Merge pull request #216 from ilkerde/master
[mono.git] / mcs / class / Mono.Security / Mono.Security.Protocol.Tls.Handshake.Client / TlsServerHello.cs
index 67c1d69bb5376c074515f9e94be59ac298a40693..bb662a02d0581399a0bc1073db72ae77cd2fcfca 100644 (file)
-/* Transport Security Layer (TLS)\r
- * Copyright (c) 2003 Carlos Guzmán Álvarez\r
- * \r
- * Permission is hereby granted, free of charge, to any person \r
- * obtaining a copy of this software and associated documentation \r
- * files (the "Software"), to deal in the Software without restriction, \r
- * including without limitation the rights to use, copy, modify, merge, \r
- * publish, distribute, sublicense, and/or sell copies of the Software, \r
- * and to permit persons to whom the Software is furnished to do so, \r
- * subject to the following conditions:\r
- * \r
- * The above copyright notice and this permission notice shall be included \r
- * in all copies or substantial portions of the Software.\r
- * \r
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, \r
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES \r
- * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND \r
- * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT \r
- * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, \r
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, \r
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER \r
- * DEALINGS IN THE SOFTWARE.\r
- */\r
-\r
-using System;\r
-\r
-namespace Mono.Security.Protocol.Tls.Handshake.Client\r
-{\r
-       internal class TlsServerHello : TlsHandshakeMessage\r
-       {\r
-               #region FIELDS\r
-\r
-               private TlsProtocol                     protocol;\r
-               private byte[]                          random;\r
-               private byte[]                          sessionId;\r
-               private TlsCipherSuite          cipherSuite;\r
-               private byte                            compressionMethod;\r
-\r
-               #endregion\r
-\r
-               #region CONSTRUCTORS\r
-\r
-               public TlsServerHello(TlsSession session, byte[] buffer) \r
-                       : base(session, TlsHandshakeType.ServerHello, buffer)\r
-               {\r
-               }\r
-\r
-               #endregion\r
-\r
-               #region METHODS\r
-\r
-               public override void UpdateSession()\r
-               {\r
-                       base.UpdateSession();\r
-\r
-                       Session.SetSessionId(this.sessionId);\r
-                       Session.Context.ServerRandom            = this.random;\r
-                       Session.Context.Cipher                          = this.cipherSuite;\r
-                       Session.Context.CompressionMethod       = this.compressionMethod;\r
-                       Session.Context.Cipher.SessionState     = Session.Context;\r
-               }\r
-\r
-               #endregion\r
-\r
-               #region PROTECTED_METHODS\r
-\r
-               protected override void Parse()\r
-               {\r
-                       // Read protocol version\r
-                       this.protocol   = (TlsProtocol)ReadInt16();\r
-                       \r
-                       // Read random  - Unix time + Random bytes\r
-                       this.random             = ReadBytes(32);\r
-                       \r
-                       // Read Session id\r
-                       int length = (int)ReadByte();\r
-                       if (length > 0)\r
-                       {\r
-                               this.sessionId = ReadBytes(length);\r
-                       }\r
-\r
-                       // Read cipher suite\r
-                       short cipherCode = ReadInt16();\r
-                       if (Session.SupportedCiphers.IndexOf(cipherCode) == -1)\r
-                       {\r
-                               // The server has sent an invalid ciphersuite\r
-                               throw new TlsException("Invalid cipher suite received from server");\r
-                       }\r
-                       cipherSuite = Session.SupportedCiphers[cipherCode];\r
-                       \r
-                       // Read compression methods ( always 0 )\r
-                       compressionMethod = ReadByte();\r
-               }\r
-\r
-               #endregion\r
-       }\r
-}
\ No newline at end of file
+// Transport Security Layer (TLS)
+// Copyright (c) 2003-2004 Carlos Guzman Alvarez
+// Copyright (C) 2006 Novell, Inc (http://www.novell.com)
+//
+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to
+// permit persons to whom the Software is furnished to do so, subject to
+// the following conditions:
+// 
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+// 
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+
+using System;
+
+namespace Mono.Security.Protocol.Tls.Handshake.Client
+{
+       internal class TlsServerHello : HandshakeMessage
+       {
+               #region Fields
+
+               private SecurityCompressionType compressionMethod;
+               private byte[]                                  random;
+               private byte[]                                  sessionId;
+               private CipherSuite     cipherSuite;
+               
+               #endregion
