// Author:
// Mike Kestner (mkestner@speakeasy.net)
//
-// (C) Ximian, Inc. http://www.ximian.com
+// Copyright (C) 2001 Mike Kestner
+// Copyright (C) 2004 Novell, Inc. http://www.novell.com
//
-using System;
+//
+// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
+//
+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to
+// permit persons to whom the Software is furnished to do so, subject to
+// the following conditions:
+//
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
-namespace System.Drawing {
-
- public struct PointF {
-
+using System;\r
+using System.Globalization;
+using System.Runtime.InteropServices;
+using System.ComponentModel;
+
+namespace System.Drawing
+{
+ [Serializable]
+ [ComVisible (true)]
+ public struct PointF
+ {
// Private x and y coordinate fields.
- float cx, cy;
+ private float x, y;
// -----------------------
// Public Shared Members
public PointF (float x, float y)
{
- cx = x;
- cy = y;
+ this.x = x;
+ this.y = y;
}
// -----------------------
/// Indicates if both X and Y are zero.
/// </remarks>
+ [Browsable (false)]
public bool IsEmpty {
get {
- return ((cx == 0.0) && (cy == 0.0));
+ return ((x == 0.0) && (y == 0.0));
}
}
public float X {
get {
- return cx;
+ return x;
}
set {
- cx = value;
+ x = value;
}
}
public float Y {
get {
- return cy;
+ return y;
}
set {
- cy = value;
+ y = value;
}
}
public override int GetHashCode ()
{
- return (int) cx ^ (int) cy;
+ return (int) x ^ (int) y;
}
/// <summary>
/// </remarks>
public override string ToString ()
- {
- return String.Format ("[{0},{1}]", cx, cy);
+ {\r
+ return String.Format ("{{X={0}, Y={1}}}", x.ToString (CultureInfo.InvariantCulture),\r
+ y.ToString (CultureInfo.InvariantCulture));
}
-
}
}