// Gonzalo Paniagua Javier (gonzalo@ximian.com)
// Sridhar Kulkarni (sridharkulkarni@gmail.com)
// Brian Nickel (brian.nickel@gmail.com)
+// Ludovic Henry (ludovic@xamarin.com)
//
// Copyright (C) 2001, 2002 Phillip Pearson and Ximian, Inc.
// http://www.myelin.co.nz
int linger_timeout;
- /* the field "safe_handle" is looked up by name by the runtime */
- SafeSocketHandle safe_handle;
-
AddressFamily address_family;
SocketType socket_type;
ProtocolType protocol_type;
+ /* the field "safe_handle" is looked up by name by the runtime */
+ internal SafeSocketHandle safe_handle;
+
/*
* This EndPoint is used when creating new endpoints. Because
* there are many types of EndPoints possible,
*/
internal EndPoint seed_endpoint = null;
- internal Queue readQ = new Queue (2);
- internal Queue writeQ = new Queue (2);
+ internal Queue<KeyValuePair<IntPtr, IOSelectorJob>> readQ = new Queue<KeyValuePair<IntPtr, IOSelectorJob>> (2);
+ internal Queue<KeyValuePair<IntPtr, IOSelectorJob>> writeQ = new Queue<KeyValuePair<IntPtr, IOSelectorJob>> (2);
internal bool is_blocking = true;
internal bool is_bound;
}
}
- [MonoTODO ("Currently hardcoded to IPv4. Ideally, support v4/v6 dual-stack.")]
+ //
+ // This constructor is used by servers that want to listen for instance on both
+ // ipv4 and ipv6. Mono has historically done that if you use InterNetworkV6 (at
+ // least on Unix), because that is the default behavior unless the IPV6_V6ONLY
+ // option is explicitly set by using setsockopt (sock, IPPROTO_IPV6, IPV6_ONLY)
+ //
public Socket (SocketType socketType, ProtocolType protocolType)
- : this (AddressFamily.InterNetwork, socketType, protocolType)
+ : this (AddressFamily.InterNetworkV6, socketType, protocolType)
{
+ DualMode = true;
}
public Socket(AddressFamily addressFamily, SocketType socketType, ProtocolType protocolType)
this.address_family = addressFamily;
this.socket_type = socketType;
this.protocol_type = protocolType;
-
- int error;
- var handle = Socket_internal (addressFamily, socketType, protocolType, out error);
- this.safe_handle = new SafeSocketHandle (handle, true);
+ int error;
+ this.safe_handle = new SafeSocketHandle (Socket_internal (addressFamily, socketType, protocolType, out error), true);
if (error != 0)
throw new SocketException (error);
#region Properties
+ [ObsoleteAttribute ("Use OSSupportsIPv4 instead")]
public static bool SupportsIPv4 {
get { return ipv4_supported == 1; }
}
public static bool OSSupportsIPv4 {
get { return ipv4_supported == 1; }
}
+#else
+ public static bool OSSupportsIPv4 {
+ get {
+ NetworkInterface[] nics = NetworkInterface.GetAllNetworkInterfaces ();
+
+ foreach (NetworkInterface adapter in nics) {
+ if (adapter.Supports (NetworkInterfaceComponent.IPv4))
+ return true;
+ }
+
+ return false;
+ }
+ }
#endif
#if NET_2_1
}
}
+ public bool DualMode {
+ get {
+ if (AddressFamily != AddressFamily.InterNetworkV6)
+ throw new NotSupportedException("This protocol version is not supported");
+
+ return ((int)GetSocketOption(SocketOptionLevel.IPv6, SocketOptionName.IPv6Only) == 0);
+ }
+ set {
+ if (AddressFamily != AddressFamily.InterNetworkV6)
+ throw new NotSupportedException("This protocol version is not supported");
+
+ SetSocketOption(SocketOptionLevel.IPv6, SocketOptionName.IPv6Only, value ? 0 : 1);
+ }
+ }
+
+ private bool IsDualMode {
+ get {
+ return AddressFamily == AddressFamily.InterNetworkV6 && DualMode;
+ }
+ }
+
[MonoTODO ("This doesn't do anything on Mono yet")]
public bool UseOnlyOverlappedIO {
get { return use_overlapped_io; }
#endregion
+#region Poll
+
+ public bool Poll (int time_us, SelectMode mode)
+ {
+ ThrowIfDisposedAndClosed ();
+
+ if (mode != SelectMode.SelectRead && mode != SelectMode.SelectWrite && mode != SelectMode.SelectError)
+ throw new NotSupportedException ("'mode' parameter is not valid.");
+
+ int error;
+ bool result = Poll_internal (safe_handle, mode, time_us, out error);
+
+ if (error != 0)
+ throw new SocketException (error);
+
+ if (mode == SelectMode.SelectWrite && result && !is_connected) {
+ /* Update the is_connected state; for non-blocking Connect()
+ * this is when we can find out that the connect succeeded. */
+ if ((int) GetSocketOption (SocketOptionLevel.Socket, SocketOptionName.Error) == 0)
+ is_connected = true;
+ }
+
+ return result;
+ }
+
+ static bool Poll_internal (SafeSocketHandle safeHandle, SelectMode mode, int timeout, out int error)
+ {
+ bool release = false;
+ try {
+ safeHandle.DangerousAddRef (ref release);
+ return Poll_internal (safeHandle.DangerousGetHandle (), mode, timeout, out error);
+ } finally {
+ if (release)
+ safeHandle.DangerousRelease ();
+ }
+ }
+
+ [MethodImplAttribute(MethodImplOptions.InternalCall)]
+ extern static bool Poll_internal (IntPtr socket, SelectMode mode, int timeout, out int error);
+
+#endregion
+
#region Accept
public Socket Accept()
throw new InvalidOperationException ("AcceptSocket: The socket must not be bound or connected.");
}
- e.curSocket = this;
- e.Worker.Init (this, e, SocketOperation.Accept);
-
- SocketAsyncResult sockares = e.Worker.result;
-
- int count;
- lock (readQ) {
- readQ.Enqueue (e.Worker);
- count = readQ.Count;
- }
+ InitSocketAsyncEventArgs (e, AcceptAsyncCallback, e, SocketOperation.Accept);
- if (count == 1)
- socket_pool_queue (SocketAsyncWorker.Dispatcher, sockares);
+ QueueIOSelectorJob (readQ, e.socket_async_result.Handle, new IOSelectorJob (IOOperation.Read, BeginAcceptCallback, e.socket_async_result));
return true;
}
+ static AsyncCallback AcceptAsyncCallback = new AsyncCallback (ares => {
+ SocketAsyncEventArgs e = (SocketAsyncEventArgs) ((SocketAsyncResult) ares).AsyncState;
+
+ if (Interlocked.Exchange (ref e.in_progress, 0) != 1)
+ throw new InvalidOperationException ("No operation in progress");
+
+ try {
+ e.AcceptSocket = e.current_socket.EndAccept (ares);
+ } catch (SocketException ex) {
+ e.SocketError = ex.SocketErrorCode;
+ } catch (ObjectDisposedException) {
+ e.SocketError = SocketError.OperationAborted;
+ } finally {
+ if (e.AcceptSocket == null)
+ e.AcceptSocket = new Socket (e.current_socket.AddressFamily, e.current_socket.SocketType, e.current_socket.ProtocolType, null);
+ e.Complete ();
+ }
+ });
+
public IAsyncResult BeginAccept(AsyncCallback callback, object state)
{
ThrowIfDisposedAndClosed ();
if (!is_bound || !is_listening)
throw new InvalidOperationException ();
- SocketAsyncResult sockares = new SocketAsyncResult (this, state, callback, SocketOperation.Accept);
+ SocketAsyncResult sockares = new SocketAsyncResult (this, callback, state, SocketOperation.Accept);
- int count;
- lock (readQ) {
- readQ.Enqueue (sockares.Worker);
- count = readQ.Count;
- }
-
- if (count == 1)
- socket_pool_queue (SocketAsyncWorker.Dispatcher, sockares);
+ QueueIOSelectorJob (readQ, sockares.Handle, new IOSelectorJob (IOOperation.Read, BeginAcceptCallback, sockares));
return sockares;
}
+ static IOAsyncCallback BeginAcceptCallback = new IOAsyncCallback (ares => {
+ SocketAsyncResult sockares = (SocketAsyncResult) ares;
+ Socket socket = null;
+
+ try {
+ socket = sockares.socket.Accept ();
+ } catch (Exception e) {
+ sockares.Complete (e);
+ return;
+ }
+
+ sockares.Complete (socket);
+ });
+
public IAsyncResult BeginAccept (int receiveSize, AsyncCallback callback, object state)
{
ThrowIfDisposedAndClosed ();
if (receiveSize < 0)
throw new ArgumentOutOfRangeException ("receiveSize", "receiveSize is less than zero");
- SocketAsyncResult sockares = new SocketAsyncResult (this, state, callback, SocketOperation.AcceptReceive) {
+ SocketAsyncResult sockares = new SocketAsyncResult (this, callback, state, SocketOperation.AcceptReceive) {
Buffer = new byte [receiveSize],
Offset = 0,
Size = receiveSize,
SockFlags = SocketFlags.None,
};
- int count;
- lock (readQ) {
- readQ.Enqueue (sockares.Worker);
- count = readQ.Count;
- }
-
- if (count == 1)
- socket_pool_queue (SocketAsyncWorker.Dispatcher, sockares);
+ QueueIOSelectorJob (readQ, sockares.Handle, new IOSelectorJob (IOOperation.Read, BeginAcceptReceiveCallback, sockares));
return sockares;
}
if (acceptSocket.ProtocolType != ProtocolType.Tcp)
throw new SocketException ((int)SocketError.InvalidArgument);
}
-
- SocketAsyncResult sockares = new SocketAsyncResult (this, state, callback, SocketOperation.AcceptReceive) {
+
