, control.G, control.B, "Control", KnownColor.Control);
+ control_dark = Color.UpdateKnownColor (control_dark.A, control_dark.R, control_dark.G, control_dark.B, "ControlDark", KnownColor.ControlDark);
+ control_dark_dark = Color.UpdateKnownColor (control_dark_dark.A, control_dark_dark.R, control_dark_dark.G, control_dark_dark.B, "ControlDarkDark", KnownColor.ControlDarkDark);
+ control_light = Color.UpdateKnownColor (control_light.A, control_light.R, control_light.G, control_light.B, "ControlLight", KnownColor.ControlLight);
+ control_light_light = Color.UpdateKnownColor (control_light_light.A, control_light_light.R, control_light_light.G, control_light_light.B, "ControlLightLight", KnownColor.ControlLightLight);
+ control_text = Color.UpdateKnownColor (control_text.A, control_text.R, control_text.G, control_text.B, "ControlText", KnownColor.ControlText);
+ desktop = Color.UpdateKnownColor (desktop.A, desktop.R, desktop.G, desktop.B, "Desktop", KnownColor.Desktop);
+ gray_text = Color.UpdateKnownColor (gray_text.A, gray_text.R, gray_text.G, gray_text.B, "GrayText", KnownColor.GrayText);
+ highlight = Color.UpdateKnownColor (highlight.A, highlight.R, highlight.G, highlight.B, "Highlight", KnownColor.Highlight);
+ highlight_text = Color.UpdateKnownColor (highlight_text.A, highlight_text.R, highlight_text.G, highlight_text.B, "HighlightText", KnownColor.HighlightText);
+ hot_track = Color.UpdateKnownColor (hot_track.A, hot_track.R, hot_track.G, hot_track.B, "HotTrack", KnownColor.HotTrack);
+ inactive_border = Color.UpdateKnownColor (inactive_border.A, inactive_border.R, inactive_border.G, inactive_border.B, "InactiveBorder", KnownColor.InactiveBorder);
+ inactive_caption = Color.UpdateKnownColor (inactive_caption.A, inactive_caption.R, inactive_caption.G, inactive_caption.B, "InactiveCaption", KnownColor.InactiveCaption);
+ inactive_caption_text = Color.UpdateKnownColor (inactive_caption_text.A, inactive_caption_text.R, inactive_caption_text.G, inactive_caption_text.B, "InactiveCaptionText", KnownColor.InactiveCaptionText);
+ info = Color.UpdateKnownColor (info.A, info.R, info.G, info.B, "Info", KnownColor.Info);
+ info_text = Color.UpdateKnownColor (info_text.A, info_text.R, info_text.G, info_text.B, "InfoText", KnownColor.InfoText);
+ menu = Color.UpdateKnownColor (menu.A, menu.R, menu.G, menu.B, "Menu", KnownColor.Menu);
+ menu_text = Color.UpdateKnownColor (menu_text.A, menu_text.R, menu_text.G, menu_text.B, "MenuText", KnownColor.MenuText);
+ scroll_bar = Color.UpdateKnownColor (scroll_bar.A, scroll_bar.R, scroll_bar.G, scroll_bar.B, "ScrollBar", KnownColor.ScrollBar);
+ window = Color.UpdateKnownColor (window.A, window.R, window.G, window.B, "Window", KnownColor.Window);
+ window_frame = Color.UpdateKnownColor (window_frame.A, window_frame.R, window_frame.G, window_frame.B, "WindowFrame", KnownColor.WindowFrame);
+ window_text = Color.UpdateKnownColor (window_text.A, window_text.R, window_text.G, window_text.B, "WindowText", KnownColor.WindowText);
+ }
+
+ static SystemColors ()
+ {
+ if (GDIPlus.RunningOnWindows ()) {
+ // If we're on Windows we should behave like MS and pull the colors
+ InitOnWindows ();
+ }
+ }
+
+ static void InitOnWindows ()
+ {
+ active_border = GetSysColor(GetSysColorIndex.COLOR_ACTIVEBORDER, "ActiveBorder", KnownColor.ActiveBorder);
+ active_caption = GetSysColor(GetSysColorIndex.COLOR_ACTIVECAPTION, "ActiveCaption", KnownColor.ActiveCaption);
+ active_caption_text = GetSysColor(GetSysColorIndex.COLOR_CAPTIONTEXT, "ActiveCaptionText", KnownColor.ActiveCaptionText);
+ app_workspace = GetSysColor(GetSysColorIndex.COLOR_APPWORKSPACE, "AppWorkspace", KnownColor.AppWorkspace);
+ control = GetSysColor(GetSysColorIndex.COLOR_BTNFACE, "Control", KnownColor.Control);
+ control_dark = GetSysColor(GetSysColorIndex.COLOR_BTNSHADOW, "ControlDark", KnownColor.ControlDark);
