pcl_facade_dirs := Facades
+-include ../build/config.make
+
+ifdef MCS_MODE
+MCS_MODE_dirs := Mono.Cecil.Mdb
+endif
+
# The minimal set of csc dependencies
basic_SUBDIRS := \
corlib \
System.ComponentModel.Composition.4.5 \
System.Numerics \
System.Xml.Linq \
- System.Runtime.InteropServices.RuntimeInformation \
Mono.Cecil \
+ $(MCS_MODE_dirs) \
../tools/cil-stringreplacer
-# resgen is corlib specific so we need to wait until corlib is build
-# and build it just a step before first dll needs it
-resgen_dir = ../tools/resgen
-
build_SUBDIRS := \
corlib \
Mono.Security \
System.ComponentModel.Composition.4.5 \
System.Numerics \
System.Xml.Linq \
- System.Runtime.InteropServices.RuntimeInformation \
+ System.IO.Compression \
+ System.Drawing \
Mono.Cecil \
+ $(MCS_MODE_dirs) \
Mono.CompilerServices.SymbolWriter \
PEAPI \
../tools/cil-stringreplacer
--include ../build/config.make
-
ifdef MCS_MODE
basic_PARALLEL_SUBDIRS := ../mcs
build_PARALLEL_SUBDIRS := ../mcs
System.Xml.Serialization \
Mono.CSharp \
Microsoft.CSharp \
- System.Runtime.InteropServices.RuntimeInformation \
- System.Reflection.DispatchProxy \
- System.Xml.XPath.XmlDocument \
System.Reflection.Context \
System.Net.Http.WinHttpHandler
$(mobile_common_dirs) \
Mono.CompilerServices.SymbolWriter \
Mono.Btls.Interface \
+ Mono.Posix \
$(pcl_facade_dirs)
monotouch_dirs := \
- $(testing_aot_full_dirs)
+ $(mobile_common_dirs) \
+ Mono.Simd \
+ $(pcl_facade_dirs)
monotouch_watch_dirs := $(filter-out Mono.Security Mono.Data.Tds,$(monotouch_dirs))
monotouch_tv_dirs := $(monotouch_dirs)
monotouch_watch_runtime_dirs := $(filter-out Mono.Security Mono.Data.Tds,$(monotouch_runtime_dirs))
monotouch_tv_runtime_dirs := $(monotouch_runtime_dirs)
-xbox_dirs := $(monotouch_dirs) System.Drawing
+winaot_dirs := \
+ $(mobile_common_dirs) \
+ System.Drawing \
+ $(pcl_facade_dirs)
+
+unreal_dirs := \
+ $(mobile_common_dirs) \
+ System.Drawing \
+ $(pcl_facade_dirs)
xammac_4_5_dirs := \
corlib \
System.Data.Linq \
System.Net.Http \
System.Net.Http.WebRequest \
- System.Runtime.InteropServices.RuntimeInformation \
System.Reflection.Context \
System.Net.Http.WinHttpHandler \
$(pcl_facade_dirs)
System.Core \
System.Security \
System.Configuration \
- $(resgen_dir) \
+ System.Drawing \
System.IO.Compression \
System.IO.Compression.FileSystem \
- System.Drawing \
System.Transactions \
System.EnterpriseServices \
Mono.Data.Tds \
System.Net.Http.Formatting \
System.Web.Http \
System.Web.Http.SelfHost \
- System.Web.Http.WebHost \
- System.Runtime.InteropServices.RuntimeInformation
+ System.Web.Http.WebHost
# These are the subdirs which depends on libs in net_4_x_dirs
# or have proper dependencies between each other
System.Workflow.ComponentModel \
System.Workflow.Runtime \
System.Reflection.Context \
+ Mono.Profiler.Log \
legacy/Mono.Cecil \
$(pcl_facade_dirs)
$(xbuild_2_0_dirs) \
Microsoft.Build
+orbis_dirs := \
+ $(filter-out Microsoft.CSharp Mono.CSharp Mono.Data.Sqlite,$(mobile_common_dirs)) \
+ System.Drawing \
+ $(pcl_facade_dirs)
+
monodroid_SUBDIRS := $(monodroid_dirs)
monotouch_SUBDIRS := $(monotouch_dirs)
monotouch_watch_SUBDIRS := $(monotouch_watch_dirs)
net_4_x_PARALLEL_SUBDIRS := $(net_4_x_parallel_dirs)
xbuild_12_SUBDIRS := $(xbuild_4_0_dirs)
