get { return pattern[1]; }
}
+ public int Gap {
+ get { return gap; }
+ set { gap = value; }
+ }
+
public IDictionary Mapping {
get { return mapping; }
set { mapping = value; }
}
+ public string [] NamesMapping {
+ get { return namesMapping; }
+ set { namesMapping = value; }
+ }
+
private IDictionary mapping;
private ushort[] pattern;
+ private string [] namesMapping;
+ private int gap;
}
class PatternCompiler : ICompiler {