+ SocketAsyncResult sockares = new SocketAsyncResult (this, callback, state, SocketOperation.AcceptReceive) {
Buffer = new byte [receiveSize],
Offset = 0,
Size = receiveSize,
AcceptSocket = acceptSocket,
};
- int count;
- lock (readQ) {
- readQ.Enqueue (sockares.Worker);
- count = readQ.Count;
- }
-
- if (count == 1)
- socket_pool_queue (SocketAsyncWorker.Dispatcher, sockares);
+ QueueIOSelectorJob (readQ, sockares.Handle, new IOSelectorJob (IOOperation.Read, BeginAcceptReceiveCallback, sockares));
return sockares;
}
+ static IOAsyncCallback BeginAcceptReceiveCallback = new IOAsyncCallback (ares => {
+ SocketAsyncResult sockares = (SocketAsyncResult) ares;
+ Socket acc_socket = null;
+
+ try {
+ if (sockares.AcceptSocket == null) {
+ acc_socket = sockares.socket.Accept ();
+ } else {
+ acc_socket = sockares.AcceptSocket;
+ sockares.socket.Accept (acc_socket);
+ }
+ } catch (Exception e) {
+ sockares.Complete (e);
+ return;
+ }
+
+ /* It seems the MS runtime special-cases 0-length requested receive data. See bug 464201. */
+ int total = 0;
+ if (sockares.Size > 0) {
+ try {
+ SocketError error;
+ total = acc_socket.Receive_nochecks (sockares.Buffer, sockares.Offset, sockares.Size, sockares.SockFlags, out error);
+ if (error != 0) {
+ sockares.Complete (new SocketException ((int) error));
+ return;
+ }
+ } catch (Exception e) {
+ sockares.Complete (e);
+ return;
+ }
+ }
+
+ sockares.Complete (acc_socket, total);
+ });
+
public Socket EndAccept (IAsyncResult result)
{
int bytes;
buffer = sockares.Buffer;
bytesTransferred = sockares.Total;
- return sockares.Socket;
+ return sockares.AcceptedSocket;
}
static SafeSocketHandle Accept_internal (SafeSocketHandle safeHandle, out int error, bool blocking)
#endregion
+#region Bind
+
+ public void Bind (EndPoint local_end)
+ {
+ ThrowIfDisposedAndClosed ();
+
+ if (local_end == null)
+ throw new ArgumentNullException("local_end");
+
+ int error;
+ Bind_internal (safe_handle, local_end.Serialize(), out error);
+
+ if (error != 0)
+ throw new SocketException (error);
+ if (error == 0)
+ is_bound = true;
+
+ seed_endpoint = local_end;
+ }
+
+ private static void Bind_internal (SafeSocketHandle safeHandle, SocketAddress sa, out int error)
+ {
+ bool release = false;
+ try {
+ safeHandle.DangerousAddRef (ref release);
+ Bind_internal (safeHandle.DangerousGetHandle (), sa, out error);
+ } finally {
+ if (release)
+ safeHandle.DangerousRelease ();
+ }
+ }
+
+ // Creates a new system socket, returning the handle
+ [MethodImplAttribute(MethodImplOptions.InternalCall)]
+ private extern static void Bind_internal(IntPtr sock, SocketAddress sa, out int error);
+
+#endregion
+
+#region Listen
+
+ public void Listen (int backlog)
+ {
+ ThrowIfDisposedAndClosed ();
+
+ if (!is_bound)
+ throw new SocketException ((int) SocketError.InvalidArgument);
+
+ int error;
+ Listen_internal(safe_handle, backlog, out error);
+
+ if (error != 0)
+ throw new SocketException (error);
+
+ is_listening = true;
+ }
+
+ static void Listen_internal (SafeSocketHandle safeHandle, int backlog, out int error)
+ {
+ bool release = false;
+ try {
+ safeHandle.DangerousAddRef (ref release);
+ Listen_internal (safeHandle.DangerousGetHandle (), backlog, out error);
+ } finally {
+ if (release)
+ safeHandle.DangerousRelease ();
+ }
+ }
+
+ [MethodImplAttribute(MethodImplOptions.InternalCall)]
+ extern static void Listen_internal (IntPtr sock, int backlog, out int error);
+
+#endregion
+
#region Connect
public void Connect (IPAddress address, int port)
if (e.RemoteEndPoint == null)
throw new ArgumentNullException ("remoteEP");
- e.curSocket = this;
- e.Worker.Init (this, e, SocketOperation.Connect);
-
- SocketAsyncResult result = e.Worker.result;
+ InitSocketAsyncEventArgs (e, ConnectAsyncCallback, e, SocketOperation.Connect);
try {
IPAddress [] addresses;
- IAsyncResult ares;
+ SocketAsyncResult ares;
if (!GetCheckedIPs (e, out addresses)) {
- result.EndPoint = e.RemoteEndPoint;
- ares = BeginConnect (e.RemoteEndPoint, SocketAsyncEventArgs.Dispatcher, e);
+ e.socket_async_result.EndPoint = e.RemoteEndPoint;
+ ares = (SocketAsyncResult) BeginConnect (e.RemoteEndPoint, ConnectAsyncCallback, e);
} else {
DnsEndPoint dep = (e.RemoteEndPoint as DnsEndPoint);
- result.Addresses = addresses;
- result.Port = dep.Port;
- ares = BeginConnect (addresses, dep.Port, SocketAsyncEventArgs.Dispatcher, e);
+ e.socket_async_result.Addresses = addresses;
+ e.socket_async_result.Port = dep.Port;
+ ares = (SocketAsyncResult) BeginConnect (addresses, dep.Port, ConnectAsyncCallback, e);
}
if (ares.IsCompleted && ares.CompletedSynchronously) {
- ((SocketAsyncResult) ares).CheckIfThrowDelayedException ();
+ ares.CheckIfThrowDelayedException ();
return false;
}
} catch (Exception exc) {
- result.Complete (exc, true);
+ e.socket_async_result.Complete (exc, true);
return false;
}
return true;
}
+ static AsyncCallback ConnectAsyncCallback = new AsyncCallback (ares => {
+ SocketAsyncEventArgs e = (SocketAsyncEventArgs) ((SocketAsyncResult) ares).AsyncState;
+
+ if (Interlocked.Exchange (ref e.in_progress, 0) != 1)
+ throw new InvalidOperationException ("No operation in progress");
+
+ try {
+ e.current_socket.EndConnect (ares);
+ } catch (SocketException se) {
+ e.SocketError = se.SocketErrorCode;
+ } catch (ObjectDisposedException) {
+ e.SocketError = SocketError.OperationAborted;
+ } finally {
+ e.Complete ();
+ }
+ });
+
public IAsyncResult BeginConnect (IPAddress address, int port, AsyncCallback callback, object state)
{
ThrowIfDisposedAndClosed ();
if (end_point == null)
throw new ArgumentNullException ("end_point");
- SocketAsyncResult sockares = new SocketAsyncResult (this, state, callback, SocketOperation.Connect) {
+ SocketAsyncResult sockares = new SocketAsyncResult (this, callback, state, SocketOperation.Connect) {
EndPoint = end_point,
};
// an error. Better to just close the socket and move on.
connect_in_progress = false;
safe_handle.Dispose ();
- var handle = Socket_internal (address_family, socket_type, protocol_type, out error);
- safe_handle = new SafeSocketHandle (handle, true);
+ safe_handle = new SafeSocketHandle (Socket_internal (address_family, socket_type, protocol_type, out error), true);
if (error != 0)
throw new SocketException (error);
}
is_bound = false;
connect_in_progress = true;
- socket_pool_queue (SocketAsyncWorker.Dispatcher, sockares);
+ IOSelector.Add (sockares.Handle, new IOSelectorJob (IOOperation.Write, BeginConnectCallback, sockares));
return sockares;
}
if (is_listening)
throw new InvalidOperationException ();
- SocketAsyncResult sockares = new SocketAsyncResult (this, state, callback, SocketOperation.Connect) {
+ SocketAsyncResult sockares = new SocketAsyncResult (this, callback, state, SocketOperation.Connect) {
Addresses = addresses,
Port = port,
};
internal IAsyncResult BeginMConnect (SocketAsyncResult sockares)
{
- IAsyncResult ares = null;
+ SocketAsyncResult ares = null;
Exception exc = null;
+ AsyncCallback callback;
for (int i = sockares.CurrentAddress; i < sockares.Addresses.Length; i++) {
try {
sockares.CurrentAddress++;
- ares = BeginConnect (new IPEndPoint (sockares.Addresses [i], sockares.Port), null, sockares);
+ ares = (SocketAsyncResult) BeginConnect (new IPEndPoint (sockares.Addresses [i], sockares.Port), null, sockares);
if (ares.IsCompleted && ares.CompletedSynchronously) {
- ((SocketAsyncResult) ares).CheckIfThrowDelayedException ();
- sockares.DoMConnectCallback ();
+ ares.CheckIfThrowDelayedException ();
+
+ callback = ares.AsyncCallback;
+ if (callback != null)
+ ThreadPool.UnsafeQueueUserWorkItem (_ => callback (ares), null);
}
break;
return sockares;
}
+ static IOAsyncCallback BeginConnectCallback = new IOAsyncCallback (ares => {
+ SocketAsyncResult sockares = (SocketAsyncResult) ares;
+
+ if (sockares.EndPoint == null) {
+ sockares.Complete (new SocketException ((int)SocketError.AddressNotAvailable));
+ return;
+ }
+
+ SocketAsyncResult mconnect = sockares.AsyncState as SocketAsyncResult;
+ bool is_mconnect = mconnect != null && mconnect.Addresses != null;
+
+ try {
+ EndPoint ep = sockares.EndPoint;
+ int error_code = (int) sockares.socket.GetSocketOption (SocketOptionLevel.Socket, SocketOptionName.Error);
+
+ if (error_code == 0) {
+ if (is_mconnect)
+ sockares = mconnect;
+
+ sockares.socket.seed_endpoint = ep;
