<Type Name="SoundPlayer" FullName="System.Media.SoundPlayer">
<TypeSignature Language="C#" Value="public class SoundPlayer : System.ComponentModel.Component, System.Runtime.Serialization.ISerializable" />
+ <TypeSignature Language="ILAsm" Value=".class public auto ansi serializable SoundPlayer extends System.ComponentModel.Component implements class System.Runtime.Serialization.ISerializable" />
<AssemblyInfo>
<AssemblyName>System</AssemblyName>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.ComponentModel.Component</BaseTypeName>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public SoundPlayer ();" />
+ <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters />
<Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public SoundPlayer (System.IO.Stream stream);" />
+ <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class System.IO.Stream stream) cil managed" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="stream" Type="System.IO.Stream" />
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public SoundPlayer (string soundLocation);" />
+ <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(string soundLocation) cil managed" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="soundLocation" Type="System.String" />
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected SoundPlayer (System.Runtime.Serialization.SerializationInfo serializationInfo, System.Runtime.Serialization.StreamingContext context);" />
+ <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(class System.Runtime.Serialization.SerializationInfo serializationInfo, valuetype System.Runtime.Serialization.StreamingContext context) cil managed" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="serializationInfo" Type="System.Runtime.Serialization.SerializationInfo" />
</Member>
<Member MemberName="IsLoadCompleted">
<MemberSignature Language="C#" Value="public bool IsLoadCompleted { get; }" />
+ <MemberSignature Language="ILAsm" Value=".property instance bool IsLoadCompleted" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</Member>
<Member MemberName="Load">
<MemberSignature Language="C#" Value="public void Load ();" />
+ <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Load() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</Member>
<Member MemberName="LoadAsync">
<MemberSignature Language="C#" Value="public void LoadAsync ();" />
+ <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void LoadAsync() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</Member>
<Member MemberName="LoadCompleted">
<MemberSignature Language="C#" Value="public event System.ComponentModel.AsyncCompletedEventHandler LoadCompleted;" />
+ <MemberSignature Language="ILAsm" Value=".event class System.ComponentModel.AsyncCompletedEventHandler LoadCompleted" />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.ComponentModel.AsyncCompletedEventHandler</ReturnType>
</Docs>
</Member>
<Member MemberName="LoadTimeout">
- <MemberSignature Language="C#" Value="public int LoadTimeout { set; get; }" />
+ <MemberSignature Language="C#" Value="public int LoadTimeout { get; set; }" />
+ <MemberSignature Language="ILAsm" Value=".property instance int32 LoadTimeout" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</Member>
<Member MemberName="OnLoadCompleted">
<MemberSignature Language="C#" Value="protected virtual void OnLoadCompleted (System.ComponentModel.AsyncCompletedEventArgs e);" />
+ <MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnLoadCompleted(class System.ComponentModel.AsyncCompletedEventArgs e) cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</Member>
<Member MemberName="OnSoundLocationChanged">
<MemberSignature Language="C#" Value="protected virtual void OnSoundLocationChanged (EventArgs e);" />
+ <MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnSoundLocationChanged(class System.EventArgs e) cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</Member>
<Member MemberName="OnStreamChanged">
<MemberSignature Language="C#" Value="protected virtual void OnStreamChanged (EventArgs e);" />
+ <MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnStreamChanged(class System.EventArgs e) cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</Member>
<Member MemberName="Play">
<MemberSignature Language="C#" Value="public void Play ();" />
+ <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Play() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</Member>
<Member MemberName="PlayLooping">
<MemberSignature Language="C#" Value="public void PlayLooping ();" />
+ <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void PlayLooping() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</Member>
<Member MemberName="PlaySync">
<MemberSignature Language="C#" Value="public void PlaySync ();" />
+ <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void PlaySync() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</Docs>
</Member>
<Member MemberName="SoundLocation">
- <MemberSignature Language="C#" Value="public string SoundLocation { set; get; }" />
+ <MemberSignature Language="C#" Value="public string SoundLocation { get; set; }" />
+ <MemberSignature Language="ILAsm" Value=".property instance string SoundLocation" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</Member>
<Member MemberName="SoundLocationChanged">
<MemberSignature Language="C#" Value="public event EventHandler SoundLocationChanged;" />
+ <MemberSignature Language="ILAsm" Value=".event class System.EventHandler SoundLocationChanged" />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</Member>
<Member MemberName="Stop">
<MemberSignature Language="C#" Value="public void Stop ();" />
+ <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Stop() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</Docs>
</Member>
<Member MemberName="Stream">
- <MemberSignature Language="C#" Value="public System.IO.Stream Stream { set; get; }" />
+ <MemberSignature Language="C#" Value="public System.IO.Stream Stream { get; set; }" />
+ <MemberSignature Language="ILAsm" Value=".property instance class System.IO.Stream Stream" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.IO.Stream</ReturnType>
</Member>
<Member MemberName="StreamChanged">
<MemberSignature Language="C#" Value="public event EventHandler StreamChanged;" />
+ <MemberSignature Language="ILAsm" Value=".event class System.EventHandler StreamChanged" />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</Member>
<Member MemberName="System.Runtime.Serialization.ISerializable.GetObjectData">
<MemberSignature Language="C#" Value="void ISerializable.GetObjectData (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);" />
+ <MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance void System.Runtime.Serialization.ISerializable.GetObjectData(class System.Runtime.Serialization.SerializationInfo info, valuetype System.Runtime.Serialization.StreamingContext context) cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</Docs>
</Member>
<Member MemberName="Tag">
- <MemberSignature Language="C#" Value="public object Tag { set; get; }" />
+ <MemberSignature Language="C#" Value="public object Tag { get; set; }" />
+ <MemberSignature Language="ILAsm" Value=".property instance object Tag" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
+ <AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Object</ReturnType>