* Point.cs: Use invariant culture for converting numbers to string.
[mono.git] / mcs / class / System.Drawing / System.Drawing / PointF.cs
index 0e941aa94ad17fde39ec5d84375108dd826b0d10..62d62ccf9cf39f72b1d717713973c4da1acacd35 100644 (file)
@@ -31,7 +31,8 @@
 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 //
 
-using System;
+using System;\r
+using System.Globalization;
 using System.Runtime.InteropServices;
 using System.ComponentModel;
 
@@ -42,7 +43,7 @@ namespace System.Drawing
        public struct PointF
        {
                // Private x and y coordinate fields.
-               private float cx, cy;
+               private float x, y;
 
                // -----------------------
                // Public Shared Members
@@ -130,8 +131,8 @@ namespace System.Drawing
                
                public PointF (float x, float y)
                {
-                       cx = x;
-                       cy = y;
+                       this.x = x;
+                       this.y = y;
                }
 
                // -----------------------
@@ -149,7 +150,7 @@ namespace System.Drawing
                [Browsable (false)]
                public bool IsEmpty {
                        get {
-                               return ((cx == 0.0) && (cy == 0.0));
+                               return ((x == 0.0) && (y == 0.0));
                        }
                }
 
@@ -163,10 +164,10 @@ namespace System.Drawing
                
                public float X {
                        get {
-                               return cx;
+                               return x;
                        }
                        set {
-                               cx = value;
+                               x = value;
                        }
                }
 
@@ -180,10 +181,10 @@ namespace System.Drawing
                
                public float Y {
                        get {
-                               return cy;
+                               return y;
                        }
                        set {
-                               cy = value;
+                               y = value;
                        }
                }
 
@@ -213,7 +214,7 @@ namespace System.Drawing
                
                public override int GetHashCode ()
                {
-                       return (int) cx ^ (int) cy;
+                       return (int) x ^ (int) y;
                }
 
                /// <summary>
@@ -225,8 +226,9 @@ namespace System.Drawing
                /// </remarks>
                
                public override string ToString ()
-               {
-                       return String.Format ("{{X={0}, Y={1}}}", cx, cy);
+               {\r
+                       return String.Format ("{{X={0}, Y={1}}}", x.ToString (CultureInfo.InvariantCulture),\r
+                               y.ToString (CultureInfo.InvariantCulture));
                }
        }
 }