+ sockares.socket.is_connected = true;
+ sockares.socket.is_bound = true;
+ sockares.socket.connect_in_progress = false;
+ sockares.error = 0;
+ sockares.Complete ();
+ return;
+ }
+
+ if (!is_mconnect) {
+ sockares.socket.connect_in_progress = false;
+ sockares.Complete (new SocketException (error_code));
+ return;
+ }
+
+ if (mconnect.CurrentAddress >= mconnect.Addresses.Length) {
+ mconnect.Complete (new SocketException (error_code));
+ return;
+ }
+
+ mconnect.socket.BeginMConnect (mconnect);
+ } catch (Exception e) {
+ sockares.socket.connect_in_progress = false;
+
+ if (is_mconnect)
+ sockares = mconnect;
+
+ sockares.Complete (e);
+ return;
+ }
+ });
+
public void EndConnect (IAsyncResult result)
{
ThrowIfDisposedAndClosed ();
ThrowIfDisposedAndClosed ();
- e.curSocket = this;
- e.Worker.Init (this, e, SocketOperation.Disconnect);
-
- SocketAsyncResult sockares = e.Worker.result;
+ InitSocketAsyncEventArgs (e, DisconnectAsyncCallback, e, SocketOperation.Disconnect);
- socket_pool_queue (SocketAsyncWorker.Dispatcher, sockares);
+ IOSelector.Add (e.socket_async_result.Handle, new IOSelectorJob (IOOperation.Write, BeginDisconnectCallback, e.socket_async_result));
return true;
}
+ static AsyncCallback DisconnectAsyncCallback = new AsyncCallback (ares => {
+ SocketAsyncEventArgs e = (SocketAsyncEventArgs) ((SocketAsyncResult) ares).AsyncState;
+
+ if (Interlocked.Exchange (ref e.in_progress, 0) != 1)
+ throw new InvalidOperationException ("No operation in progress");
+
+ try {
+ e.current_socket.EndDisconnect (ares);
+ } catch (SocketException ex) {
+ e.SocketError = ex.SocketErrorCode;
+ } catch (ObjectDisposedException) {
+ e.SocketError = SocketError.OperationAborted;
+ } finally {
+ e.Complete ();
+ }
+ });
public IAsyncResult BeginDisconnect (bool reuseSocket, AsyncCallback callback, object state)
{
ThrowIfDisposedAndClosed ();
- SocketAsyncResult sockares = new SocketAsyncResult (this, state, callback, SocketOperation.Disconnect) {
+ SocketAsyncResult sockares = new SocketAsyncResult (this, callback, state, SocketOperation.Disconnect) {
ReuseSocket = reuseSocket,
};
- socket_pool_queue (SocketAsyncWorker.Dispatcher, sockares);
+ IOSelector.Add (sockares.Handle, new IOSelectorJob (IOOperation.Write, BeginDisconnectCallback, sockares));
return sockares;
}
+ static IOAsyncCallback BeginDisconnectCallback = new IOAsyncCallback (ares => {
+ SocketAsyncResult sockares = (SocketAsyncResult) ares;
+
+ try {
+ sockares.socket.Disconnect (sockares.ReuseSocket);
+ } catch (Exception e) {
+ sockares.Complete (e);
+ return;
+ }
+
+ sockares.Complete ();
+ });
+
public void EndDisconnect (IAsyncResult asyncResult)
{
ThrowIfDisposedAndClosed ();
if (e.Buffer == null && e.BufferList == null)
throw new NullReferenceException ("Either e.Buffer or e.BufferList must be valid buffers.");
- e.curSocket = this;
- e.Worker.Init (this, e, e.Buffer != null ? SocketOperation.Receive : SocketOperation.ReceiveGeneric);
+ if (e.Buffer == null) {
+ InitSocketAsyncEventArgs (e, ReceiveAsyncCallback, e, SocketOperation.ReceiveGeneric);
- SocketAsyncResult sockares = e.Worker.result;
- sockares.SockFlags = e.SocketFlags;
+ e.socket_async_result.Buffers = e.BufferList;
- if (e.Buffer != null) {
- sockares.Buffer = e.Buffer;
- sockares.Offset = e.Offset;
- sockares.Size = e.Count;
+ QueueIOSelectorJob (readQ, e.socket_async_result.Handle, new IOSelectorJob (IOOperation.Read, BeginReceiveGenericCallback, e.socket_async_result));
} else {
- sockares.Buffers = e.BufferList;
- }
+ InitSocketAsyncEventArgs (e, ReceiveAsyncCallback, e, SocketOperation.Receive);
- int count;
- lock (readQ) {
- readQ.Enqueue (e.Worker);
- count = readQ.Count;
- }
+ e.socket_async_result.Buffer = e.Buffer;
+ e.socket_async_result.Offset = e.Offset;
+ e.socket_async_result.Size = e.Count;
- if (count == 1) {
- // Receive takes care of ReceiveGeneric
- socket_pool_queue (SocketAsyncWorker.Dispatcher, sockares);
+ QueueIOSelectorJob (readQ, e.socket_async_result.Handle, new IOSelectorJob (IOOperation.Read, BeginReceiveCallback, e.socket_async_result));
}
return true;
}
+ static AsyncCallback ReceiveAsyncCallback = new AsyncCallback (ares => {
+ SocketAsyncEventArgs e = (SocketAsyncEventArgs) ((SocketAsyncResult) ares).AsyncState;
+
+ if (Interlocked.Exchange (ref e.in_progress, 0) != 1)
+ throw new InvalidOperationException ("No operation in progress");
+
+ try {
+ e.BytesTransferred = e.current_socket.EndReceive (ares);
+ } catch (SocketException se){
+ e.SocketError = se.SocketErrorCode;
+ } catch (ObjectDisposedException) {
+ e.SocketError = SocketError.OperationAborted;
+ } finally {
+ e.Complete ();
+ }
+ });
+
public IAsyncResult BeginReceive (byte[] buffer, int offset, int size, SocketFlags socket_flags, AsyncCallback callback, object state)
{
ThrowIfDisposedAndClosed ();
ThrowIfBufferNull (buffer);
ThrowIfBufferOutOfRange (buffer, offset, size);
- SocketAsyncResult sockares = new SocketAsyncResult (this, state, callback, SocketOperation.Receive) {
+ SocketAsyncResult sockares = new SocketAsyncResult (this, callback, state, SocketOperation.Receive) {
Buffer = buffer,
Offset = offset,
Size = size,
SockFlags = socket_flags,
};
- int count;
- lock (readQ) {
- readQ.Enqueue (sockares.Worker);
- count = readQ.Count;
- }
-
- if (count == 1)
- socket_pool_queue (SocketAsyncWorker.Dispatcher, sockares);
+ QueueIOSelectorJob (readQ, sockares.Handle, new IOSelectorJob (IOOperation.Read, BeginReceiveCallback, sockares));
return sockares;
}
return BeginReceive (buffer, offset, size, flags, callback, state);
}
+ static IOAsyncCallback BeginReceiveCallback = new IOAsyncCallback (ares => {
+ SocketAsyncResult sockares = (SocketAsyncResult) ares;
+ int total = 0;
+
+ try {
+ total = Receive_internal (sockares.socket.safe_handle, sockares.Buffer, sockares.Offset, sockares.Size, sockares.SockFlags, out sockares.error);
+ } catch (Exception e) {
+ sockares.Complete (e);
+ return;
+ }
+
+ sockares.Complete (total);
+ });
+
[CLSCompliant (false)]
public IAsyncResult BeginReceive (IList<ArraySegment<byte>> buffers, SocketFlags socketFlags, AsyncCallback callback, object state)
{
if (buffers == null)
throw new ArgumentNullException ("buffers");
- SocketAsyncResult sockares = new SocketAsyncResult (this, state, callback, SocketOperation.ReceiveGeneric) {
+ SocketAsyncResult sockares = new SocketAsyncResult (this, callback, state, SocketOperation.ReceiveGeneric) {
Buffers = buffers,
SockFlags = socketFlags,
};
- int count;
- lock(readQ) {
- readQ.Enqueue (sockares.Worker);
- count = readQ.Count;
- }
-
- if (count == 1)
- socket_pool_queue (SocketAsyncWorker.Dispatcher, sockares);
+ QueueIOSelectorJob (readQ, sockares.Handle, new IOSelectorJob (IOOperation.Read, BeginReceiveGenericCallback, sockares));
return sockares;
}
return BeginReceive (buffers, socketFlags, callback, state);
}
+ static IOAsyncCallback BeginReceiveGenericCallback = new IOAsyncCallback (ares => {
+ SocketAsyncResult sockares = (SocketAsyncResult) ares;
+ int total = 0;
+
+ try {
+ total = sockares.socket.Receive (sockares.Buffers, sockares.SockFlags);
+ } catch (Exception e) {
+ sockares.Complete (e);
+ return;
+ }
+
+ sockares.Complete (total);
+ });
+
public int EndReceive (IAsyncResult result)
{
SocketError error;
return sockares.Total;
}
- internal int Receive_nochecks (byte [] buf, int offset, int size, SocketFlags flags, out SocketError error)
+ int Receive_nochecks (byte [] buf, int offset, int size, SocketFlags flags, out SocketError error)
{
int nativeError;
int ret = Receive_internal (safe_handle, buf, offset, size, flags, out nativeError);
{
ThrowIfDisposedAndClosed ();
ThrowIfBufferNull (buffer);
- ThrowIfBufferOutOfRange (buffer, 0, buffer.Length);
-
- if (remoteEP == null)
- throw new ArgumentNullException ("remoteEP");
- return ReceiveFrom_nochecks (buffer, 0, buffer.Length, SocketFlags.None, ref remoteEP);
+ return ReceiveFrom (buffer, 0, buffer.Length, SocketFlags.None, ref remoteEP);
}
public int ReceiveFrom (byte [] buffer, SocketFlags flags, ref EndPoint remoteEP)
{
ThrowIfDisposedAndClosed ();
ThrowIfBufferNull (buffer);
- ThrowIfBufferOutOfRange (buffer, 0, buffer.Length);
-
- if (remoteEP == null)
- throw new ArgumentNullException ("remoteEP");
- return ReceiveFrom_nochecks (buffer, 0, buffer.Length, flags, ref remoteEP);
