MWF: Remove #if NET_2_0 and #if ONLY_1_1 conditions (part 13).
[mono.git] / mcs / class / Managed.Windows.Forms / System.Windows.Forms.Layout / DefaultLayout.cs
index 77e83ef868005af21764b8ffd6396e06443caebf..35bb2be338ecade98e65e742028a8c575c10cf6d 100644 (file)
@@ -24,6 +24,7 @@
 //
 // Authors:
 //     Jonathan Pobst (monkey@jpobst.com)
+//     Stefan Noack (noackstefan@googlemail.com)
 //
 
 using System;
@@ -36,52 +37,67 @@ namespace System.Windows.Forms.Layout
                void LayoutDockedChildren (Control parent, Control[] controls)
                {
                        Rectangle space = parent.DisplayRectangle;
-
+                       MdiClient mdi = null;
+                       
                        // Deal with docking; go through in reverse, MS docs say that lowest Z-order is closest to edge
                        for (int i = controls.Length - 1; i >= 0; i--) {
                                Control child = controls[i];
+                               Size child_size = child.Size;
+
+                               if (child.AutoSize)
+                                       child_size = GetPreferredControlSize (child);
 
                                if (!child.VisibleInternal
                                    || child.ControlLayoutType == Control.LayoutType.Anchor)
                                        continue;
 
+                               // MdiClient never fills the whole area like other controls, have to do it later
+                               if (child is MdiClient) {
+                                       mdi = (MdiClient)child;
+                                       continue;
+                               }
+                               
                                switch (child.Dock) {
                                case DockStyle.None:
                                        // Do nothing
                                        break;
 
                                case DockStyle.Left:
-                                       child.SetImplicitBounds (space.Left, space.Y, child.Width, space.Height);
+                                       child.SetBoundsInternal (space.Left, space.Y, child_size.Width, space.Height, BoundsSpecified.None);
                                        space.X += child.Width;
                                        space.Width -= child.Width;
                                        break;
 
                                case DockStyle.Top:
-                                       child.SetImplicitBounds (space.Left, space.Y, space.Width, child.Height);
+                                       child.SetBoundsInternal (space.Left, space.Y, space.Width, child_size.Height, BoundsSpecified.None);
                                        space.Y += child.Height;
                                        space.Height -= child.Height;
                                        break;
 
                                case DockStyle.Right:
-                                       child.SetImplicitBounds (space.Right - child.Width, space.Y, child.Width, space.Height);
+                                       child.SetBoundsInternal (space.Right - child_size.Width, space.Y, child_size.Width, space.Height, BoundsSpecified.None);
                                        space.Width -= child.Width;
                                        break;
 
                                case DockStyle.Bottom:
-                                       child.SetImplicitBounds (space.Left, space.Bottom - child.Height, space.Width, child.Height);
+                                       child.SetBoundsInternal (space.Left, space.Bottom - child_size.Height, space.Width, child_size.Height, BoundsSpecified.None);
                                        space.Height -= child.Height;
                                        break;
                                        
                                case DockStyle.Fill:
-                                       child.SetImplicitBounds (space.Left, space.Top, space.Width, space.Height);
+                                       child.SetBoundsInternal (space.Left, space.Top, space.Width, space.Height, BoundsSpecified.None);
                                        break;
                                }
                        }
+
+                       // MdiClient gets whatever space is left
+                       if (mdi != null)
+                               mdi.SetBoundsInternal (space.Left, space.Top, space.Width, space.Height, BoundsSpecified.None);
                }
 
                void LayoutAnchoredChildren (Control parent, Control[] controls)
                {
-                       Rectangle space = parent.DisplayRectangle;
+                       Rectangle space = parent.ClientRectangle;
 
                        for (int i = 0; i < controls.Length; i++) {
                                int left;
@@ -100,14 +116,8 @@ namespace System.Windows.Forms.Layout
                                left = child.Left;
                                top = child.Top;
                                
-#if NET_2_0
-                               Size preferredsize = child.PreferredSize;
-                               width = preferredsize.Width;
-                               height = preferredsize.Height;
-#else
                                width = child.Width;
                                height = child.Height;
-#endif
 
                                if ((anchor & AnchorStyles.Right) != 0) {
                                        if ((anchor & AnchorStyles.Left) != 0)
@@ -119,6 +129,7 @@ namespace System.Windows.Forms.Layout
                                        // left+=diff_width/2 will introduce rounding errors (diff_width removed from svn after r51780)
                                        // This calculates from scratch every time:
                                        left = left + (space.Width - (left + width + child.dist_right)) / 2;
+                                       child.dist_right = space.Width - (left + width);
                                }
 
