method.Method.NamespaceID);
}
+ try {
+ // We mmap the file, so unlink the previous version since it may be in use
+ File.Delete (filename);
+ } catch {
+ // We can safely ignore
+ }
using (FileStream fs = new FileStream (filename, FileMode.Create, FileAccess.Write)) {
file.CreateSymbolFile (guid, fs);
}