-//\r
-// TextMetrics.cs\r
-//\r
-// Permission is hereby granted, free of charge, to any person obtaining\r
-// a copy of this software and associated documentation files (the\r
-// "Software"), to deal in the Software without restriction, including\r
-// without limitation the rights to use, copy, modify, merge, publish,\r
-// distribute, sublicense, and/or sell copies of the Software, and to\r
-// permit persons to whom the Software is furnished to do so, subject to\r
-// the following conditions:\r
-// \r
-// The above copyright notice and this permission notice shall be\r
-// included in all copies or substantial portions of the Software.\r
-// \r
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,\r
-// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\r
-// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\r
-// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE\r
-// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION\r
-// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION\r
-// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\r
-//\r
-// Copyright (c) 2006 Novell, Inc.\r
-//\r
-// Authors:\r
-// Jonathan Pobst (monkey@jpobst.com)\r
-//\r
-\r
-#if NET_2_0\r
-namespace System.Windows.Forms.VisualStyles\r
-{\r
- public struct TextMetrics\r
- {\r
- #region Private Variables\r
- private int ascent;\r
- private int average_char_width;\r
- private char break_char;\r
- private TextMetricsCharacterSet char_set;\r
- private char default_char;\r
- private int descent;\r
- private int digitized_aspect_x;\r
- private int digitized_aspect_y;\r
- private int external_leading;\r
- private char first_char;\r
- private int height;\r
- private int internal_leading;\r
- private bool italic;\r
- private char last_char;\r
- private int max_char_width;\r
- private int overhang;\r
- private TextMetricsPitchAndFamilyValues pitch_and_family;\r
- private bool struck_out;\r
- private bool underlined;\r
- private int weight;\r
- #endregion\r
-\r
- #region Public Properties\r
- public int Ascent {\r
- get { return this.ascent; }\r
- set { this.ascent = value; }\r
- }\r
-\r
- public int AverageCharWidth {\r
- get { return this.average_char_width; }\r
- set { this.average_char_width = value; }\r
- }\r
-\r
- public char BreakChar {\r
- get { return this.break_char; }\r
- set { this.break_char = value; }\r
- }\r
-\r
- public TextMetricsCharacterSet CharSet {\r
- get { return this.char_set; }\r
- set { this.char_set = value; }\r
- }\r
-\r
- public char DefaultChar {\r
- get { return this.default_char; }\r
- set { this.default_char = value; }\r
- }\r
-\r
- public int Descent {\r
- get { return this.descent; }\r
- set { this.descent = value; }\r
- }\r
-\r
- public int DigitizedAspectX {\r
- get { return this.digitized_aspect_x; }\r
- set { this.digitized_aspect_x = value; }\r
- }\r
-\r
- public int DigitizedAspectY {\r
- get { return this.digitized_aspect_y; }\r
- set { this.digitized_aspect_y = value; }\r
- }\r
-\r
- public int ExternalLeading {\r
- get { return this.external_leading; }\r
- set { this.external_leading = value; }\r
- }\r
-\r
- public char FirstChar {\r
- get { return this.first_char; }\r
- set { this.first_char = value; }\r
- }\r
-\r
- public int Height {\r
- get { return this.height; }\r
- set { this.height = value; }\r
- }\r
-\r
- public int InternalLeading {\r
- get { return this.internal_leading; }\r
- set { this.internal_leading = value; }\r
- }\r
-\r
- public bool Italic {\r
- get { return this.italic; }\r
- set { this.italic = value; }\r
- }\r
-\r
- public char LastChar {\r
- get { return this.last_char; }\r
- set { this.last_char = value; }\r
- }\r
-\r
- public int MaxCharWidth {\r
- get { return this.max_char_width; }\r
- set { this.max_char_width = value; }\r
- }\r
-\r
- public int Overhang {\r
- get { return this.overhang; }\r
- set { this.overhang = value; }\r
- }\r
-\r
- public TextMetricsPitchAndFamilyValues PitchAndFamily {\r
- get { return this.pitch_and_family; }\r
- set { this.pitch_and_family = value; }\r
- }\r
-\r
- public bool StruckOut {\r
- get { return this.struck_out; }\r
- set { this.struck_out = value; }\r
- }\r
-\r
- public bool Underlined {\r
- get { return this.underlined; }\r
- set { this.underlined = value; }\r
- }\r
-\r
- public int Weight {\r
- get { return this.weight; }\r
- set { this.weight = value; }\r
- }\r
- #endregion\r
- }\r
-}\r
+//
+// TextMetrics.cs
+//
+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to
+// permit persons to whom the Software is furnished to do so, subject to
+// the following conditions:
+//
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+// Copyright (c) 2006 Novell, Inc.