+ return ReceiveFrom (buffer, 0, buffer.Length, flags, ref remoteEP);
}
public int ReceiveFrom (byte [] buffer, int size, SocketFlags flags, ref EndPoint remoteEP)
ThrowIfBufferNull (buffer);
ThrowIfBufferOutOfRange (buffer, 0, size);
- if (remoteEP == null)
- throw new ArgumentNullException ("remoteEP");
-
- return ReceiveFrom_nochecks (buffer, 0, size, flags, ref remoteEP);
+ return ReceiveFrom (buffer, 0, size, flags, ref remoteEP);
}
public int ReceiveFrom (byte [] buffer, int offset, int size, SocketFlags flags, ref EndPoint remoteEP)
if (remoteEP == null)
throw new ArgumentNullException ("remoteEP");
- return ReceiveFrom_nochecks (buffer, offset, size, flags, ref remoteEP);
+ int error;
+ return ReceiveFrom_nochecks_exc (buffer, offset, size, flags, ref remoteEP, true, out error);
}
public bool ReceiveFromAsync (SocketAsyncEventArgs e)
if (e.RemoteEndPoint == null)
throw new ArgumentNullException ("remoteEP", "Value cannot be null.");
- e.curSocket = this;
- e.Worker.Init (this, e, SocketOperation.ReceiveFrom);
+ InitSocketAsyncEventArgs (e, ReceiveFromAsyncCallback, e, SocketOperation.ReceiveFrom);
- SocketAsyncResult sockares = e.Worker.result;
- sockares.Buffer = e.Buffer;
- sockares.Offset = e.Offset;
- sockares.Size = e.Count;
- sockares.EndPoint = e.RemoteEndPoint;
- sockares.SockFlags = e.SocketFlags;
-
- int count;
- lock (readQ) {
- readQ.Enqueue (e.Worker);
- count = readQ.Count;
- }
+ e.socket_async_result.Buffer = e.Buffer;
+ e.socket_async_result.Offset = e.Offset;
+ e.socket_async_result.Size = e.Count;
+ e.socket_async_result.EndPoint = e.RemoteEndPoint;
+ e.socket_async_result.SockFlags = e.SocketFlags;
- if (count == 1)
- socket_pool_queue (SocketAsyncWorker.Dispatcher, sockares);
+ QueueIOSelectorJob (readQ, e.socket_async_result.Handle, new IOSelectorJob (IOOperation.Read, BeginReceiveFromCallback, e.socket_async_result));
return true;
}
+ static AsyncCallback ReceiveFromAsyncCallback = new AsyncCallback (ares => {
+ SocketAsyncEventArgs e = (SocketAsyncEventArgs) ((SocketAsyncResult) ares).AsyncState;
+
+ if (Interlocked.Exchange (ref e.in_progress, 0) != 1)
+ throw new InvalidOperationException ("No operation in progress");
+
+ try {
+ e.BytesTransferred = e.current_socket.EndReceiveFrom (ares, ref e.remote_ep);
+ } catch (SocketException ex) {
+ e.SocketError = ex.SocketErrorCode;
+ } catch (ObjectDisposedException) {
+ e.SocketError = SocketError.OperationAborted;
+ } finally {
+ e.Complete ();
+ }
+ });
+
public IAsyncResult BeginReceiveFrom (byte[] buffer, int offset, int size, SocketFlags socket_flags, ref EndPoint remote_end, AsyncCallback callback, object state)
{
ThrowIfDisposedAndClosed ();
if (remote_end == null)
throw new ArgumentNullException ("remote_end");
- SocketAsyncResult sockares = new SocketAsyncResult (this, state, callback, SocketOperation.ReceiveFrom) {
+ SocketAsyncResult sockares = new SocketAsyncResult (this, callback, state, SocketOperation.ReceiveFrom) {
Buffer = buffer,
Offset = offset,
Size = size,
EndPoint = remote_end,
};
- int count;
- lock (readQ) {
- readQ.Enqueue (sockares.Worker);
- count = readQ.Count;
- }
-
- if (count == 1)
- socket_pool_queue (SocketAsyncWorker.Dispatcher, sockares);
+ QueueIOSelectorJob (readQ, sockares.Handle, new IOSelectorJob (IOOperation.Read, BeginReceiveFromCallback, sockares));
return sockares;
}
+ static IOAsyncCallback BeginReceiveFromCallback = new IOAsyncCallback (ares => {
+ SocketAsyncResult sockares = (SocketAsyncResult) ares;
+ int total = 0;
+
+ try {
+ int error;
+ total = sockares.socket.ReceiveFrom_nochecks_exc (sockares.Buffer, sockares.Offset, sockares.Size, sockares.SockFlags, ref sockares.EndPoint, true, out error);
+ } catch (Exception e) {
+ sockares.Complete (e);
+ return;
+ }
+
+ sockares.Complete (total);
+ });
+
public int EndReceiveFrom(IAsyncResult result, ref EndPoint end_point)
{
ThrowIfDisposedAndClosed ();
return sockares.Total;
}
- internal int ReceiveFrom_nochecks (byte [] buf, int offset, int size, SocketFlags flags, ref EndPoint remote_end)
- {
- int error;
- return ReceiveFrom_nochecks_exc (buf, offset, size, flags, ref remote_end, true, out error);
- }
-
internal int ReceiveFrom_nochecks_exc (byte [] buf, int offset, int size, SocketFlags flags, ref EndPoint remote_end, bool throwOnError, out int error)
{
SocketAddress sockaddr = remote_end.Serialize();
return ret;
}
- internal int Send_nochecks (byte [] buf, int offset, int size, SocketFlags flags, out SocketError error)
+ int Send_nochecks (byte [] buf, int offset, int size, SocketFlags flags, out SocketError error)
{
if (size == 0) {
error = SocketError.Success;
if (e.Buffer == null && e.BufferList == null)
throw new NullReferenceException ("Either e.Buffer or e.BufferList must be valid buffers.");
- e.curSocket = this;
- e.Worker.Init (this, e, e.Buffer != null ? SocketOperation.Send : SocketOperation.SendGeneric);
+ if (e.Buffer == null) {
+ InitSocketAsyncEventArgs (e, SendAsyncCallback, e, SocketOperation.SendGeneric);
- SocketAsyncResult sockares = e.Worker.result;
- sockares.SockFlags = e.SocketFlags;
+ e.socket_async_result.Buffers = e.BufferList;
- if (e.Buffer != null) {
- sockares.Buffer = e.Buffer;
- sockares.Offset = e.Offset;
- sockares.Size = e.Count;
+ QueueIOSelectorJob (writeQ, e.socket_async_result.Handle, new IOSelectorJob (IOOperation.Write, BeginSendGenericCallback, e.socket_async_result));
} else {
- sockares.Buffers = e.BufferList;
- }
+ InitSocketAsyncEventArgs (e, SendAsyncCallback, e, SocketOperation.Send);
- int count;
- lock (writeQ) {
- writeQ.Enqueue (e.Worker);
- count = writeQ.Count;
- }
+ e.socket_async_result.Buffer = e.Buffer;
+ e.socket_async_result.Offset = e.Offset;
+ e.socket_async_result.Size = e.Count;
- if (count == 1) {
- // Send takes care of SendGeneric
- socket_pool_queue (SocketAsyncWorker.Dispatcher, sockares);
+ QueueIOSelectorJob (writeQ, e.socket_async_result.Handle, new IOSelectorJob (IOOperation.Write, s => BeginSendCallback ((SocketAsyncResult) s, 0), e.socket_async_result));
}
return true;
}
+ static AsyncCallback SendAsyncCallback = new AsyncCallback (ares => {
+ SocketAsyncEventArgs e = (SocketAsyncEventArgs) ((SocketAsyncResult) ares).AsyncState;
+
+ if (Interlocked.Exchange (ref e.in_progress, 0) != 1)
+ throw new InvalidOperationException ("No operation in progress");
+
+ try {
+ e.BytesTransferred = e.current_socket.EndSend (ares);
+ } catch (SocketException se){
+ e.SocketError = se.SocketErrorCode;
+ } catch (ObjectDisposedException) {
+ e.SocketError = SocketError.OperationAborted;
+ } finally {
+ e.Complete ();
+ }
+ });
+
public IAsyncResult BeginSend (byte[] buffer, int offset, int size, SocketFlags socketFlags, out SocketError errorCode, AsyncCallback callback, object state)
{
if (!is_connected) {
if (!is_connected)
throw new SocketException ((int)SocketError.NotConnected);
- SocketAsyncResult sockares = new SocketAsyncResult (this, state, callback, SocketOperation.Send) {
+ SocketAsyncResult sockares = new SocketAsyncResult (this, callback, state, SocketOperation.Send) {
Buffer = buffer,
Offset = offset,
Size = size,
SockFlags = socket_flags,
};
- int count;
- lock (writeQ) {
- writeQ.Enqueue (sockares.Worker);
- count = writeQ.Count;
+ QueueIOSelectorJob (writeQ, sockares.Handle, new IOSelectorJob (IOOperation.Write, s => BeginSendCallback ((SocketAsyncResult) s, 0), sockares));
+
+ return sockares;
+ }
+
+ static void BeginSendCallback (SocketAsyncResult sockares, int sent_so_far)
+ {
+ int total = 0;
+
+ try {
+ total = Socket.Send_internal (sockares.socket.safe_handle, sockares.Buffer, sockares.Offset, sockares.Size, sockares.SockFlags, out sockares.error);
+ } catch (Exception e) {
+ sockares.Complete (e);
+ return;
}
- if (count == 1)
- socket_pool_queue (SocketAsyncWorker.Dispatcher, sockares);
+ if (sockares.error == 0) {
+ sent_so_far += total;
+ sockares.Offset += total;
+ sockares.Size -= total;
- return sockares;
+ if (sockares.socket.is_disposed) {
+ sockares.Complete (total);
+ return;
+ }
+
+ if (sockares.Size > 0) {
+ IOSelector.Add (sockares.Handle, new IOSelectorJob (IOOperation.Write, s => BeginSendCallback ((SocketAsyncResult) s, sent_so_far), sockares));
+ return; // Have to finish writing everything. See bug #74475.
