// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
-// Copyright (c) 2004 Novell, Inc.
+// Copyright (c) 2004-2005 Novell, Inc.
//
// Authors:
// Dennis Hayes dennish@raytek.com
// Peter Bartok pbartok@novell.com
//
-//
-// $Log: CheckBox.cs,v $
-// Revision 1.8 2004/10/13 02:46:22 pbartok
-// - Fix from John BouAntoun: Now properly sets the Appearance property
-//
-// Revision 1.7 2004/09/28 18:44:25 pbartok
-// - Streamlined Theme interfaces:
-// * Each DrawXXX method for a control now is passed the object for the
-// control to be drawn in order to allow accessing any state the theme
-// might require
-//
-// * ControlPaint methods for the theme now have a CP prefix to avoid
-// name clashes with the Draw methods for controls
-//
-// * Every control now retrieves it's DefaultSize from the current theme
-//
-// Revision 1.6 2004/09/01 20:01:24 pbartok
-// - Added missing default
-// - Added missing region mark
-//
-// Revision 1.5 2004/09/01 01:55:58 pbartok
-// - Fixed to match the removal of the needs_redraw concept
-//
-// Revision 1.4 2004/08/31 18:48:31 pbartok
-// - Finished (famous last words)
-//
-// Revision 1.3 2004/08/30 20:42:26 pbartok
-// - Implemented CheckBox drawing code
-//
-// Revision 1.2 2004/08/30 15:44:20 pbartok
-// - Updated to fix broken build. Not complete yet.
-//
-// Revision 1.1 2004/07/09 05:21:25 pbartok
-// - Initial check-in
-//
-//
// COMPLETE
using System;
+using System.ComponentModel;
using System.Drawing;
+using System.Runtime.InteropServices;
namespace System.Windows.Forms {
+ [DefaultProperty("Checked")]
+ [DefaultEvent("CheckedChanged")]
public class CheckBox : ButtonBase {
#region Local Variables
internal Appearance appearance;
internal bool auto_check;
internal ContentAlignment check_alignment;
- internal ContentAlignment text_alignment;
internal CheckState check_state;
internal bool three_state;
#endregion // Local Variables
+ #region CheckBoxAccessibleObject Subclass
+ [ComVisible(true)]
+ public class CheckBoxAccessibleObject : ButtonBaseAccessibleObject {
+ #region CheckBoxAccessibleObject Local Variables
+ private CheckBox owner;
+ #endregion // CheckBoxAccessibleObject Local Variables
+
+ #region CheckBoxAccessibleObject Constructors
+ public CheckBoxAccessibleObject(Control owner) : base(owner) {
+ this.owner = (CheckBox)owner;
+ }
+ #endregion // CheckBoxAccessibleObject Constructors
+
+ #region CheckBoxAccessibleObject Properties
+ public override string DefaultAction {
+ get {
+ return "Select";
+ }
+ }
+
+ public override AccessibleRole Role {
+ get {
+ return AccessibleRole.CheckButton;
+ }
+ }
+
+ public override AccessibleStates State {
+ get {
+ AccessibleStates retval;
+
+ retval = AccessibleStates.Default;
+
+ if (owner.check_state == CheckState.Checked) {
+ retval |= AccessibleStates.Checked;
+ }
+
+ if (owner.Focused) {
+ retval |= AccessibleStates.Focused;
+ }
+
+ if (owner.CanFocus) {
+ retval |= AccessibleStates.Focusable;
+ }
+
+ return retval;
+ }
+ }
+ #endregion // CheckBoxAccessibleObject Properties
+ }
+ #endregion // CheckBoxAccessibleObject Sub-class
#region Public Constructors
public CheckBox() {
auto_check = true;
check_alignment = ContentAlignment.MiddleLeft;
text_alignment = ContentAlignment.MiddleLeft;
+ SetStyle(ControlStyles.StandardDoubleClick, false);
}
#endregion // Public Constructors
+ #region Internal Methods
+ internal override void Draw (PaintEventArgs pe) {
+ ThemeEngine.Current.DrawCheckBox (pe.Graphics, this.ClientRectangle, this);
+ }
+
+ internal override void HaveDoubleClick() {
+ if (DoubleClick != null) DoubleClick(this, EventArgs.Empty);
+ }
+ #endregion // Internal Methods
+
#region Public Instance Properties
+ [DefaultValue(Appearance.Normal)]
+ [Localizable(true)]
public Appearance Appearance {
get {
return appearance;
set {
if (value != appearance) {
appearance = value;
- if (AppearanceChanged != null) {