+//
+// Authors:
+// Jonathan Pobst (monkey@jpobst.com)
+//
+
+#if NET_2_0
+namespace System.Windows.Forms.VisualStyles
+{
+ public struct TextMetrics
+ {
+ #region Private Variables
+ private int ascent;
+ private int average_char_width;
+ private char break_char;
+ private TextMetricsCharacterSet char_set;
+ private char default_char;
+ private int descent;
+ private int digitized_aspect_x;
+ private int digitized_aspect_y;
+ private int external_leading;
+ private char first_char;
+ private int height;
+ private int internal_leading;
+ private bool italic;
+ private char last_char;
+ private int max_char_width;
+ private int overhang;
+ private TextMetricsPitchAndFamilyValues pitch_and_family;
+ private bool struck_out;
+ private bool underlined;
+ private int weight;
+ #endregion
+
+ #region Public Properties
+ public int Ascent {
+ get { return this.ascent; }
+ set { this.ascent = value; }
+ }
+
+ public int AverageCharWidth {
+ get { return this.average_char_width; }
+ set { this.average_char_width = value; }
+ }
+
+ public char BreakChar {
+ get { return this.break_char; }
+ set { this.break_char = value; }
+ }
+
+ public TextMetricsCharacterSet CharSet {
+ get { return this.char_set; }
+ set { this.char_set = value; }
+ }
+
+ public char DefaultChar {
+ get { return this.default_char; }
+ set { this.default_char = value; }
+ }
+
+ public int Descent {
+ get { return this.descent; }
+ set { this.descent = value; }
+ }
+
+ public int DigitizedAspectX {
+ get { return this.digitized_aspect_x; }
+ set { this.digitized_aspect_x = value; }
+ }
+
+ public int DigitizedAspectY {
+ get { return this.digitized_aspect_y; }
+ set { this.digitized_aspect_y = value; }
+ }
+
+ public int ExternalLeading {
+ get { return this.external_leading; }
+ set { this.external_leading = value; }
+ }
+
+ public char FirstChar {
+ get { return this.first_char; }
+ set { this.first_char = value; }
+ }
+
+ public int Height {
+ get { return this.height; }
+ set { this.height = value; }
+ }
+
+ public int InternalLeading {
+ get { return this.internal_leading; }
+ set { this.internal_leading = value; }
+ }
+
+ public bool Italic {
+ get { return this.italic; }
+ set { this.italic = value; }
+ }
+
+ public char LastChar {
+ get { return this.last_char; }
+ set { this.last_char = value; }
+ }
+
+ public int MaxCharWidth {
+ get { return this.max_char_width; }
+ set { this.max_char_width = value; }
+ }
+
+ public int Overhang {
+ get { return this.overhang; }
+ set { this.overhang = value; }
+ }
+
+ public TextMetricsPitchAndFamilyValues PitchAndFamily {
+ get { return this.pitch_and_family; }
+ set { this.pitch_and_family = value; }
+ }
+
+ public bool StruckOut {
+ get { return this.struck_out; }
+ set { this.struck_out = value; }
+ }
+
+ public bool Underlined {
+ get { return this.underlined; }
+ set { this.underlined = value; }
+ }
+
+ public int Weight {
+ get { return this.weight; }
+ set { this.weight = value; }
+ }
+ #endregion
+ }
+}
#endif
\ No newline at end of file