+2010-04-15 Jonathan Pryor <jpryor@novell.com>
+
+ * UnixSignal.cs: Change the native WaitAny() method to accept a
+ Mono_Posix_RuntimeIsShuttingDown delegate, so that we can prevent an
+ infinite loop while shutting the process down. Fixes #592981.
+
+2009-03-23 Jonathan Pryor <jpryor@novell.com>
+
+ * UnixDriveInfo.cs: UnixDriveInfo.AvailableFreeSpace needs to return
+ stat.f_bavail * stat.f_frsize, NOT f_bavail*f_bsize, as on some
+ platforms (Solaris) bsize is the preferred block I/O size, while
+ f_frsize is the *actual* filesystem block size. Thus, to get proper
+ disk under Solaris, we need to s/f_bsize/f_frsize/g.
+
+2009-02-20 Jonathan Pryor <jpryor@novell.com>
+
+ * UnixSignal.cs: Add a pipecnt member to UnixSignal.SignalIinfo.
+ Patch thanks to tim.jenks@realtimeworlds.com.
+
+2009-02-09 Jonathan Pryor <jpryor@novell.com>
+
+ * UnixGroupInfo.cs (GetMembers): Skip group members which aren't valid
+ users on the system (thus removing a possible exception). Patch
+ thanks to Daniel Peñalba.
+
+2009-01-08 Rodrigo Kumpera <rkumpera@novell.com>
+
+ * UnixSignal.cs: Check if realtime signal install failed with
+ EADDRINUSE due to the signal been used by outside of Mono.Posix.
+
+2008-12-19 Jonathan Pryor <jpryor@novell.com>
+
+ * UnixSignal.cs: Allow RealTimeSignums to be used in addition to
+ Signum, so that real time signals can be used. Patch thanks to
+ tim.jenks@realtimeworlds.com.
+
+2008-11-04 Andrés G. Aragoneses <aaragoneses@novell.com>
+
+ * UnixStream.cs: Do not check offset against int.MaxValue
+ (System.IO doesn't have it). Reviewed by Jonathan Pryor.
+ Bug reported by Siro Blanco <siro.blanco@gmail.com>.
+
+2008-11-03 Miguel de Icaza <miguel@novell.com>
+
+ * UnixClient.cs (Client): Make this property public when using the
+ Mono 2.0 profile, based on a discussion with Vlad Hociota and Joe
+ Shaw.
+
+2008-02-11 Jonathan Pryor <jpryor@novell.com>
+
+ * UnixSignal.cs: Improve argument checking to match docs.
+
+2008-02-08 Jonathan Pryor <jpryor@novell.com>
+
+ * UnixSignal.cs: UnixSignal.WaitAny() should have the same return type as
+ WaitHandle.WaitAny(). Oops.
+
2008-02-08 Jonathan Pryor <jpryor@novell.com>
* UnixSignal.cs: Modification of Info->count should be thread safe.