// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
-using System;\r
-using System.Runtime.InteropServices;\r
-\r
-namespace Mono.Simd\r
-{\r
- [StructLayout(LayoutKind.Sequential, Pack = 0, Size = 16)]
- public struct Vector8s\r
- {\r
- private short v0, v1, v2, v3, v4, v5, v6, v7;\r\r
- public Vector8s (short v0, short v1, short v2, short v3, short v4, short v5, short v6, short v7)\r
- {\r
- this.v0 = v0;\r
- this.v1 = v1;\r
- this.v2 = v2;\r
- this.v3 = v3;\r
- this.v4 = v4;\r
- this.v5 = v5;\r
- this.v6 = v6;\r
- this.v7 = v7;\r
- }\r
+using System;
+using System.Runtime.InteropServices;
+
+namespace Mono.Simd
+{
+ [Obsolete ("Use the types in the System.Numerics.Vectors namespace")]
+ [StructLayout(LayoutKind.Explicit, Pack = 0, Size = 16)]
+ public struct Vector8s
+ {
+ [ FieldOffset(0) ]
+ internal short v0;
+ [ FieldOffset(2) ]
+ internal short v1;
+ [ FieldOffset(4) ]
+ internal short v2;
+ [ FieldOffset(6) ]
+ internal short v3;
+ [ FieldOffset(8) ]
+ internal short v4;
+ [ FieldOffset(10) ]
+ internal short v5;
+ [ FieldOffset(12) ]
+ internal short v6;
+ [ FieldOffset(14) ]
+ internal short v7;
+
+ public Vector8s (short v0, short v1, short v2, short v3, short v4, short v5, short v6, short v7)
+ {
+ this.v0 = v0;
+ this.v1 = v1;
+ this.v2 = v2;
+ this.v3 = v3;
+ this.v4 = v4;
+ this.v5 = v5;
+ this.v6 = v6;
+ this.v7 = v7;
+ }
+
+ public Vector8s (short s)
+ {
+ this.v0 = s;
+ this.v1 = s;
+ this.v2 = s;
+ this.v3 = s;
+ this.v4 = s;
+ this.v5 = s;
+ this.v6 = s;
+ this.v7 = s;
+ }
public short V0 { get { return v0; } set { v0 = value; } }
public short V1 { get { return v1; } set { v1 = value; } }
public short V5 { get { return v5; } set { v5 = value; } }
public short V6 { get { return v6; } set { v6 = value; } }
public short V7 { get { return v7; } set { v7 = value; } }
-\r
+
+ public static Vector8s Identity
+ {
+ get { return new Vector8s (1); }
+ }
+
+ public static Vector8s Zero
+ {
+ get { return new Vector8s (0); }
+ }
+
+ public static Vector8s MinusOne
+ {
+ get { return new Vector8s (-1); }
+ }
+
+ [System.Runtime.CompilerServices.IndexerName ("Component")]
+ public unsafe short this [int index]
+ {
+ get {
+ if ((index | 0x7) != 0x7) //index < 0 || index > 7
+ throw new ArgumentOutOfRangeException ("index");
+ fixed (short *v = &v0) {
+ return * (v + index);
+ }
+ }
+ set {
+ if ( (index | 0x7) != 0x7) //index < 0 || index > 7
+ throw new ArgumentOutOfRangeException ("index");
+ fixed (short *v = &v0) {
+ * (v + index) = value;
+ }
+ }
+ }
+
[Acceleration (AccelMode.SSE2)]
- public static unsafe Vector8s operator + (Vector8s va, Vector8s vb)\r
- {\r
+ public static unsafe Vector8s operator + (Vector8s va, Vector8s vb)
+ {
Vector8s res = new Vector8s ();
short *a = &va.v0;
short *b = &vb.v0;
short *c = &res.v0;
for (int i = 0; i < 8; ++i)
*c++ = (short)(*a++ + *b++);
- return res;\r
- }\r
+ return res;
+ }
[Acceleration (AccelMode.SSE2)]
- public static unsafe Vector8s operator - (Vector8s va, Vector8s vb)\r
- {\r
+ public static unsafe Vector8s operator - (Vector8s va, Vector8s vb)
+ {
Vector8s res = new Vector8s ();
short *a = &va.v0;
short *b = &vb.v0;