- AppearanceChanged(this, EventArgs.Empty);
- }
+ OnAppearanceChanged (EventArgs.Empty);
Redraw();
}
}
}
+ [DefaultValue(true)]
public bool AutoCheck {
get {
return auto_check;
}
}
+ [Bindable(true)]
+ [Localizable(true)]
+ [DefaultValue(ContentAlignment.MiddleLeft)]
public ContentAlignment CheckAlign {
get {
return check_alignment;
}
}
+ [Bindable(true)]
+ [RefreshProperties(RefreshProperties.All)]
+ [DefaultValue(false)]
public bool Checked {
get {
if (check_state != CheckState.Unchecked) {
}
}
+ [DefaultValue(CheckState.Unchecked)]
+ [RefreshProperties(RefreshProperties.All)]
+ [Bindable(true)]
public CheckState CheckState {
get {
return check_state;
}
}
+ [DefaultValue(ContentAlignment.MiddleLeft)]
+ [Localizable(true)]
public override ContentAlignment TextAlign {
get {
return text_alignment;
}
+ [DefaultValue(false)]
public bool ThreeState {
get {
return three_state;
#region Protected Instance Methods
protected override AccessibleObject CreateAccessibilityInstance() {
- return base.CreateAccessibilityInstance ();
+ AccessibleObject ao;
+
+ ao = base.CreateAccessibilityInstance ();
+ ao.role = AccessibleRole.CheckButton;
+
+ return ao;
}
protected virtual void OnAppearanceChanged(EventArgs e) {
- if (AppearanceChanged != null) {
- AppearanceChanged(this, e);
- }
+ EventHandler eh = (EventHandler)(Events [AppearanceChangedEvent]);
+ if (eh != null)
+ eh (this, e);
}
protected virtual void OnCheckedChanged(EventArgs e) {
- if (CheckedChanged != null) {
- CheckedChanged(this, e);
- }
+ EventHandler eh = (EventHandler)(Events [CheckedChangedEvent]);
+ if (eh != null)
+ eh (this, e);
}
protected virtual void OnCheckStateChanged(EventArgs e) {
- if (CheckStateChanged != null) {
- CheckStateChanged(this, e);
- }
+ EventHandler eh = (EventHandler)(Events [CheckStateChangedEvent]);
+ if (eh != null)
+ eh (this, e);
}
protected override void OnClick(EventArgs e) {
}
}
}
+
+ base.OnClick (e);
}
protected override void OnHandleCreated(EventArgs e) {
base.OnHandleCreated (e);
}
- protected override void OnMouseUp(MouseEventArgs e) {
- base.OnMouseUp (e);
+ protected override void OnMouseUp(MouseEventArgs mevent) {
+ base.OnMouseUp (mevent);
}
protected override bool ProcessMnemonic(char charCode) {
- return base.ProcessMnemonic (charCode);
+ if (IsMnemonic(charCode, Text) == true) {
+ Select();
+ OnClick(EventArgs.Empty);
+ return true;
+ }
+
+ return base.ProcessMnemonic(charCode);
}
#endregion // Protected Instance Methods
#region Events
- public event EventHandler AppearanceChanged;
- public event EventHandler CheckedChanged;
- public event EventHandler CheckStateChanged;
+ static object AppearanceChangedEvent = new object ();
+ static object CheckedChangedEvent = new object ();
+ static object CheckStateChangedEvent = new object ();
+
+ public event EventHandler AppearanceChanged {
+ add { Events.AddHandler (AppearanceChangedEvent, value); }
+ remove { Events.RemoveHandler (AppearanceChangedEvent, value); }
+ }
+
+ public event EventHandler CheckedChanged {
+ add { Events.AddHandler (CheckedChangedEvent, value); }
+ remove { Events.RemoveHandler (CheckedChangedEvent, value); }
+ }
+
+ public event EventHandler CheckStateChanged {
+ add { Events.AddHandler (CheckStateChangedEvent, value); }
+ remove { Events.RemoveHandler (CheckStateChangedEvent, value); }
+ }
#endregion // Events
- #region Internal drawing code
- internal override void Redraw() {\r
- ThemeEngine.Current.DrawCheckBox(this.DeviceContext, this.ClientRectangle, this);
- Refresh();
- }\r
- #endregion // Internal drawing code
+ #region Events
+ // XXX have a look at this and determine if it
+ // manipulates base.DoubleClick, and see if
+ // HaveDoubleClick can just call OnDoubleClick.
+ [Browsable(false)]
+ [EditorBrowsable (EditorBrowsableState.Never)]
+ public new event EventHandler DoubleClick;
+ #endregion // Events
}
}