+ control_dark_dark = GetSysColor(GetSysColorIndex.COLOR_3DDKSHADOW, "ControlDarkDark", KnownColor.ControlDarkDark);
+ control_light = GetSysColor(GetSysColorIndex.COLOR_3DLIGHT, "ControlLight", KnownColor.ControlLight);
+ control_light_light = GetSysColor(GetSysColorIndex.COLOR_BTNHIGHLIGHT, "ControlLightLight", KnownColor.ControlLightLight);
+ control_text = GetSysColor(GetSysColorIndex.COLOR_BTNTEXT, "ControlText", KnownColor.ControlText);
+ desktop = GetSysColor(GetSysColorIndex.COLOR_DESKTOP, "Desktop", KnownColor.Desktop);
+ gray_text = GetSysColor(GetSysColorIndex.COLOR_GRAYTEXT, "GrayText", KnownColor.GrayText);
+ highlight = GetSysColor(GetSysColorIndex.COLOR_HIGHLIGHT, "Highlight", KnownColor.Highlight);
+ highlight_text = GetSysColor(GetSysColorIndex.COLOR_HIGHLIGHTTEXT, "HighlightText", KnownColor.HighlightText);
+ hot_track = GetSysColor(GetSysColorIndex.COLOR_HOTLIGHT, "HotTrack", KnownColor.HotTrack);
+ inactive_border = GetSysColor(GetSysColorIndex.COLOR_INACTIVEBORDER, "InactiveBorder", KnownColor.InactiveBorder);
+ inactive_caption = GetSysColor(GetSysColorIndex.COLOR_INACTIVECAPTION, "InactiveCaption", KnownColor.InactiveCaption);
+ inactive_caption_text = GetSysColor(GetSysColorIndex.COLOR_INACTIVECAPTIONTEXT, "InactiveCaptionText", KnownColor.InactiveCaptionText);
+ info = GetSysColor(GetSysColorIndex.COLOR_INFOBK, "Info", KnownColor.Info);
+ info_text = GetSysColor(GetSysColorIndex.COLOR_INFOTEXT, "InfoText", KnownColor.InfoText);
+ menu = GetSysColor(GetSysColorIndex.COLOR_MENU, "Menu", KnownColor.Menu);
+ menu_text = GetSysColor(GetSysColorIndex.COLOR_MENUTEXT, "MenuText", KnownColor.MenuText);
+ scroll_bar = GetSysColor(GetSysColorIndex.COLOR_SCROLLBAR, "ScrollBar", KnownColor.ScrollBar);
+ window = GetSysColor(GetSysColorIndex.COLOR_WINDOW, "Window", KnownColor.Window);
+ window_frame = GetSysColor(GetSysColorIndex.COLOR_WINDOWFRAME, "WindowFrame", KnownColor.WindowFrame);
+ window_text = GetSysColor(GetSysColorIndex.COLOR_WINDOWTEXT, "WindowText", KnownColor.WindowText);
+
+#if NET_2_0
+ button_face = GetSysColor (GetSysColorIndex.COLOR_BTNFACE, "ButtonFace", KnownColor.ButtonFace);
+ button_highlight = GetSysColor (GetSysColorIndex.COLOR_BTNHIGHLIGHT, "ButtonHighlight", KnownColor.ButtonHighlight);
+ button_shadow = GetSysColor (GetSysColorIndex.COLOR_BTNSHADOW, "ButtonShadow", KnownColor.ButtonShadow);
+ gradient_activecaption = GetSysColor (GetSysColorIndex.COLOR_GRADIENTACTIVECAPTION, "GradientActiveCaption", KnownColor.GradientActiveCaption);
+ gradient_inactivecaption = GetSysColor (GetSysColorIndex.COLOR_GRADIENTINACTIVECAPTION, "GradientInactiveCaption", KnownColor.GradientInactiveCaption);
+ menubar = GetSysColor (GetSysColorIndex.COLOR_MENUBAR, "MenuBar", KnownColor.MenuBar);
+ menu_highlight = GetSysColor (GetSysColorIndex.COLOR_MENUHIGHLIGHT, "MenuHighlight", KnownColor.MenuHighlight);
+#endif
+
+ }
+
private SystemColors ()
{
static public Color ActiveBorder
{
get {
- return Color.FromArgbSystem (255, 131, 153, 177, "ActiveBorder", KnownColor.ActiveBorder);
+ return active_border;
}
}
static public Color ActiveCaption
{
get {
- return Color.FromArgbSystem (255, 79, 101, 125, "ActiveCaption", KnownColor.ActiveCaption);
+ return active_caption;
}
}
static public Color ActiveCaptionText
{
get {
- return Color.FromArgbSystem (255, 255, 255, 255, "ActiveCaptionText", KnownColor.ActiveCaptionText);
+ return active_caption_text;
}
}
static public Color AppWorkspace
{
get {
- return Color.FromArgbSystem (255, 128, 128, 128, "AppWorkspace", KnownColor.AppWorkspace);
+ return app_workspace;
}
}
static public Color Control
{
get {
- return Color.FromArgbSystem (255, 192, 192, 192, "Control", KnownColor.Control);
+ return control;
}
}
static public Color ControlDark