short *c = &res.v0;
for (int i = 0; i < 8; ++i)
*c++ = (short)(*a++ - *b++);
- return res;\r
+ return res;
}
[Acceleration (AccelMode.SSE2)]
- public static unsafe Vector8s operator * (Vector8s va, Vector8s vb)\r
- {\r
+ public static unsafe Vector8s operator * (Vector8s va, Vector8s vb)
+ {
Vector8s res = new Vector8s ();
short *a = &va.v0;
short *b = &vb.v0;
short *c = &res.v0;
for (int i = 0; i < 8; ++i)
*c++ = (short)(*a++ * (*b++));
- return res;\r
+ return res;
}
[Acceleration (AccelMode.SSE2)]
- public static unsafe Vector8s operator >> (Vector8s va, int amount)\r
- {\r
+ public static unsafe Vector8s operator >> (Vector8s va, int amount)
+ {
Vector8s res = new Vector8s ();
short *a = &va.v0;
short *b = &res.v0;
for (int i = 0; i < 8; ++i)
*b++ = (short)(*a++ >> amount);
- return res;\r
+ return res;
}
[Acceleration (AccelMode.SSE2)]
- public static unsafe Vector8s operator << (Vector8s va, int amount)\r
- {\r
+ public static unsafe Vector8s operator << (Vector8s va, int amount)
+ {
Vector8s res = new Vector8s ();
short *a = &va.v0;
short *b = &res.v0;
for (int i = 0; i < 8; ++i)
*b++ = (short)(*a++ << amount);
- return res;\r
- }
-
- [Acceleration (AccelMode.SSE2)]
- public static unsafe Vector8s operator & (Vector8s va, Vector8s vb)\r
- {\r
- Vector8s res = new Vector8s ();
- short *a = &va.v0;
- short *b = &vb.v0;
- short *c = &res.v0;
- for (int i = 0; i < 8; ++i)
- *c++ = (short)(*a++ & *b++);
- return res;\r
- }
-
- [Acceleration (AccelMode.SSE2)]
- public static unsafe Vector8s operator | (Vector8s va, Vector8s vb)\r
- {\r
- Vector8s res = new Vector8s ();
- short *a = &va.v0;
- short *b = &vb.v0;
- short *c = &res.v0;
- for (int i = 0; i < 8; ++i)
- *c++ = (short)(*a++ | *b++);
- return res;\r
- }
-
- [Acceleration (AccelMode.SSE2)]
- public static unsafe Vector8s operator ^ (Vector8s va, Vector8s vb)\r
- {\r
- Vector8s res = new Vector8s ();
- short *a = &va.v0;
- short *b = &vb.v0;
- short *c = &res.v0;
- for (int i = 0; i < 8; ++i)
- *c++ = (short)(*a++ ^ *b++);
- return res;\r
- }
-
- [Acceleration (AccelMode.SSE2)]
- public static unsafe Vector8s UnpackLow (Vector8s va, Vector8s vb)
- {
- return new Vector8s (va.v0, vb.v0, va.v1, vb.v1, va.v2, vb.v2, va.v3, vb.v3);
+ return res;
}
[Acceleration (AccelMode.SSE2)]
- public static unsafe Vector8s UnpackHigh (Vector8s va, Vector8s vb)
+ public static unsafe Vector8s operator & (Vector8s va, Vector8s vb)
{
- return new Vector8s (va.v4, vb.v4, va.v5, vb.v5, va.v6, vb.v6, va.v7, vb.v7);
- }
-
- [Acceleration (AccelMode.SSE2)]
- public static unsafe Vector8s ShiftRightLogic (Vector8s va, int amount)\r
- {\r
Vector8s res = new Vector8s ();
- short *a = &va.v0;
- short *b = &res.v0;
- for (int i = 0; i < 8; ++i)
- *b++ = (short)((ushort)(*a++) >> amount);
- return res;\r
+ uint *a = (uint*) &va.v0;
+ uint *b = (uint*) &vb.v0;
+ uint *c = (uint*) &res.v0;
+ *c++ = *a++ & *b++;
+ *c++ = *a++ & *b++;
+ *c++ = *a++ & *b++;
+ *c = *a & *b;
+ return res;
}
[Acceleration (AccelMode.SSE2)]
- public static unsafe Vector8s AddWithSaturation (Vector8s va, Vector8s vb) {
+ public static unsafe Vector8s operator | (Vector8s va, Vector8s vb)
