* Mono.Posix.dll.sources: Add Mono.Unix.Native/RealTimeSignum.cs.
[mono.git] / mcs / class / Mono.Posix / Mono.Unix.Native / ChangeLog
index 462e4af4e66ebb7b2cdbd79d9b0357e61d404e5c..bfd759fa524b5d565140510d1cdeb3eb63d91403 100644 (file)
@@ -1,3 +1,14 @@
+2008-12-19  Jonathan Pryor  <jpryor@novell.com>
+
+       * NativeConvert.cs: Add FromRealTimeSignum(), ToRealTimeSignum().
+         Patch thanks to tim.jenks@realtimeworlds.com.
+       * RealTimeSignum.cs: Added; structure which represents a real-time
+         signal, a value V such that V >= SIGRTMIN and V <= SIGRTMAX.
+         Patch thanks to tim.jenks@realtimeworlds.com.
+       * Stdlib.cs: Add SetSignalAction() and raise() overloads which accept
+         a RealTimeSignum instance.
+         Patch thanks to tim.jenks@realtimeworlds.com.
+
 2008-10-15  Jonathan Pryor  <jpryor@novell.com>
 
        * Syscall.cs: [Map] Flock, add Timespec, bind nanosleep(2).