private bool is_expanded = true;
private Rectangle bounds = Rectangle.Empty;
+ internal Rectangle plus_minus_bounds = Rectangle.Empty;
private bool check;
internal OwnerDrawPropertyBag prop_bag;
bounds.Height = height;
}
+ internal void UpdatePlusMinusBounds (int x, int y, int width, int height)
+ {
+ plus_minus_bounds.X = x;
+ plus_minus_bounds.Y = y;
+ plus_minus_bounds.Width = width;
+ plus_minus_bounds.Height = height;
+ }
+
internal void SetAddedData (TreeView tree_view, TreeNode parent, int index)
{
this.tree_view = tree_view;