+ {
Vector8s res = new Vector8s ();
- short *a = &va.v0;
- short *b = &vb.v0;
- short *c = &res.v0;
- for (int i = 0; i < 8; ++i)
- *c++ = (short) System.Math.Max (System.Math.Min (*a++ + *b++, short.MaxValue), short.MinValue);
+ uint *a = (uint*) &va.v0;
+ uint *b = (uint*) &vb.v0;
+ uint *c = (uint*) &res.v0;
+ *c++ = *a++ | *b++;
+ *c++ = *a++ | *b++;
+ *c++ = *a++ | *b++;
+ *c = *a | *b;
return res;
- }\r
+ }
[Acceleration (AccelMode.SSE2)]
- public static unsafe Vector8s SubWithSaturation (Vector8s va, Vector8s vb) {
+ public static unsafe Vector8s operator ^ (Vector8s va, Vector8s vb)
+ {
Vector8s res = new Vector8s ();
- short *a = &va.v0;
- short *b = &vb.v0;
- short *c = &res.v0;
- for (int i = 0; i < 8; ++i)
- *c++ = (short) System.Math.Max (System.Math.Min (*a++ - *b++, short.MaxValue), short.MinValue); ;
+ uint *a = (uint*) &va.v0;
+ uint *b = (uint*) &vb.v0;
+ uint *c = (uint*) &res.v0;
+ *c++ = *a++ ^ *b++;
+ *c++ = *a++ ^ *b++;
+ *c++ = *a++ ^ *b++;
+ *c = *a ^ *b;
return res;
}
[Acceleration (AccelMode.SSE2)]
- public static unsafe Vector8s Max (Vector8s va, Vector8s vb) {
- Vector8s res = new Vector8s ();
+ public unsafe static bool operator ==(Vector8s va, Vector8s vb)
+ {
short *a = &va.v0;
short *b = &vb.v0;
- short *c = &res.v0;
for (int i = 0; i < 8; ++i)
- *c++ = (short) System.Math.Max (*a++, *b++);
- return res;
+ if (*a++ != *b++)
+ return false;
+ return true;
}
[Acceleration (AccelMode.SSE2)]
- public static unsafe Vector8s Min (Vector8s va, Vector8s vb) {
- Vector8s res = new Vector8s ();
+ public unsafe static bool operator !=(Vector8s va, Vector8s vb)
+ {
short *a = &va.v0;
short *b = &vb.v0;
- short *c = &res.v0;
for (int i = 0; i < 8; ++i)
- *c++ = (short) System.Math.Min (*a++, *b++);
- return res;
+ if (*a++ != *b++)
+ return true;
+ return false;
}
- [Acceleration (AccelMode.SSE2)]
- public static unsafe int ExtractByteMask (Vector8s va) {
- int res = 0;
- byte *a = (byte*)&va;
- for (int i = 0; i < 16; ++i)
- res |= (*a++ & 0x80) >> 7 << i;
- return res;
+ [Acceleration (AccelMode.SSE1)]
+ public static unsafe explicit operator Vector2d (Vector8s v)
+ {
+ Vector2d* p = (Vector2d*)&v;
+ return *p;
}
- [Acceleration (AccelMode.SSE2)]
- public static unsafe Vector8s ShuffleHigh (Vector8s va, ShuffleSel sel)\r
+ [Acceleration (AccelMode.SSE1)]
+ public static unsafe explicit operator Vector4f (Vector8s v)
{
- short *ptr = ((short*)&va) + 4;
- int idx = (int)sel;\r
- return new Vector8s (va.v0, va.v1, va.v2, va.v3, *(ptr + ((idx >> 0) & 0x3)), *(ptr + ((idx >> 2) & 0x3)), *(ptr + ((idx >> 4) & 0x3)), *(ptr + ((idx >> 6) & 0x3)));\r
+ Vector4f* p = (Vector4f*)&v;
+ return *p;
}
- [Acceleration (AccelMode.SSE2)]
- public static unsafe Vector8s ShuffleLow (Vector8s va, ShuffleSel sel)\r
+ [Acceleration (AccelMode.SSE1)]
+ public static unsafe explicit operator Vector2l (Vector8s v)
{
- short *ptr = ((short*)&va);
- int idx = (int)sel;\r
- return new Vector8s (*(ptr + ((idx >> 0) & 0x3)), *(ptr + ((idx >> 2) & 0x3)), *(ptr + ((idx >> 4) & 0x3)), *(ptr + ((idx >> 6) & 0x3)), va.v4, va.v5, va.v6, va.v7);\r
+ Vector2l* p = (Vector2l*)&v;
