+2010-04-21 Sebastien Pouliot <sebastien@ximian.com>
+
+ * SocketAsyncEventArgs.cs: Add check for elevated permissions on
+ sockets (unrestricted). Add handling of new (SL4)
+ SocketClientAccessPolicyProtocol and pass this option to the
+ CrossDomainPolicyManager
+
+2010-03-23 Gonzalo Paniagua Javier <gonzalo@novell.com>
+
+ * Socket.cs: error handling was totally broken in the synchronous
+ Connect() call. Fixes bug #590488.
+
+2010-03-19 Sebastien Pouliot <sebastien@ximian.com>
+
+ * Socket.cs: Remove some NET_2_0 defines (using) and add a few
+ MOONLIGHT defines needed to reuse Socket in the client http stack
+ * Socket_2_1.cs: Remove some MOONLIGHT defines
+ * SocketAsyncEventArgs.cs: For Moonlight check policy if outside
+ System.dll (the client stack use sockets with it's own web
+ xdomain policy)
+
+2010-03-16 Jb Evain <jbevain@novell.com>
+
+ * Socket_2_1.cs, SocketAsyncEventArgs.cs: use MOONLIGHT symbol to
+ disambiguate MonoTouch and Moonlight code.
+
2010-03-10 Sebastien Pouliot <sebastien@ximian.com>
* SocketAsyncEventArgs.cs: Remove the use of reflection to check