+ }
+
+ sockares.Total = sent_so_far;
+ }
+
+ sockares.Complete (total);
}
public IAsyncResult BeginSend (IList<ArraySegment<byte>> buffers, SocketFlags socketFlags, AsyncCallback callback, object state)
if (!is_connected)
throw new SocketException ((int)SocketError.NotConnected);
- SocketAsyncResult sockares = new SocketAsyncResult (this, state, callback, SocketOperation.SendGeneric) {
+ SocketAsyncResult sockares = new SocketAsyncResult (this, callback, state, SocketOperation.SendGeneric) {
Buffers = buffers,
SockFlags = socketFlags,
};
- int count;
- lock (writeQ) {
- writeQ.Enqueue (sockares.Worker);
- count = writeQ.Count;
- }
-
- if (count == 1)
- socket_pool_queue (SocketAsyncWorker.Dispatcher, sockares);
+ QueueIOSelectorJob (writeQ, sockares.Handle, new IOSelectorJob (IOOperation.Write, BeginSendGenericCallback, sockares));
return sockares;
}
return BeginSend (buffers, socketFlags, callback, state);
}
+ static IOAsyncCallback BeginSendGenericCallback = new IOAsyncCallback (ares => {
+ SocketAsyncResult sockares = (SocketAsyncResult) ares;
+ int total = 0;
+
+ try {
+ total = sockares.socket.Send (sockares.Buffers, sockares.SockFlags);
+ } catch (Exception e) {
+ sockares.Complete (e);
+ return;
+ }
+
+ sockares.Complete (total);
+ });
+
public int EndSend (IAsyncResult result)
{
SocketError error;
#endregion
- void CheckRange (byte[] buffer, int offset, int size)
- {
- if (offset < 0)
- throw new ArgumentOutOfRangeException ("offset", "offset must be >= 0");
- if (offset > buffer.Length)
- throw new ArgumentOutOfRangeException ("offset", "offset must be <= buffer.Length");
- if (size < 0)
- throw new ArgumentOutOfRangeException ("size", "size must be >= 0");
- if (size > buffer.Length - offset)
- throw new ArgumentOutOfRangeException ("size", "size must be <= buffer.Length - offset");
- }
-
- delegate void SendFileHandler (string fileName, byte [] preBuffer, byte [] postBuffer, TransmitFileOptions flags);
-
- sealed class SendFileAsyncResult : IAsyncResult {
- IAsyncResult ares;
- SendFileHandler d;
+#region SendTo
- public SendFileAsyncResult (SendFileHandler d, IAsyncResult ares)
- {
- this.d = d;
- this.ares = ares;
- }
-
- public object AsyncState {
- get { return ares.AsyncState; }
- }
-
- public WaitHandle AsyncWaitHandle {
- get { return ares.AsyncWaitHandle; }
- }
-
- public bool CompletedSynchronously {
- get { return ares.CompletedSynchronously; }
- }
+ public int SendTo (byte [] buffer, EndPoint remote_end)
+ {
+ ThrowIfDisposedAndClosed ();
+ ThrowIfBufferNull (buffer);
- public bool IsCompleted {
- get { return ares.IsCompleted; }
- }
+ return SendTo (buffer, 0, buffer.Length, SocketFlags.None, remote_end);
+ }
- public SendFileHandler Delegate {
- get { return d; }
- }
+ public int SendTo (byte [] buffer, SocketFlags flags, EndPoint remote_end)
+ {
+ ThrowIfDisposedAndClosed ();
+ ThrowIfBufferNull (buffer);
- public IAsyncResult Original {
- get { return ares; }
- }
+ return SendTo (buffer, 0, buffer.Length, flags, remote_end);
}
- public IAsyncResult BeginSendFile (string fileName,
- AsyncCallback callback,
- object state)
+ public int SendTo (byte [] buffer, int size, SocketFlags flags, EndPoint remote_end)
{
- if (is_disposed && is_closed)
- throw new ObjectDisposedException (GetType ().ToString ());
+ return SendTo (buffer, 0, size, flags, remote_end);
+ }
- if (!is_connected)
- throw new NotSupportedException ();
+ public int SendTo (byte [] buffer, int offset, int size, SocketFlags flags, EndPoint remote_end)
+ {
+ ThrowIfDisposedAndClosed ();
+ ThrowIfBufferNull (buffer);
+ ThrowIfBufferOutOfRange (buffer, offset, size);
- if (!File.Exists (fileName))
- throw new FileNotFoundException ();
+ if (remote_end == null)
+ throw new ArgumentNullException("remote_end");
- return BeginSendFile (fileName, null, null, 0, callback, state);
+ return SendTo_nochecks (buffer, offset, size, flags, remote_end);
}
- public IAsyncResult BeginSendFile (string fileName,
- byte[] preBuffer,
- byte[] postBuffer,
- TransmitFileOptions flags,
- AsyncCallback callback,
- object state)
+ public bool SendToAsync (SocketAsyncEventArgs e)
{
- if (is_disposed && is_closed)
- throw new ObjectDisposedException (GetType ().ToString ());
-
- if (!is_connected)
- throw new NotSupportedException ();
+ // NO check is made whether e != null in MS.NET (NRE is thrown in such case)
- if (!File.Exists (fileName))
- throw new FileNotFoundException ();
+ ThrowIfDisposedAndClosed ();
- SendFileHandler d = new SendFileHandler (SendFile);
- return new SendFileAsyncResult (d, d.BeginInvoke (fileName, preBuffer, postBuffer, flags, ar => {
- SendFileAsyncResult sfar = new SendFileAsyncResult (d, ar);
- callback (sfar);
- }, state));
- }
+ if (e.BufferList != null)
+ throw new NotSupportedException ("Mono doesn't support using BufferList at this point.");
+ if (e.RemoteEndPoint == null)
+ throw new ArgumentNullException ("remoteEP", "Value cannot be null.");
- public IAsyncResult BeginSendTo(byte[] buffer, int offset,
- int size,
- SocketFlags socket_flags,
- EndPoint remote_end,
- AsyncCallback callback,
- object state) {
- if (is_disposed && is_closed)
- throw new ObjectDisposedException (GetType ().ToString ());
+ InitSocketAsyncEventArgs (e, SendToAsyncCallback, e, SocketOperation.SendTo);
- if (buffer == null)
- throw new ArgumentNullException ("buffer");
+ e.socket_async_result.Buffer = e.Buffer;
+ e.socket_async_result.Offset = e.Offset;
+ e.socket_async_result.Size = e.Count;
+ e.socket_async_result.SockFlags = e.SocketFlags;
+ e.socket_async_result.EndPoint = e.RemoteEndPoint;
- CheckRange (buffer, offset, size);
+ QueueIOSelectorJob (writeQ, e.socket_async_result.Handle, new IOSelectorJob (IOOperation.Write, s => BeginSendToCallback ((SocketAsyncResult) s, 0), e.socket_async_result));
- SocketAsyncResult req = new SocketAsyncResult (this, state, callback, SocketOperation.SendTo);
- req.Buffer = buffer;
- req.Offset = offset;
- req.Size = size;
- req.SockFlags = socket_flags;
- req.EndPoint = remote_end;
- int count;
- lock (writeQ) {
- writeQ.Enqueue (req.Worker);
- count = writeQ.Count;
- }
- if (count == 1)
- socket_pool_queue (SocketAsyncWorker.Dispatcher, req);
- return req;
+ return true;
}
- // Creates a new system socket, returning the handle
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static void Bind_internal(IntPtr sock,
- SocketAddress sa,
- out int error);
+ static AsyncCallback SendToAsyncCallback = new AsyncCallback (ares => {
+ SocketAsyncEventArgs e = (SocketAsyncEventArgs) ((SocketAsyncResult) ares).AsyncState;
+
+ if (Interlocked.Exchange (ref e.in_progress, 0) != 1)
+ throw new InvalidOperationException ("No operation in progress");
- private static void Bind_internal (SafeSocketHandle safeHandle,
- SocketAddress sa,
- out int error)
- {
- bool release = false;
try {
- safeHandle.DangerousAddRef (ref release);
- Bind_internal (safeHandle.DangerousGetHandle (), sa, out error);
+ e.BytesTransferred = e.current_socket.EndSendTo (ares);
+ } catch (SocketException ex) {
+ e.SocketError = ex.SocketErrorCode;
+ } catch (ObjectDisposedException) {
+ e.SocketError = SocketError.OperationAborted;
} finally {
- if (release)
- safeHandle.DangerousRelease ();
+ e.Complete ();
}
- }
+ });
- public void Bind(EndPoint local_end) {
- if (is_disposed && is_closed)
- throw new ObjectDisposedException (GetType ().ToString ());
-
- if (local_end == null)
- throw new ArgumentNullException("local_end");
-
- int error;
-
- Bind_internal (safe_handle, local_end.Serialize(), out error);
- if (error != 0)
- throw new SocketException (error);
- if (error == 0)
- is_bound = true;
-
- seed_endpoint = local_end;
- }
+ public IAsyncResult BeginSendTo(byte[] buffer, int offset, int size, SocketFlags socket_flags, EndPoint remote_end, AsyncCallback callback, object state)
+ {
+ ThrowIfDisposedAndClosed ();
+ ThrowIfBufferNull (buffer);
+ ThrowIfBufferOutOfRange (buffer, offset, size);
+ SocketAsyncResult sockares = new SocketAsyncResult (this, callback, state, SocketOperation.SendTo) {
+ Buffer = buffer,
+ Offset = offset,
+ Size = size,
+ SockFlags = socket_flags,
+ EndPoint = remote_end,
+ };
+ QueueIOSelectorJob (writeQ, sockares.Handle, new IOSelectorJob (IOOperation.Write, s => BeginSendToCallback ((SocketAsyncResult) s, 0), sockares));
+ return sockares;
+ }
-#if !MOBILE
- [MonoLimitation ("We do not support passing sockets across processes, we merely allow this API to pass the socket across AppDomains")]
- public SocketInformation DuplicateAndClose (int targetProcessId)
+ static void BeginSendToCallback (SocketAsyncResult sockares, int sent_so_far)
{
- var si = new SocketInformation ();
- si.Options =
- (is_listening ? SocketInformationOptions.Listening : 0) |
- (is_connected ? SocketInformationOptions.Connected : 0) |
- (is_blocking ? 0 : SocketInformationOptions.NonBlocking) |
- (use_overlapped_io ? SocketInformationOptions.UseOnlyOverlappedIO : 0);
+ int total = 0;
+ try {
+ total = sockares.socket.SendTo_nochecks (sockares.Buffer, sockares.Offset, sockares.Size, sockares.SockFlags, sockares.EndPoint);
- si.ProtocolInformation = Mono.DataConverter.Pack ("iiiil", (int)address_family, (int)socket_type, (int)protocol_type, is_bound ? 1 : 0, (long)Handle);
- safe_handle = null;
+ if (sockares.error == 0) {
+ sent_so_far += total;
+ sockares.Offset += total;
+ sockares.Size -= total;
+ }
- return si;
- }
-#endif
+ if (sockares.Size > 0) {
+ IOSelector.Add (sockares.Handle, new IOSelectorJob (IOOperation.Write, s => BeginSendToCallback ((SocketAsyncResult) s, sent_so_far), sockares));
+ return; // Have to finish writing everything. See bug #74475.