+
+               #region Constructors
+
+               public TlsServerHello(Context context, byte[] buffer) 
+                       : base(context, HandshakeType.ServerHello, buffer)
+               {
+               }
+
+               #endregion
+
+               #region Methods
+
+               public override void Update()
+               {
+                       base.Update();
+
+                       this.Context.SessionId                  = this.sessionId;
+                       this.Context.ServerRandom               = this.random;
+                       this.Context.Negotiating.Cipher = this.cipherSuite;
+                       this.Context.CompressionMethod  = this.compressionMethod;
+                       this.Context.ProtocolNegotiated = true;
+
+                       DebugHelper.WriteLine("Selected Cipher Suite {0}", this.cipherSuite.Name);
+                       DebugHelper.WriteLine("Client random", this.Context.ClientRandom);
+                       DebugHelper.WriteLine("Server random", this.Context.ServerRandom);
+                       
+                       // Compute ClientRandom + ServerRandom
+                       int clen = this.Context.ClientRandom.Length;
+                       int slen = this.Context.ServerRandom.Length;
+                       int rlen = clen + slen;
+                       byte[] cs = new byte[rlen];
+                       Buffer.BlockCopy (this.Context.ClientRandom, 0, cs, 0, clen);
+                       Buffer.BlockCopy (this.Context.ServerRandom, 0, cs, clen, slen);
+                       this.Context.RandomCS = cs;
+                       
+                       // Server Random + Client Random
+                       byte[] sc = new byte[rlen];
+                       Buffer.BlockCopy (this.Context.ServerRandom, 0, sc, 0, slen);
+                       Buffer.BlockCopy (this.Context.ClientRandom, 0, sc, slen, clen);
+                       this.Context.RandomSC = sc;
+               }
+
+               #endregion
+
+               #region Protected Methods
+
+               protected override void ProcessAsSsl3()
+               {
+                       this.ProcessAsTls1();
+               }
+
+               protected override void ProcessAsTls1()
+               {
+                       // Read protocol version
+                       this.processProtocol(this.ReadInt16());
+                       
+                       // Read random  - Unix time + Random bytes
+                       this.random     = this.ReadBytes(32);
+
+                       // Read Session id
+                       int length = (int) ReadByte ();
+                       if (length > 0)
+                       {
+                               this.sessionId = this.ReadBytes(length);
+                               ClientSessionCache.Add (this.Context.ClientSettings.TargetHost, this.sessionId);
+                               this.Context.AbbreviatedHandshake = Compare (this.sessionId, this.Context.SessionId);
+                       } 
+                       else
+                       {
+                               this.Context.AbbreviatedHandshake = false;
+                       }
+
+                       // Read cipher suite
+                       short cipherCode = this.ReadInt16();
+                       if (this.Context.SupportedCiphers.IndexOf(cipherCode) == -1)
+                       {
+                               // The server has sent an invalid ciphersuite
+                               throw new TlsException(AlertDescription.InsuficientSecurity, "Invalid cipher suite received from server");
+                       }
+                       this.cipherSuite = this.Context.SupportedCiphers[cipherCode];
+                       
+                       // Read compression methods ( always 0 )
+                       this.compressionMethod = (SecurityCompressionType)this.ReadByte();
+               }
+
+               #endregion
+
+               #region Private Methods
+
+               private void processProtocol(short protocol)
+               {
+                       SecurityProtocolType serverProtocol = this.Context.DecodeProtocolCode(protocol);
+
+                       if ((serverProtocol & this.Context.SecurityProtocolFlags) == serverProtocol ||
+                               (this.Context.SecurityProtocolFlags & SecurityProtocolType.Default) == SecurityProtocolType.Default)
+                       {
+                               this.Context.SecurityProtocol = serverProtocol;
+                               this.Context.SupportedCiphers.Clear();
+                               this.Context.SupportedCiphers = null;
+                               this.Context.SupportedCiphers = CipherSuiteFactory.GetSupportedCiphers(serverProtocol);
+
+                               DebugHelper.WriteLine("Selected protocol {0}", serverProtocol);
+                       }
+                       else
+                       {
+                               throw new TlsException(
+                                       AlertDescription.ProtocolVersion,
+                                       "Incorrect protocol version received from server");
+                       }
+               }
+
+               #endregion
+       }
+}