+ return *p;
}
- [Acceleration (AccelMode.SSE2)]
- public static unsafe Vector8s CompareEqual (Vector8s va, Vector8s vb) {
- Vector8s res = new Vector8s ();
- short *a = &va.v0;
- short *b = &vb.v0;
- short *c = &res.v0;
- for (int i = 0; i < 8; ++i)
- *c++ = (short) (*a++ == *b++ ? -1 : 0);
- return res;
+ [Acceleration (AccelMode.SSE1)]
+ [CLSCompliant(false)]
+ public static unsafe explicit operator Vector2ul (Vector8s v)
+ {
+ Vector2ul* p = (Vector2ul*)&v;
+ return *p;
}
- [Acceleration (AccelMode.SSE2)]
- public static unsafe Vector8s CompareGreaterThan (Vector8s va, Vector8s vb) {
- Vector8s res = new Vector8s ();
- short *a = &va.v0;
- short *b = &vb.v0;
- short *c = &res.v0;
- for (int i = 0; i < 8; ++i)
- *c++ = (short) (*a++ > *b++ ? -1 : 0);
- return res;
+ [Acceleration (AccelMode.SSE1)]
+ public static unsafe explicit operator Vector4i (Vector8s v)
+ {
+ Vector4i* p = (Vector4i*)&v;
+ return *p;
}
- [Acceleration (AccelMode.SSE2)]
- public static unsafe Vector8s MultiplyStoreHigh (Vector8s va, Vector8s vb) {
- Vector8s res = new Vector8s ();
- short *a = &va.v0;
- short *b = &vb.v0;
- short *c = &res.v0;
- for (int i = 0; i < 8; ++i)
- *c++ = (short)((int)*a++ * (int)*b++ >> 16);
- return res;
+ [Acceleration (AccelMode.SSE1)]
+ [CLSCompliant(false)]
+ public static unsafe explicit operator Vector4ui (Vector8s v)
+ {
+ Vector4ui* p = (Vector4ui*)&v;
+ return *p;
}
- [Acceleration (AccelMode.SSE2)]
- public static unsafe Vector16b PackWithUnsignedSaturation (Vector8s va, Vector8s vb) {
- Vector16b res = new Vector16b ();
- short *a = (short*)&va;
- short *b = (short*)&vb;
- byte *c = (byte*)&res;
- for (int i = 0; i < 8; ++i)
- *c++ = (byte)System.Math.Max (0, System.Math.Min ((int)*a++, byte.MaxValue));
- for (int i = 0; i < 8; ++i)
- *c++ = (byte)System.Math.Max (0, System.Math.Min ((int)*b++, byte.MaxValue));
- return res;
+ [Acceleration (AccelMode.SSE1)]
+ [CLSCompliant(false)]
+ public static unsafe explicit operator Vector8us (Vector8s v)
+ {
+ Vector8us* p = (Vector8us*)&v;
+ return *p;
}
- [CLSCompliant(false)]\r
- [Acceleration (AccelMode.SSE2)]
- public static unsafe Vector16sb PackWithSignedSaturation (Vector8s va, Vector8s vb) {
- Vector16sb res = new Vector16sb ();
- short *a = (short*)&va;
- short *b = (short*)&vb;
- sbyte *c = (sbyte*)&res;
- for (int i = 0; i < 8; ++i)
- *c++ = (sbyte)System.Math.Max (System.Math.Min ((int)*a++, sbyte.MaxValue), sbyte.MinValue);
- for (int i = 0; i < 8; ++i)
- *c++ = (sbyte)System.Math.Max (System.Math.Min ((int)*b++, sbyte.MaxValue), sbyte.MinValue);
- return res;
+ [Acceleration (AccelMode.SSE1)]
+ [CLSCompliant(false)]
+ public static unsafe explicit operator Vector16sb (Vector8s v)
+ {
+ Vector16sb* p = (Vector16sb*)&v;
+ return *p;
}
[Acceleration (AccelMode.SSE1)]
- public static unsafe explicit operator Vector2d (Vector8s v)\r
- {\r
- Vector2d* p = (Vector2d*)&v;\r
- return *p;\r
+ public static unsafe explicit operator Vector16b (Vector8s v)
+ {
+ Vector16b* p = (Vector16b*)&v;
+ return *p;
}
+
[Acceleration (AccelMode.SSE1)]
- public static unsafe explicit operator Vector4f (Vector8s v)\r
- {\r