+ }
+ sockares.Total = sent_so_far;
+ } catch (Exception e) {
+ sockares.Complete (e);
+ return;
+ }
- public void EndSendFile (IAsyncResult asyncResult)
+ sockares.Complete ();
+ }
+
+ public int EndSendTo (IAsyncResult result)
{
- if (is_disposed && is_closed)
- throw new ObjectDisposedException (GetType ().ToString ());
+ ThrowIfDisposedAndClosed ();
- if (asyncResult == null)
- throw new ArgumentNullException ("asyncResult");
+ SocketAsyncResult sockares = ValidateEndIAsyncResult (result, "EndSendTo", "result");
- SendFileAsyncResult ares = asyncResult as SendFileAsyncResult;
- if (ares == null)
- throw new ArgumentException ("Invalid IAsyncResult", "asyncResult");
+ if (!sockares.IsCompleted)
+ sockares.AsyncWaitHandle.WaitOne();
- ares.Delegate.EndInvoke (ares.Original);
+ sockares.CheckIfThrowDelayedException();
+
+ return sockares.Total;
}
- public int EndSendTo (IAsyncResult result)
+ int SendTo_nochecks (byte [] buffer, int offset, int size, SocketFlags flags, EndPoint remote_end)
{
- if (is_disposed && is_closed)
- throw new ObjectDisposedException (GetType ().ToString ());
-
- if (result == null)
- throw new ArgumentNullException ("result");
+ int error;
+ int ret = SendTo_internal (safe_handle, buffer, offset, size, flags, remote_end.Serialize (), out error);
- SocketAsyncResult req = result as SocketAsyncResult;
- if (req == null)
- throw new ArgumentException ("Invalid IAsyncResult", "result");
+ SocketError err = (SocketError) error;
+ if (err != 0) {
+ if (err != SocketError.WouldBlock && err != SocketError.InProgress)
+ is_connected = false;
+ throw new SocketException (error);
+ }
- if (Interlocked.CompareExchange (ref req.EndCalled, 1, 0) == 1)
- throw InvalidAsyncOp ("EndSendTo");
- if (!result.IsCompleted)
- result.AsyncWaitHandle.WaitOne();
+ is_connected = true;
+ is_bound = true;
+ seed_endpoint = remote_end;
- req.CheckIfThrowDelayedException();
- return req.Total;
+ return ret;
}
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static void GetSocketOption_arr_internal(IntPtr socket,
- SocketOptionLevel level, SocketOptionName name, ref byte[] byte_val,
- out int error);
-
- private static void GetSocketOption_arr_internal (SafeSocketHandle safeHandle,
- SocketOptionLevel level, SocketOptionName name, ref byte[] byte_val,
- out int error)
+ static int SendTo_internal (SafeSocketHandle safeHandle, byte[] buffer, int offset, int count, SocketFlags flags, SocketAddress sa, out int error)
{
- bool release = false;
try {
- safeHandle.DangerousAddRef (ref release);
- GetSocketOption_arr_internal (safeHandle.DangerousGetHandle (), level, name, ref byte_val, out error);
+ safeHandle.RegisterForBlockingSyscall ();
+ return SendTo_internal (safeHandle.DangerousGetHandle (), buffer, offset, count, flags, sa, out error);
} finally {
- if (release)
- safeHandle.DangerousRelease ();
+ safeHandle.UnRegisterForBlockingSyscall ();
}
}
- public void GetSocketOption (SocketOptionLevel optionLevel, SocketOptionName optionName, byte [] optionValue)
- {
- if (is_disposed && is_closed)
- throw new ObjectDisposedException (GetType ().ToString ());
+ [MethodImplAttribute(MethodImplOptions.InternalCall)]
+ extern static int SendTo_internal (IntPtr sock, byte[] buffer, int offset, int count, SocketFlags flags, SocketAddress sa, out int error);
- if (optionValue == null)
- throw new SocketException ((int) SocketError.Fault,
- "Error trying to dereference an invalid pointer");
+#endregion
- int error;
+#region SendFile
- GetSocketOption_arr_internal (safe_handle, optionLevel, optionName, ref optionValue,
- out error);
- if (error != 0)
- throw new SocketException (error);
+ public void SendFile (string fileName)
+ {
+ ThrowIfDisposedAndClosed ();
+
+ if (!is_connected)
+ throw new NotSupportedException ();
+ if (!is_blocking)
+ throw new InvalidOperationException ();
+
+ SendFile (fileName, null, null, 0);
}
- public byte [] GetSocketOption (SocketOptionLevel optionLevel, SocketOptionName optionName, int length)
+ public void SendFile (string fileName, byte[] preBuffer, byte[] postBuffer, TransmitFileOptions flags)
{
- if (is_disposed && is_closed)
- throw new ObjectDisposedException (GetType ().ToString ());
-
- byte[] byte_val=new byte[length];
- int error;
+ ThrowIfDisposedAndClosed ();
- GetSocketOption_arr_internal (safe_handle, optionLevel, optionName, ref byte_val,
- out error);
- if (error != 0)
- throw new SocketException (error);
+ if (!is_connected)
+ throw new NotSupportedException ();
+ if (!is_blocking)
+ throw new InvalidOperationException ();
- return(byte_val);
+ if (!SendFile_internal (safe_handle, fileName, preBuffer, postBuffer, flags)) {
+ SocketException exc = new SocketException ();
+ if (exc.ErrorCode == 2 || exc.ErrorCode == 3)
+ throw new FileNotFoundException ();
+ throw exc;
+ }
}
- // See Socket.IOControl, WSAIoctl documentation in MSDN. The
- // common options between UNIX and Winsock are FIONREAD,
- // FIONBIO and SIOCATMARK. Anything else will depend on the
- // system except SIO_KEEPALIVE_VALS which is properly handled
- // on both windows and linux.
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- extern static int WSAIoctl (IntPtr sock, int ioctl_code, byte [] input,
- byte [] output, out int error);
-
- private static int WSAIoctl (SafeSocketHandle safeHandle, int ioctl_code, byte [] input,
- byte [] output, out int error)
+ public IAsyncResult BeginSendFile (string fileName, AsyncCallback callback, object state)
{
- bool release = false;
- try {
- safeHandle.DangerousAddRef (ref release);
- return WSAIoctl (safeHandle.DangerousGetHandle (), ioctl_code, input, output, out error);
- } finally {
- if (release)
- safeHandle.DangerousRelease ();
- }
+ ThrowIfDisposedAndClosed ();
+
+ if (!is_connected)
+ throw new NotSupportedException ();
+ if (!File.Exists (fileName))
+ throw new FileNotFoundException ();
+
+ return BeginSendFile (fileName, null, null, 0, callback, state);
}
- public int IOControl (int ioctl_code, byte [] in_value, byte [] out_value)
+ public IAsyncResult BeginSendFile (string fileName, byte[] preBuffer, byte[] postBuffer, TransmitFileOptions flags, AsyncCallback callback, object state)
{
- if (is_disposed)
- throw new ObjectDisposedException (GetType ().ToString ());
+ ThrowIfDisposedAndClosed ();
- int error;
- int result = WSAIoctl (safe_handle, ioctl_code, in_value, out_value,
- out error);
+ if (!is_connected)
+ throw new NotSupportedException ();
+ if (!File.Exists (fileName))
+ throw new FileNotFoundException ();
- if (error != 0)
- throw new SocketException (error);
-
- if (result == -1)
- throw new InvalidOperationException ("Must use Blocking property instead.");
+ SendFileHandler handler = new SendFileHandler (SendFile);
- return result;
+ return new SendFileAsyncResult (handler, handler.BeginInvoke (fileName, preBuffer, postBuffer, flags, ar => callback (new SendFileAsyncResult (handler, ar)), state));
}
- public int IOControl (IOControlCode ioControlCode, byte[] optionInValue, byte[] optionOutValue)
+ public void EndSendFile (IAsyncResult asyncResult)
{
- return IOControl ((int) ioControlCode, optionInValue, optionOutValue);
- }
+ ThrowIfDisposedAndClosed ();
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static void Listen_internal(IntPtr sock, int backlog, out int error);
+ if (asyncResult == null)
+ throw new ArgumentNullException ("asyncResult");
+
+ SendFileAsyncResult ares = asyncResult as SendFileAsyncResult;
+ if (ares == null)
+ throw new ArgumentException ("Invalid IAsyncResult", "asyncResult");
+
+ ares.Delegate.EndInvoke (ares.Original);
+ }
- private static void Listen_internal (SafeSocketHandle safeHandle, int backlog, out int error)
+ static bool SendFile_internal (SafeSocketHandle safeHandle, string filename, byte [] pre_buffer, byte [] post_buffer, TransmitFileOptions flags)
{
- bool release = false;
try {
- safeHandle.DangerousAddRef (ref release);
- Listen_internal (safeHandle.DangerousGetHandle (), backlog, out error);
+ safeHandle.RegisterForBlockingSyscall ();
+ return SendFile_internal (safeHandle.DangerousGetHandle (), filename, pre_buffer, post_buffer, flags);
} finally {
- if (release)
- safeHandle.DangerousRelease ();
+ safeHandle.UnRegisterForBlockingSyscall ();
}
}
- public void Listen (int backlog)
- {
- if (is_disposed && is_closed)
- throw new ObjectDisposedException (GetType ().ToString ());
+ [MethodImplAttribute(MethodImplOptions.InternalCall)]
+ extern static bool SendFile_internal (IntPtr sock, string filename, byte [] pre_buffer, byte [] post_buffer, TransmitFileOptions flags);
- if (!is_bound)
- throw new SocketException ((int)SocketError.InvalidArgument);
+ delegate void SendFileHandler (string fileName, byte [] preBuffer, byte [] postBuffer, TransmitFileOptions flags);
- int error;
- Listen_internal(safe_handle, backlog, out error);
+ sealed class SendFileAsyncResult : IAsyncResult {
+ IAsyncResult ares;
+ SendFileHandler d;
- if (error != 0)
- throw new SocketException (error);
+ public SendFileAsyncResult (SendFileHandler d, IAsyncResult ares)
+ {
+ this.d = d;
+ this.ares = ares;
+ }
- is_listening = true;
- }
+ public object AsyncState {
+ get { return ares.AsyncState; }
+ }
- public bool Poll (int time_us, SelectMode mode)
- {
- if (is_disposed && is_closed)
- throw new ObjectDisposedException (GetType ().ToString ());
+ public WaitHandle AsyncWaitHandle {
+ get { return ares.AsyncWaitHandle; }
+ }
- if (mode != SelectMode.SelectRead &&
- mode != SelectMode.SelectWrite &&
- mode != SelectMode.SelectError)
- throw new NotSupportedException ("'mode' parameter is not valid.");
+ public bool CompletedSynchronously {
+ get { return ares.CompletedSynchronously; }
+ }
- int error;
- bool result = Poll_internal (safe_handle, mode, time_us, out error);
- if (error != 0)
- throw new SocketException (error);
+ public bool IsCompleted {
+ get { return ares.IsCompleted; }
+ }
- if (mode == SelectMode.SelectWrite && result && !is_connected) {
- /* Update the is_connected state; for
- * non-blocking Connect()s this is
- * when we can find out that the
- * connect succeeded.