{
get {
- return Color.FromArgbSystem (255, 79, 101, 125, "ControlDark", KnownColor.ControlDark);
+ return control_dark;
}
}
static public Color ControlDarkDark
{
get {
- return Color.FromArgbSystem (255, 0, 0, 0, "ControlDarkDark", KnownColor.ControlDarkDark);
+ return control_dark_dark;
}
}
static public Color ControlLight
{
get {
- return Color.FromArgbSystem (255, 131, 153, 177, "ControlLight", KnownColor.ControlLight);
+ return control_light;
}
}
static public Color ControlLightLight
{
get {
- return Color.FromArgbSystem (255, 193, 204, 217, "ControlLightLight", KnownColor.ControlLightLight);
+ return control_light_light;
}
}
static public Color ControlText
{
get {
- return Color.FromArgbSystem (255, 0, 0, 0, "ControlText", KnownColor.ControlText);
+ return control_text;
}
}
static public Color Desktop
{
get {
- return Color.FromArgbSystem (255, 0, 0, 0, "Desktop", KnownColor.Desktop);
+ return desktop;
}
}
static public Color GrayText
{
get {
- return Color.FromArgbSystem (255, 79, 101, 125, "GrayText", KnownColor.GrayText);
+ return gray_text;
}
}
static public Color Highlight
{
get {
- return Color.FromArgbSystem (255, 79, 101, 125, "Highlight", KnownColor.Highlight);
+ return highlight;
}
}
static public Color HighlightText
{
get {
- return Color.FromArgbSystem (255, 255, 255, 255, "HighlightText", KnownColor.HighlightText);
+ return highlight_text;
}
}
static public Color HotTrack
{
get {
- return Color.FromArgbSystem (255, 0, 0, 255, "HotTrack", KnownColor.HotTrack);
+ return hot_track;
}
}
static public Color InactiveBorder
{
get {
- return Color.FromArgbSystem (255, 131, 153, 177, "InactiveBorder", KnownColor.InactiveBorder);
+ return inactive_border;
}
}
static public Color InactiveCaption
{
get {
- return Color.FromArgbSystem (255, 128, 128, 128, "InactiveCaption", KnownColor.InactiveCaption);
+ return inactive_caption;
}
}
static public Color InactiveCaptionText
{
get {
- return Color.FromArgbSystem (255, 193, 204, 217, "InactiveCaptionText", KnownColor.InactiveCaptionText);
+ return inactive_caption_text;
}
}
static public Color Info
{
get {
- return Color.FromArgbSystem (255, 255, 255, 255, "Info", KnownColor.Info);
+ return info;
}
}
static public Color InfoText
{
get {
- return Color.FromArgbSystem (255, 0, 0, 0, "InfoText", KnownColor.InfoText);
+ return info_text;
}
}
static public Color Menu
{
get {
- return Color.FromArgbSystem (255, 131, 153, 177, "Menu", KnownColor.Menu);
+ return menu;
}
}
static public Color MenuText
{
get {
- return Color.FromArgbSystem (255, 0, 0, 0, "MenuText", KnownColor.MenuText);
+ return menu_text;
}
}
static public Color ScrollBar
{
get {
- return Color.FromArgbSystem (255, 193, 204, 217, "ScrollBar", KnownColor.ScrollBar);
+ return scroll_bar;
}
}
static public Color Window
{
get {
- return Color.FromArgbSystem (255, 255, 255, 255, "Window", KnownColor.Window);
+ return window;
}
}
static public Color WindowFrame
{
get {
- return Color.FromArgbSystem (255, 0, 0, 0, "WindowFrame", KnownColor.WindowFrame);
+ return window_frame;
}
}
static public Color WindowText
{
get {
- return Color.FromArgbSystem (255, 0, 0, 0, "WindowText", KnownColor.WindowText);
+ return window_text;
+ }
+ }
+#if NET_2_0
+
+ static public Color ButtonFace
+ {
+ get {
+ return button_face;
+ }
+ }
+
+ static public Color ButtonHighlight
+ {
+ get {
+ return button_highlight;
+ }
+ }
+
+ static public Color ButtonShadow
+ {
+ get {
+ return button_shadow;
+ }
+ }
+
+ static public Color GradientActiveCaption
+ {
+ get {
+ return gradient_activecaption;
+ }
+ }
+
+ static public Color GradientInactiveCaption
+ {
+ get {
+ return gradient_inactivecaption;
}
}
+
+ static public Color MenuBar
+ {
+ get {
+ return menubar;
+ }
+ }
+
+ static public Color MenuHighlight
+ {
+ get {
+ return menu_highlight;
+ }
+ }
+#endif
+
}
}