const string defaultTasksProjectName = "Microsoft.Common.tasks";
EventSource eventSource;
bool buildStarted;
- ToolsetDefinitionLocations toolsetLocations;
+ //ToolsetDefinitionLocations toolsetLocations;
BuildPropertyGroup global_properties;
//IDictionary importedProjects;
List <ILogger> loggers;
public Engine (ToolsetDefinitionLocations locations)
: this (ToolLocationHelper.GetPathToDotNetFramework (TargetDotNetFrameworkVersion.Version20))
{
- toolsetLocations = locations;
+ //toolsetLocations = locations;
}
public Engine (BuildPropertyGroup globalProperties)
: this (ToolLocationHelper.GetPathToDotNetFramework (TargetDotNetFrameworkVersion.Version20))
{
this.global_properties = globalProperties;
- toolsetLocations = locations;
+ //toolsetLocations = locations;
}
// engine should be invoked with path where binary files are
IDictionary targetOutputs,
BuildSettings buildFlags, string toolsVersion)
{
+ bool result = false;
+ try {
+ StartEngineBuild ();
+ result = BuildProjectFileInternal (projectFile, targetNames, globalProperties, targetOutputs, buildFlags, toolsVersion);
+ return result;
+ } catch (InvalidProjectFileException ie) {
+ this.LogErrorWithFilename (projectFile, ie.Message);
+ this.LogMessage (MessageImportance.Low, String.Format ("{0}: {1}", projectFile, ie.ToString ()));
+ return false;
+ } catch (Exception e) {
+ this.LogErrorWithFilename (projectFile, e.Message);
+ this.LogMessage (MessageImportance.Low, String.Format ("{0}: {1}", projectFile, e.ToString ()));
+ return false;
+ } finally {
+ EndEngineBuild (result);
+ }
+ }
+
+ bool BuildProjectFileInternal (string projectFile,
+ string[] targetNames,
+ BuildPropertyGroup globalProperties,
+ IDictionary targetOutputs,
+ BuildSettings buildFlags, string toolsVersion)
+ {
+
if ((buildFlags & BuildSettings.DoNotResetPreviouslyBuiltTargets) != BuildSettings.DoNotResetPreviouslyBuiltTargets)
builtTargetsOutputByName.Clear ();
loggers.Clear ();
}
- internal void StartProjectBuild (Project project, string [] target_names)
+ void StartEngineBuild ()
{
if (!buildStarted) {
LogBuildStarted ();
buildStarted = true;
}
+ }
+
+ void EndEngineBuild (bool succeeded)
+ {
+ if (buildStarted && currentlyBuildingProjectsStack.Count == 0) {
+ LogBuildFinished (succeeded);
+ buildStarted = false;
+ }
+ }
+
+ internal void StartProjectBuild (Project project, string [] target_names)
+ {
+ StartEngineBuild ();
if (currentlyBuildingProjectsStack.Count == 0 ||
String.Compare (currentlyBuildingProjectsStack.Peek ().FullFileName, project.FullFileName) != 0)
String.Compare (top_project.FullFileName, currentlyBuildingProjectsStack.Peek ().FullFileName) != 0)
LogProjectFinished (top_project, succeeded);
- if (currentlyBuildingProjectsStack.Count == 0) {
- LogBuildFinished (succeeded);
- buildStarted = false;
- }
+ EndEngineBuild (succeeded);
}
internal void ClearBuiltTargetsForProject (Project project)
public string DefaultToolsVersion {
get {
- if (String.IsNullOrEmpty (defaultToolsVersion))
-#if NET_4_0
- return "4.0";
-#elif NET_3_5
- return "3.5";
-#else
- return "2.0";
-#endif
-
- return defaultToolsVersion;
+ // This is used as the fall back version if the
+ // project can't find a version to use
+ // Hard-coded to 2.0, so it allows even vs2005 projects
+ // to build correctly, as they won't have a ToolsVersion
+ // set!
+ return String.IsNullOrEmpty (defaultToolsVersion)
+ ? "2.0"
+ : defaultToolsVersion;
}
set {
if (Toolsets [value] == null)