{
}
- [MonoTODO]
public void Dispose ()
{
for (int i = 0; i < Count; i += 1)
this [i].Dispose ();
}
+
+ protected override void ClearItems ()
+ {
+ base.ClearItems ();
+ }
+
+ protected override void InsertItem (int index, Attachment item)
+ {
+ base.InsertItem (index, item);
+ }
+
+ protected override void RemoveItem (int index)
+ {
+ base.RemoveItem (index);
+ }
+
+ protected override void SetItem (int index, Attachment item)
+ {
+ base.SetItem (index, item);
+ }
}
}