// System.Diagnostics.ProcessThread.cs
//
// Authors:
-// Dick Porter (dick@ximian.com)
+// Dick Porter (dick@ximian.com)
+// Andreas Nahr (ClassDevelopment@A-SoftTech.com)
//
// (C) 2002 Ximian, Inc. http://www.ximian.com
//
using System.ComponentModel;
+using System.ComponentModel.Design;
+
+namespace System.Diagnostics
+{
+ [Designer ("System.Diagnostics.Design.ProcessThreadDesigner, " + Consts.AssemblySystem_Design, typeof (IDesigner))]
+ public class ProcessThread : Component
+ {
+
+ [MonoTODO ("Parse parameters")]
+ internal ProcessThread()
+ {
+ }
-namespace System.Diagnostics {
- public class ProcessThread : Component {
[MonoTODO]
+ [MonitoringDescription ("The base priority of this thread.")]
public int BasePriority {
get {
return(0);
}
[MonoTODO]
+ [MonitoringDescription ("The current priority of this thread.")]
public int CurrentPriority {
get {
return(0);
}
[MonoTODO]
+ [MonitoringDescription ("The ID of this thread.")]
public int Id {
get {
return(0);
}
[MonoTODO]
- int IdealProcessor {
+ [Browsable (false)]
+ public int IdealProcessor {
set {
}
}
[MonoTODO]
+ [MonitoringDescription ("Thread gets a priority boot when interactively used by a user.")]
public bool PriorityBoostEnabled {
get {
return(false);
}
[MonoTODO]
+ [MonitoringDescription ("The priority level of this thread.")]
public ThreadPriorityLevel PriorityLevel {
get {
return(ThreadPriorityLevel.Idle);
}
[MonoTODO]
+ [MonitoringDescription ("The amount of CPU time used in privileged mode.")]
public TimeSpan PrivilegedProcessorTime {
get {
return(new TimeSpan(0));
}
[MonoTODO]
- IntPtr ProcessorAffinity {
+ [Browsable (false)]
+ public IntPtr ProcessorAffinity {
set {
}
}
[MonoTODO]
+ [MonitoringDescription ("The start address in memory of this thread.")]
public IntPtr StartAddress {
get {
return((IntPtr)0);
}
[MonoTODO]
+ [MonitoringDescription ("The time this thread was started.")]
public DateTime StartTime {
get {
return(new DateTime(0));
}
[MonoTODO]
+ [MonitoringDescription ("The current state of this thread.")]
public ThreadState ThreadState {
get {
return(ThreadState.Initialized);
}
[MonoTODO]
+ [MonitoringDescription ("The total amount of CPU time used.")]
public TimeSpan TotalProcessorTime {
get {
return(new TimeSpan(0));
}
[MonoTODO]
+ [MonitoringDescription ("The amount of CPU time used in user mode.")]
public TimeSpan UserProcessorTime {
get {
return(new TimeSpan(0));
}
[MonoTODO]
+ [MonitoringDescription ("The reason why this thread is waiting.")]
public ThreadWaitReason WaitReason {
get {
return(ThreadWaitReason.Executive);