- Vector4f* p = (Vector4f*)&v;\r
- return *p;\r
+ public static Vector8s LoadAligned (ref Vector8s v)
+ {
+ return v;
}
[Acceleration (AccelMode.SSE1)]
- public static unsafe explicit operator Vector2l (Vector8s v)\r
- {\r
- Vector2l* p = (Vector2l*)&v;\r
- return *p;\r
+ public static void StoreAligned (ref Vector8s res, Vector8s val)
+ {
+ res = val;
}
-\r
+
+ [CLSCompliant(false)]
[Acceleration (AccelMode.SSE1)]
- [CLSCompliant(false)]\r
- public static unsafe explicit operator Vector2ul (Vector8s v)\r
- {\r
- Vector2ul* p = (Vector2ul*)&v;\r
- return *p;\r
+ public static unsafe Vector8s LoadAligned (Vector8s *v)
+ {
+ return *v;
}
+ [CLSCompliant(false)]
[Acceleration (AccelMode.SSE1)]
- public static unsafe explicit operator Vector4i (Vector8s v)\r
- {\r
- Vector4i* p = (Vector4i*)&v;\r
- return *p;\r
+ public static unsafe void StoreAligned (Vector8s *res, Vector8s val)
+ {
+ *res = val;
}
-\r
+
[Acceleration (AccelMode.SSE1)]
- [CLSCompliant(false)]\r
- public static unsafe explicit operator Vector4ui (Vector8s v)\r
- {\r
- Vector4ui* p = (Vector4ui*)&v;\r
- return *p;\r
+ [CLSCompliant(false)]
+ public static void PrefetchTemporalAllCacheLevels (ref Vector8s res)
+ {
}
-\r
+
[Acceleration (AccelMode.SSE1)]
- [CLSCompliant(false)]\r
- public static unsafe explicit operator Vector8us (Vector8s v)\r
- {\r
- Vector8us* p = (Vector8us*)&v;\r
- return *p;\r
+ [CLSCompliant(false)]
+ public static void PrefetchTemporal1stLevelCache (ref Vector8s res)
+ {
}
[Acceleration (AccelMode.SSE1)]
- [CLSCompliant(false)]\r
- public static unsafe explicit operator Vector16sb (Vector8s v)\r
- {\r
- Vector16sb* p = (Vector16sb*)&v;\r
- return *p;\r
+ [CLSCompliant(false)]
+ public static void PrefetchTemporal2ndLevelCache (ref Vector8s res)
+ {
}
[Acceleration (AccelMode.SSE1)]
- public static unsafe explicit operator Vector16b (Vector8s v)\r
- {\r
- Vector16b* p = (Vector16b*)&v;\r
- return *p;\r
+ [CLSCompliant(false)]
+ public static void PrefetchNonTemporal (ref Vector8s res)
+ {
}
-\r
[Acceleration (AccelMode.SSE1)]
- public static Vector8s LoadAligned (ref Vector8s v)\r
- {\r
- return v;\r
- }\r
-\r
+ [CLSCompliant(false)]
+ public static unsafe void PrefetchTemporalAllCacheLevels (Vector8s *res)
+ {
+ }
+
[Acceleration (AccelMode.SSE1)]
- public static void StoreAligned (ref Vector8s res, Vector8s val)\r
- {\r
- res = val;\r
+ [CLSCompliant(false)]
+ public static unsafe void PrefetchTemporal1stLevelCache (Vector8s *res)
+ {
}
- [CLSCompliant(false)]\r
[Acceleration (AccelMode.SSE1)]
- public static unsafe Vector8s LoadAligned (Vector8s *v)\r
- {\r
- return *v;\r
- }\r
-\r
- [CLSCompliant(false)]\r
+ [CLSCompliant(false)]
+ public static unsafe void PrefetchTemporal2ndLevelCache (Vector8s *res)
+ {
+ }
+
[Acceleration (AccelMode.SSE1)]
- public static unsafe void StoreAligned (Vector8s *res, Vector8s val)\r
- {\r
- *res = val;\r
+ [CLSCompliant(false)]
+ public static unsafe void PrefetchNonTemporal (Vector8s *res)
+ {
+ }
+
+ public override string ToString()
+ {
+ return "<" + v0 + ", " + v1 + ", " + v2 + ", " + v3 + ", " +
+ v4 + ", " + v5 + ", " + v6 + ", " + v7 + ">";
}
- }\r
-}\r
+ }
+}