Merge pull request #268 from pcc/menudeactivate
[mono.git] / mcs / class / Managed.Windows.Forms / System.Windows.Forms / FlowLayoutSettings.cs
index e206f021f00864beea00ed0d15457347890f27eb..a56ac0517a4b2d13dd31889cc839fbc0097bf0c5 100644 (file)
-//\r
-// FlowLayoutSettings.cs\r
-//\r
-// Permission is hereby granted, free of charge, to any person obtaining\r
-// a copy of this software and associated documentation files (the\r
-// "Software"), to deal in the Software without restriction, including\r
-// without limitation the rights to use, copy, modify, merge, publish,\r
-// distribute, sublicense, and/or sell copies of the Software, and to\r
-// permit persons to whom the Software is furnished to do so, subject to\r
-// the following conditions:\r
-// \r
-// The above copyright notice and this permission notice shall be\r
-// included in all copies or substantial portions of the Software.\r
-// \r
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,\r
-// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\r
-// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\r
-// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE\r
-// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION\r
-// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION\r
-// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\r
-//\r
-// Copyright (c) 2006 Jonathan Pobst\r
-//\r
-// Authors:\r
-//     Jonathan Pobst (monkey@jpobst.com)\r
-//\r
-\r
-#if NET_2_0\r
-using System.Windows.Forms.Layout;\r
-using System.ComponentModel;\r
-using System.Collections.Generic;\r
-\r
-namespace System.Windows.Forms\r
-{\r
-       [DefaultProperty ("FlowDirection")]\r
-       public class FlowLayoutSettings : LayoutSettings\r
-       {\r
-               private FlowDirection flow_direction;\r
-               private bool wrap_contents;\r
-               private LayoutEngine layout_engine;\r
-               private Dictionary<object, bool> flow_breaks;\r
-               private FlowLayoutPanel panel;\r
-\r
-               internal FlowLayoutSettings (FlowLayoutPanel panel)\r
-               {\r
-                       layout_engine = new FlowLayout ();\r
-                       this.panel = panel;\r
-                       flow_breaks = new Dictionary<object, bool> ();\r
-                       wrap_contents = true;\r
-                       flow_direction = FlowDirection.LeftToRight;\r
-               }\r
-\r
-               #region Public Properties\r
-               [DefaultValue (FlowDirection.LeftToRight)]\r
-               public FlowDirection FlowDirection {\r
-                       get { return this.flow_direction; }\r
-                       set { this.flow_direction = value; }\r
-               }\r
-\r
-               public override LayoutEngine LayoutEngine {\r
-                       get { return layout_engine; }\r
-               }\r
-\r
-               [DefaultValue (true)]\r
-               public bool WrapContents {\r
-                       get { return this.wrap_contents; }\r
-                       set { this.wrap_contents = value; }\r
-               }\r
-               #endregion\r
-\r
-               #region Public Methods\r
-               public bool GetFlowBreak (Object child)\r
-               {\r
-                       bool retval;\r
-\r
-                       if (flow_breaks.TryGetValue (child, out retval))\r
-                               return retval;\r
-\r
-                       return false;\r
-               }\r
-\r
-               public void SetFlowBreak (Object child, bool value)\r
-               {\r
-                       flow_breaks[child] = value;\r
-               }\r
-               #endregion\r
-       }\r
-}\r
-#endif\r
+//
+// FlowLayoutSettings.cs
+//
+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to
+// permit persons to whom the Software is furnished to do so, subject to
+// the following conditions:
+// 
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+// 
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+// Copyright (c) 2006 Jonathan Pobst
+//
+// Authors:
+//     Jonathan Pobst (monkey@jpobst.com)
+//
+
+using System.Windows.Forms.Layout;
+using System.ComponentModel;
+using System.Collections.Generic;
+
+namespace System.Windows.Forms
+{
+       [DefaultProperty ("FlowDirection")]
+       public class FlowLayoutSettings : LayoutSettings
+       {
+               private FlowDirection flow_direction;
+               private bool wrap_contents;
+               private LayoutEngine layout_engine;
+               private Dictionary<object, bool> flow_breaks;
+               private Control owner;
+
+               internal FlowLayoutSettings () : this (null)
+               {
+               }
+
+               internal FlowLayoutSettings (Control owner)
+               {
+                       flow_breaks = new Dictionary<object, bool> ();
+                       wrap_contents = true;
+                       flow_direction = FlowDirection.LeftToRight;
+                       this.owner = owner;
+               }
+
+               #region Public Properties
+               [DefaultValue (FlowDirection.LeftToRight)]
+               public FlowDirection FlowDirection {
+                       get { return this.flow_direction; }
+                       set { 
+                               if (this.flow_direction != value) {
+                                       this.flow_direction = value;
+                                       if (owner != null)
+                                               owner.PerformLayout (owner, "FlowDirection");
+                               }
+                       }
+               }
+
+               public override LayoutEngine LayoutEngine {
+                       get { 
+                               if (this.layout_engine == null)
+                                       this.layout_engine = new FlowLayout ();
+                                       
+                               return this.layout_engine;
+                       }
+               }
+
+               [DefaultValue (true)]
+               public bool WrapContents {
+                       get { return this.wrap_contents; }
+                       set { 
+                               if (this.wrap_contents != value) {
+                                       this.wrap_contents = value;
+                                       if (owner != null)
+                                               owner.PerformLayout (owner, "WrapContents");
+                               }
+                       }
+               }
+               #endregion
+
+               #region Public Methods
+               public bool GetFlowBreak (Object child)
+               {
+                       bool retval;
+
+                       if (flow_breaks.TryGetValue (child, out retval))
+                               return retval;
+
+                       return false;
+               }
+
+               public void SetFlowBreak (Object child, bool value)
+               {
+                       flow_breaks[child] = value;
+                       if (owner != null)
+                               owner.PerformLayout ((Control)child, "FlowBreak");
+               }
+               #endregion
+       }
+}