+2010-04-14 Gonzalo Paniagua Javier <gonzalo@novell.com>
+
+ * DeflateStream.cs: the delegate uses Cdecl calling convention on
+ windows too. Fixes bug #574713.
+
+2010-04-07 Gonzalo Paniagua Javier <gonzalo@novell.com>
+
+ * DeflateStream.cs: always use Cdecl, since the library is compiled
+ using that calling convention in windows too.
+
+2010-03-09 Gonzalo Paniagua Javier <gonzalo@novell.com>
+
+ * DeflateStream.cs: don't call unmanaged code when the byte count
+ is 0. Fixes bug #586870.
+
+2009-12-23 Geoff Norton <gnorton@novell.com>
+
+ * DeflateStream.cs: Ensure our callbacks go into the correct
+ static methods.
+
+2009-09-14 Jonathan Pryor <jpryor@novell.com>
+
+ * DeflateStream.cs: MonoTouch reverse callbacks need to be static
+ methods and be annotated with [MonoPInvokeCallback]. Get things
+ working with these limitations.
+
+2009-07-20 Gonzalo Paniagua Javier <gonzalo@novell.com>
+
+ * GzipStream.cs: fixed Dispose (bool).
+ * DeflateStream.cs: simplify the interface with unmanaged code, big
+ reduction of managaed<->unmanaged round trips.
+ Also fixes bug #523418.
+
+2007-09-22 Gert Driesen <drieseng@users.sourceforge.net>
+
+ * DeflateStream.cs: Avoid double free. Fixes bug #327480.
+
+2006-10-22 Zoltan Varga <vargaz@gmail.com>
+
+ * DeflateStream.cs: Throw a more meaningfull exception when zlib initialization
+ fails.
+
2006-09-28 Andrew Skiba <andrews@mainsoft.com>
* DeflateStream.cs: TARGET_JVM