- */
- if ((int)GetSocketOption (SocketOptionLevel.Socket, SocketOptionName.Error) == 0) {
- is_connected = true;
- }
+ public SendFileHandler Delegate {
+ get { return d; }
+ }
+
+ public IAsyncResult Original {
+ get { return ares; }
}
-
- return result;
}
-
+#endregion
+
+#region SendPackets
[MonoTODO ("Not implemented")]
public bool SendPacketsAsync (SocketAsyncEventArgs e)
{
// NO check is made whether e != null in MS.NET (NRE is thrown in such case)
-
- if (is_disposed && is_closed)
- throw new ObjectDisposedException (GetType ().ToString ());
-
- throw new NotImplementedException ();
- }
-
+ ThrowIfDisposedAndClosed ();
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static bool SendFile (IntPtr sock, string filename, byte [] pre_buffer, byte [] post_buffer, TransmitFileOptions flags);
-
- private static bool SendFile (SafeSocketHandle safeHandle, string filename, byte [] pre_buffer, byte [] post_buffer, TransmitFileOptions flags)
- {
- try {
- safeHandle.RegisterForBlockingSyscall ();
- return SendFile (safeHandle.DangerousGetHandle (), filename, pre_buffer, post_buffer, flags);
- } finally {
- safeHandle.UnRegisterForBlockingSyscall ();
- }
+ throw new NotImplementedException ();
}
- public void SendFile (string fileName)
- {
- if (is_disposed && is_closed)
- throw new ObjectDisposedException (GetType ().ToString ());
-
- if (!is_connected)
- throw new NotSupportedException ();
-
- if (!is_blocking)
- throw new InvalidOperationException ();
+#endregion
- SendFile (fileName, null, null, 0);
- }
+#region DuplicateAndClose
- public void SendFile (string fileName, byte[] preBuffer, byte[] postBuffer, TransmitFileOptions flags)
+#if !MOBILE
+ [MonoLimitation ("We do not support passing sockets across processes, we merely allow this API to pass the socket across AppDomains")]
+ public SocketInformation DuplicateAndClose (int targetProcessId)
{
- if (is_disposed && is_closed)
- throw new ObjectDisposedException (GetType ().ToString ());
-
- if (!is_connected)
- throw new NotSupportedException ();
+ var si = new SocketInformation ();
+ si.Options =
+ (is_listening ? SocketInformationOptions.Listening : 0) |
+ (is_connected ? SocketInformationOptions.Connected : 0) |
+ (is_blocking ? 0 : SocketInformationOptions.NonBlocking) |
+ (use_overlapped_io ? SocketInformationOptions.UseOnlyOverlappedIO : 0);
- if (!is_blocking)
- throw new InvalidOperationException ();
+ si.ProtocolInformation = Mono.DataConverter.Pack ("iiiil", (int)address_family, (int)socket_type, (int)protocol_type, is_bound ? 1 : 0, (long)Handle);
+ safe_handle = null;
- if (!SendFile (safe_handle, fileName, preBuffer, postBuffer, flags)) {
- SocketException exc = new SocketException ();
- if (exc.ErrorCode == 2 || exc.ErrorCode == 3)
- throw new FileNotFoundException ();
- throw exc;
- }
+ return si;
}
+#endif
- public bool SendToAsync (SocketAsyncEventArgs e)
- {
- // NO check is made whether e != null in MS.NET (NRE is thrown in such case)
-
- if (is_disposed && is_closed)
- throw new ObjectDisposedException (GetType ().ToString ());
- if (e.BufferList != null)
- throw new NotSupportedException ("Mono doesn't support using BufferList at this point.");
- if (e.RemoteEndPoint == null)
- throw new ArgumentNullException ("remoteEP", "Value cannot be null.");
+#endregion
- e.curSocket = this;
- e.Worker.Init (this, e, SocketOperation.SendTo);
- SocketAsyncResult res = e.Worker.result;
- res.Buffer = e.Buffer;
- res.Offset = e.Offset;
- res.Size = e.Count;
- res.SockFlags = e.SocketFlags;
- res.EndPoint = e.RemoteEndPoint;
- int count;
- lock (writeQ) {
- writeQ.Enqueue (e.Worker);
- count = writeQ.Count;
- }
- if (count == 1)
- socket_pool_queue (SocketAsyncWorker.Dispatcher, res);
- return true;
- }
-
- public int SendTo (byte [] buffer, EndPoint remote_end)
+#region GetSocketOption
+
+ public void GetSocketOption (SocketOptionLevel optionLevel, SocketOptionName optionName, byte [] optionValue)
{
- if (is_disposed && is_closed)
- throw new ObjectDisposedException (GetType ().ToString ());
+ ThrowIfDisposedAndClosed ();
- if (buffer == null)
- throw new ArgumentNullException ("buffer");
+ if (optionValue == null)
+ throw new SocketException ((int) SocketError.Fault, "Error trying to dereference an invalid pointer");
- if (remote_end == null)
- throw new ArgumentNullException ("remote_end");
+ int error;
+ GetSocketOption_arr_internal (safe_handle, optionLevel, optionName, ref optionValue, out error);
- return SendTo_nochecks (buffer, 0, buffer.Length, SocketFlags.None, remote_end);
+ if (error != 0)
+ throw new SocketException (error);
}
- public int SendTo (byte [] buffer, SocketFlags flags, EndPoint remote_end)
+ public byte [] GetSocketOption (SocketOptionLevel optionLevel, SocketOptionName optionName, int length)
{
- if (is_disposed && is_closed)
- throw new ObjectDisposedException (GetType ().ToString ());
+ ThrowIfDisposedAndClosed ();
- if (buffer == null)
- throw new ArgumentNullException ("buffer");
+ int error;
+ byte[] byte_val = new byte [length];
+ GetSocketOption_arr_internal (safe_handle, optionLevel, optionName, ref byte_val, out error);
- if (remote_end == null)
- throw new ArgumentNullException ("remote_end");
-
- return SendTo_nochecks (buffer, 0, buffer.Length, flags, remote_end);
+ if (error != 0)
+ throw new SocketException (error);
+
+ return byte_val;
}
- public int SendTo (byte [] buffer, int size, SocketFlags flags, EndPoint remote_end)
+ public object GetSocketOption (SocketOptionLevel optionLevel, SocketOptionName optionName)
{
- if (is_disposed && is_closed)
- throw new ObjectDisposedException (GetType ().ToString ());
-
- if (buffer == null)
- throw new ArgumentNullException ("buffer");
+ ThrowIfDisposedAndClosed ();
- if (remote_end == null)
- throw new ArgumentNullException ("remote_end");
+ int error;
+ object obj_val;
+ GetSocketOption_obj_internal (safe_handle, optionLevel, optionName, out obj_val, out error);
- CheckRange (buffer, 0, size);
+ if (error != 0)
+ throw new SocketException (error);
- return SendTo_nochecks (buffer, 0, size, flags, remote_end);
+ if (optionName == SocketOptionName.Linger)
+ return (LingerOption) obj_val;
+ else if (optionName == SocketOptionName.AddMembership || optionName == SocketOptionName.DropMembership)
+ return (MulticastOption) obj_val;
+ else if (obj_val is int)
+ return (int) obj_val;
+ else
+ return obj_val;
}
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static int SendTo_internal(IntPtr sock,
- byte[] buffer,
- int offset,
- int count,
- SocketFlags flags,
- SocketAddress sa,
- out int error);
-
- private static int SendTo_internal (SafeSocketHandle safeHandle,
- byte[] buffer,
- int offset,
- int count,
- SocketFlags flags,
- SocketAddress sa,
- out int error)
+ static void GetSocketOption_arr_internal (SafeSocketHandle safeHandle, SocketOptionLevel level, SocketOptionName name, ref byte[] byte_val, out int error)
{
+ bool release = false;
try {
- safeHandle.RegisterForBlockingSyscall ();
- return SendTo_internal (safeHandle.DangerousGetHandle (), buffer, offset, count, flags, sa, out error);
+ safeHandle.DangerousAddRef (ref release);
+ GetSocketOption_arr_internal (safeHandle.DangerousGetHandle (), level, name, ref byte_val, out error);
} finally {
- safeHandle.UnRegisterForBlockingSyscall ();
+ if (release)
+ safeHandle.DangerousRelease ();
}
}
- public int SendTo (byte [] buffer, int offset, int size, SocketFlags flags,
- EndPoint remote_end)
- {
- if (is_disposed && is_closed)
- throw new ObjectDisposedException (GetType ().ToString ());
-
- if (buffer == null)
- throw new ArgumentNullException ("buffer");
-
- if (remote_end == null)
- throw new ArgumentNullException("remote_end");
-
- CheckRange (buffer, offset, size);
-
- return SendTo_nochecks (buffer, offset, size, flags, remote_end);
- }
+ [MethodImplAttribute(MethodImplOptions.InternalCall)]
+ extern static void GetSocketOption_arr_internal(IntPtr socket, SocketOptionLevel level, SocketOptionName name, ref byte[] byte_val, out int error);
- internal int SendTo_nochecks (byte [] buffer, int offset, int size, SocketFlags flags,
- EndPoint remote_end)
+ static void GetSocketOption_obj_internal (SafeSocketHandle safeHandle, SocketOptionLevel level, SocketOptionName name, out object obj_val, out int error)
{
- SocketAddress sockaddr = remote_end.Serialize ();
-
- int ret, error;
-
- ret = SendTo_internal (safe_handle, buffer, offset, size, flags, sockaddr, out error);
+ bool release = false;
+ try {
+ safeHandle.DangerousAddRef (ref release);
+ GetSocketOption_obj_internal (safeHandle.DangerousGetHandle (), level, name, out obj_val, out error);
+ } finally {
+ if (release)
+ safeHandle.DangerousRelease ();
+ }
+ }
- SocketError err = (SocketError) error;
- if (err != 0) {
- if (err != SocketError.WouldBlock && err != SocketError.InProgress)
- is_connected = false;
+ [MethodImplAttribute(MethodImplOptions.InternalCall)]
+ extern static void GetSocketOption_obj_internal(IntPtr socket, SocketOptionLevel level, SocketOptionName name, out object obj_val, out int error);
- throw new SocketException (error);
- }
+#endregion
- is_connected = true;
- is_bound = true;
- seed_endpoint = remote_end;
-
- return ret;
- }
+#region SetSocketOption
public void SetSocketOption (SocketOptionLevel optionLevel, SocketOptionName optionName, byte [] optionValue)
{
- if (is_disposed && is_closed)
- throw new ObjectDisposedException (GetType ().ToString ());
+ ThrowIfDisposedAndClosed ();
// I'd throw an ArgumentNullException, but this is what MS does.