                                if ((anchor & AnchorStyles.Bottom) != 0) {
@@ -131,6 +142,7 @@ namespace System.Windows.Forms.Layout
                                        // top += diff_height/2 will introduce rounding errors (diff_height removed from after r51780)
                                        // This calculates from scratch every time:
                                        top = top + (space.Height - (top + height + child.dist_bottom)) / 2;
+                                       child.dist_bottom = space.Height - (top + height);
                                }
 
                                // Sanity
@@ -140,9 +152,79 @@ namespace System.Windows.Forms.Layout
                                if (height < 0)
                                        height = 0;
 
-                               child.SetBounds (left, top, width, height);
+                               child.SetBoundsInternal (left, top, width, height, BoundsSpecified.None);
                        }
                }
+               
+               void LayoutAutoSizedChildren (Control parent, Control[] controls)
+               {
+                       for (int i = 0; i < controls.Length; i++) {
+                               int left;
+                               int top;
+
+                               Control child = controls[i];
+                               if (!child.VisibleInternal
+                                   || child.ControlLayoutType == Control.LayoutType.Dock
+                                   || !child.AutoSize)
+                                       continue;
+
+                               AnchorStyles anchor = child.Anchor;
+                               left = child.Left;
+                               top = child.Top;
+                               
+                               Size preferredsize = GetPreferredControlSize (child);
+
+                               if (((anchor & AnchorStyles.Left) != 0) || ((anchor & AnchorStyles.Right) == 0))
+                                       child.dist_right += child.Width - preferredsize.Width;
+                               if (((anchor & AnchorStyles.Top) != 0) || ((anchor & AnchorStyles.Bottom) == 0))
+                                       child.dist_bottom += child.Height - preferredsize.Height;
+
+                               child.SetBoundsInternal (left, top, preferredsize.Width, preferredsize.Height, BoundsSpecified.None);
+                       }
+               }
+
+               void LayoutAutoSizeContainer (Control container)
+               {
+                       int left;
+                       int top;
+                       int width;
+                       int height;
+
+                       if (!container.VisibleInternal || container.ControlLayoutType == Control.LayoutType.Dock || !container.AutoSize)
+                               return;
+
+                       left = container.Left;
+                       top = container.Top;
+
+                       Size preferredsize = container.PreferredSize;
+
+                       if (container.GetAutoSizeMode () == AutoSizeMode.GrowAndShrink) {
+                               width = preferredsize.Width;
+                               height = preferredsize.Height;
+                       } else {
+                               width = container.ExplicitBounds.Width;
+                               height = container.ExplicitBounds.Height;
+                               if (preferredsize.Width > width)
+                                       width = preferredsize.Width;
+                               if (preferredsize.Height > height)
+                                       height = preferredsize.Height;
+                       }
+
+                       // Sanity
+                       if (width < container.MinimumSize.Width)
+                               width = container.MinimumSize.Width;
+
+                       if (height < container.MinimumSize.Height)
+                               height = container.MinimumSize.Height;
+
+                       if (container.MaximumSize.Width != 0 && width > container.MaximumSize.Width)
+                               width = container.MaximumSize.Width;
+
+                       if (container.MaximumSize.Height != 0 && height > container.MaximumSize.Height)
+                               height = container.MaximumSize.Height;
+
+                       container.SetBoundsInternal (left, top, width, height, BoundsSpecified.None);
+               }
 
                public override bool Layout (object container, LayoutEventArgs args)
                {
@@ -152,8 +234,44 @@ namespace System.Windows.Forms.Layout
 
                        LayoutDockedChildren (parent, controls);
                        LayoutAnchoredChildren (parent, controls);
+                       LayoutAutoSizedChildren (parent, controls);
+                       if (parent is Form) LayoutAutoSizeContainer (parent);
 
                        return false;
                }
+
+               private Size GetPreferredControlSize (Control child)
+               {
+                       int width;
+                       int height;
+                       Size preferredsize = child.PreferredSize;
+
+                       if (child.GetAutoSizeMode () == AutoSizeMode.GrowAndShrink || (child.Dock != DockStyle.None && !(child is Button))) {
+                               width = preferredsize.Width;
+                               height = preferredsize.Height;
+                       } else {
+                               width = child.ExplicitBounds.Width;
+                               height = child.ExplicitBounds.Height;
+                               if (preferredsize.Width > width)
+                                       width = preferredsize.Width;
+                               if (preferredsize.Height > height)
+                                       height = preferredsize.Height;
+                       }
+
+                       // Sanity
+                       if (width < child.MinimumSize.Width)
+                               width = child.MinimumSize.Width;
+
+                       if (height < child.MinimumSize.Height)
+                               height = child.MinimumSize.Height;
+
+                       if (child.MaximumSize.Width != 0 && width > child.MaximumSize.Width)
+                               width = child.MaximumSize.Width;
+
+                       if (child.MaximumSize.Height != 0 && height > child.MaximumSize.Height)
+                               height = child.MaximumSize.Height;
+                               
+                       return new Size (width, height);
+               }
        }
 }