if (optionValue == null)
- throw new SocketException ((int) SocketError.Fault,
- "Error trying to dereference an invalid pointer");
-
- int error;
+ throw new SocketException ((int) SocketError.Fault, "Error trying to dereference an invalid pointer");
- SetSocketOption_internal (safe_handle, optionLevel, optionName, null,
- optionValue, 0, out error);
+ int error;
+ SetSocketOption_internal (safe_handle, optionLevel, optionName, null, optionValue, 0, out error);
if (error != 0) {
if (error == (int) SocketError.InvalidArgument)
public void SetSocketOption (SocketOptionLevel optionLevel, SocketOptionName optionName, object optionValue)
{
- if (is_disposed && is_closed)
- throw new ObjectDisposedException (GetType ().ToString ());
+ ThrowIfDisposedAndClosed ();
// NOTE: if a null is passed, the byte[] overload is used instead...
if (optionValue == null)
throw new ArgumentNullException("optionValue");
-
+
int error;
if (optionLevel == SocketOptionLevel.Socket && optionName == SocketOptionName.Linger) {
public void SetSocketOption (SocketOptionLevel optionLevel, SocketOptionName optionName, bool optionValue)
{
- if (is_disposed && is_closed)
- throw new ObjectDisposedException (GetType ().ToString ());
+ ThrowIfDisposedAndClosed ();
int error;
- int int_val = (optionValue) ? 1 : 0;
+ int int_val = optionValue ? 1 : 0;
SetSocketOption_internal (safe_handle, optionLevel, optionName, null, null, int_val, out error);
+
if (error != 0) {
if (error == (int) SocketError.InvalidArgument)
throw new ArgumentException ();
}
}
+ public void SetSocketOption (SocketOptionLevel optionLevel, SocketOptionName optionName, int optionValue)
+ {
+ ThrowIfDisposedAndClosed ();
+
+ int error;
+ SetSocketOption_internal (safe_handle, optionLevel, optionName, null, null, optionValue, out error);
+
+ if (error != 0) {
+ throw new SocketException (error);
+ }
+ }
+
+ static void SetSocketOption_internal (SafeSocketHandle safeHandle, SocketOptionLevel level, SocketOptionName name, object obj_val, byte [] byte_val, int int_val, out int error)
+ {
+ bool release = false;
+ try {
+ safeHandle.DangerousAddRef (ref release);
+ SetSocketOption_internal (safeHandle.DangerousGetHandle (), level, name, obj_val, byte_val, int_val, out error);
+ } finally {
+ if (release)
+ safeHandle.DangerousRelease ();
+ }
+ }
+
+ [MethodImplAttribute(MethodImplOptions.InternalCall)]
+ extern static void SetSocketOption_internal (IntPtr socket, SocketOptionLevel level, SocketOptionName name, object obj_val, byte [] byte_val, int int_val, out int error);
+
+#endregion
+
+#region IOControl
+
+ public int IOControl (int ioctl_code, byte [] in_value, byte [] out_value)
+ {
+ if (is_disposed)
+ throw new ObjectDisposedException (GetType ().ToString ());
+
+ int error;
+ int result = IOControl_internal (safe_handle, ioctl_code, in_value, out_value, out error);
+
+ if (error != 0)
+ throw new SocketException (error);
+ if (result == -1)
+ throw new InvalidOperationException ("Must use Blocking property instead.");
+
+ return result;
+ }
+
+ public int IOControl (IOControlCode ioControlCode, byte[] optionInValue, byte[] optionOutValue)
+ {
+ return IOControl ((int) ioControlCode, optionInValue, optionOutValue);
+ }
+
+ static int IOControl_internal (SafeSocketHandle safeHandle, int ioctl_code, byte [] input, byte [] output, out int error)
+ {
+ bool release = false;
+ try {
+ safeHandle.DangerousAddRef (ref release);
+ return IOControl_internal (safeHandle.DangerousGetHandle (), ioctl_code, input, output, out error);
+ } finally {
+ if (release)
+ safeHandle.DangerousRelease ();
+ }
+ }
+
+ /* See Socket.IOControl, WSAIoctl documentation in MSDN. The common options between UNIX
+ * and Winsock are FIONREAD, FIONBIO and SIOCATMARK. Anything else will depend on the system
+ * except SIO_KEEPALIVE_VALS which is properly handled on both windows and linux. */
+ [MethodImplAttribute(MethodImplOptions.InternalCall)]
+ extern static int IOControl_internal (IntPtr sock, int ioctl_code, byte [] input, byte [] output, out int error);
+
+#endregion
+
+#region Close
+
+ public void Close ()
+ {
+ linger_timeout = 0;
+ Dispose ();
+ }
+
+ public void Close (int timeout)
+ {
+ linger_timeout = timeout;
+ Dispose ();
+ }
+
+ [MethodImplAttribute(MethodImplOptions.InternalCall)]
+ internal extern static void Close_internal (IntPtr socket, out int error);
+
+#endregion
+
+#region Shutdown
+
+ public void Shutdown (SocketShutdown how)
+ {
+ ThrowIfDisposedAndClosed ();
+
+ if (!is_connected)
+ throw new SocketException (10057); // Not connected
+
+ int error;
+ Shutdown_internal (safe_handle, how, out error);
+
+ if (error != 0)
+ throw new SocketException (error);
+ }
+
+ static void Shutdown_internal (SafeSocketHandle safeHandle, SocketShutdown how, out int error)
+ {
+ bool release = false;
+ try {
+ safeHandle.DangerousAddRef (ref release);
+ Shutdown_internal (safeHandle.DangerousGetHandle (), how, out error);
+ } finally {
+ if (release)
+ safeHandle.DangerousRelease ();
+ }
+ }
+
+ [MethodImplAttribute (MethodImplOptions.InternalCall)]
+ internal extern static void Shutdown_internal (IntPtr socket, SocketShutdown how, out int error);
+
+#endregion
+
+#region Dispose
+
+ protected virtual void Dispose (bool disposing)
+ {
+ if (is_disposed)
+ return;
+
+ is_disposed = true;
+ bool was_connected = is_connected;
+ is_connected = false;
+
+ if (safe_handle != null) {
+ is_closed = true;
+ IntPtr x = Handle;
+
+ if (was_connected)
+ Linger (x);
+
+ safe_handle.Dispose ();
+ }
+ }
+
+ public void Dispose ()
+ {
+ Dispose (true);
+ GC.SuppressFinalize (this);
+ }
+
+ void Linger (IntPtr handle)
+ {
+ if (!is_connected || linger_timeout <= 0)
+ return;
+
+ /* We don't want to receive any more data */
+ int error;
+ Shutdown_internal (handle, SocketShutdown.Receive, out error);
+
+ if (error != 0)
+ return;
+
+ int seconds = linger_timeout / 1000;
+ int ms = linger_timeout % 1000;
+ if (ms > 0) {
+ /* If the other end closes, this will return 'true' with 'Available' == 0 */
+ Poll_internal (handle, SelectMode.SelectRead, ms * 1000, out error);
+ if (error != 0)
+ return;
+ }
+
+ if (seconds > 0) {
+ LingerOption linger = new LingerOption (true, seconds);
+ SetSocketOption_internal (handle, SocketOptionLevel.Socket, SocketOptionName.Linger, linger, null, 0, out error);
+ /* Not needed, we're closing upon return */
+ //if (error != 0)
+ // return;
+ }
+ }
+
+#endregion
+
void ThrowIfDisposedAndClosed (Socket socket)
{
if (socket.is_disposed && socket.is_closed)
if (sockares == null)
throw new ArgumentException ("Invalid IAsyncResult", argName);
if (Interlocked.CompareExchange (ref sockares.EndCalled, 1, 0) == 1)
- throw InvalidAsyncOp (methodName);
+ throw new InvalidOperationException (methodName + " can only be called once per asynchronous operation");
return sockares;
}
+
+ void QueueIOSelectorJob (Queue<KeyValuePair<IntPtr, IOSelectorJob>> queue, IntPtr handle, IOSelectorJob job)
+ {
+ int count;
+ lock (queue) {
+ queue.Enqueue (new KeyValuePair<IntPtr, IOSelectorJob> (handle, job));
+ count = queue.Count;
+ }
+
+ if (count == 1)
+ IOSelector.Add (handle, job);
+ }
+
+ void InitSocketAsyncEventArgs (SocketAsyncEventArgs e, AsyncCallback callback, object state, SocketOperation operation)
+ {
+ e.socket_async_result.Init (this, callback, state, operation);
+
+ e.current_socket = this;
+ e.SetLastOperation (SocketOperationToSocketAsyncOperation (operation));
+ e.SocketError = SocketError.Success;
+ e.BytesTransferred = 0;
+ }
+
+ SocketAsyncOperation SocketOperationToSocketAsyncOperation (SocketOperation op)
+ {
+ switch (op) {
+ case SocketOperation.Connect:
+ return SocketAsyncOperation.Connect;
+ case SocketOperation.Accept:
+ return SocketAsyncOperation.Accept;
+ case SocketOperation.Disconnect:
+ return SocketAsyncOperation.Disconnect;
+ case SocketOperation.Receive:
+ case SocketOperation.ReceiveGeneric:
+ return SocketAsyncOperation.Receive;
+ case SocketOperation.ReceiveFrom:
+ return SocketAsyncOperation.ReceiveFrom;
+ case SocketOperation.Send:
+ case SocketOperation.SendGeneric:
+ return SocketAsyncOperation.Send;
+ case SocketOperation.SendTo:
+ return SocketAsyncOperation.SendTo;
+ default:
+ throw new NotImplementedException (String.Format ("Operation {0} is not implemented", op));
+ }
+ }
+
+ [StructLayout (LayoutKind.Sequential)]
+ struct WSABUF {
+ public int len;
+ public IntPtr buf;
+ }
+
+ [MethodImplAttribute(MethodImplOptions.InternalCall)]
+ internal static extern void cancel_blocking_socket_operation (Thread thread);
+
+ [MethodImplAttribute(MethodImplOptions.InternalCall)]
+ internal static extern bool SupportsPortReuse ();
}
}