xbuild_14_SUBDIRS := $(xbuild_4_0_dirs) Microsoft.NuGet.Build.Tasks
-xbox_SUBDIRS := $(xbox_dirs)
+winaot_SUBDIRS := $(winaot_dirs)
+orbis_SUBDIRS := $(orbis_dirs)
+unreal_SUBDIRS := $(unreal_dirs)
include ../build/rules.make
-SUBDIRS = $(testing_aot_full_dirs) $(testing_aot_hybrid_dirs) $(monotouch_dirs) $(monodroid_dirs) $(xammac_dirs) $(net_4_x_dirs) $(net_4_x_parallel_dirs) $(xammac_net_4_5_SUBDIRS)
+SUBDIRS = $(testing_aot_full_dirs) $(testing_aot_hybrid_dirs) $(monotouch_dirs) $(monodroid_dirs) $(xammac_dirs) $(net_4_x_dirs) $(net_4_x_parallel_dirs) $(xammac_net_4_5_SUBDIRS) $(unreal_dirs)
DIST_ONLY_SUBDIRS = dlr aot-compiler reference-assemblies $(xbuild_4_0_dirs) Microsoft.NuGet.Build.Tasks
silverlight.pub \
reactive.pub \
mono.snk \
+ Open.snk \
LICENSE \
README \
doc/API-notes \
MicrosoftAjaxLibrary/License.htm \
test-helpers/NetworkHelpers.cs \
test-helpers/SocketResponder.cs \
- lib/$(monolite_dir)/mcs.exe \
- $(monolite_files)
+ $(foreach HOST_PLATFORM,darwin linux win32,lib/$(monolite_dir)/mcs.exe $(monolite_files))
.PHONY: all-local $(STD_TARGETS:=-local)
all-local $(STD_TARGETS:=-local):
all-local-aot:
-monolite_dir := monolite
+monolite_dir = monolite-$(HOST_PLATFORM)/$(MONO_CORLIB_VERSION)
# Files needed to bootstrap C# compiler
build_files = mscorlib.dll System.dll System.Xml.dll Mono.Security.dll System.Core.dll System.Security.dll System.Configuration.dll \
- System.Numerics.dll System.Xml.Linq.dll System.Runtime.InteropServices.RuntimeInformation.dll \
+ System.Numerics.dll System.Xml.Linq.dll \
Facades/System.Collections.Concurrent.dll Facades/System.Linq.dll Facades/System.Runtime.dll Facades/System.Collections.dll \
Facades/System.Reflection.Extensions.dll Facades/System.Text.Encoding.Extensions.dll Facades/System.Diagnostics.Debug.dll \
Facades/System.Reflection.Primitives.dll Facades/System.Text.Encoding.dll Facades/System.Diagnostics.Tools.dll Facades/System.Reflection.dll \
Facades/System.IO.dll Facades/System.Runtime.InteropServices.dll Facades/System.Xml.ReaderWriter.dll Facades/System.Linq.Expressions.dll \
Facades/System.Runtime.Numerics.dll Facades/System.Xml.XDocument.dll Facades/System.IO.FileSystem.Primitives.dll Facades/System.IO.FileSystem.dll \
Facades/System.Diagnostics.FileVersionInfo.dll Facades/System.Security.Cryptography.Primitives.dll Facades/System.Security.Cryptography.Algorithms.dll \
- Facades/System.ValueTuple.dll
+ Facades/System.ValueTuple.dll Facades/System.Text.Encoding.CodePages.dll
monolite_files = $(build_files:%=lib/$(monolite_dir)/%)
$(monolite_files): | lib/$(monolite_dir)
$(monolite_files): | lib/$(monolite_dir)/Facades
-$(monolite_files): lib/$(monolite_dir)/%: lib/build/%
+$(monolite_files): lib/$(monolite_dir)/%: lib/build-$(HOST_PLATFORM)/%
cp -p $< $@
lib/$(monolite_dir)/mcs.exe:
- $(MAKE) -C ../mcs PROFILE=basic
- cp -p lib/basic/mcs.exe lib/$(monolite_dir)
+ $(MAKE) -C ../mcs PROFILE=build
+ cp -p lib/build-$(HOST_PLATFORM)/mcs.exe lib/$(monolite_dir)
-$(build_files:%=lib/build/%):
+$(build_files:%=lib/build-$(HOST_PLATFORM)/%):
cd $(topdir) && $(MAKE) profile-do--build--all NO_DIR_CHECK=1 SKIP_AOT=1
dist-monolite: $(monolite_files) lib/$(monolite_dir)/mcs.exe
-dist-default: dist-monolite
+dist-monolite-all-platforms:
+ $(MAKE) dist-monolite HOST_PLATFORM=darwin
+ $(MAKE) dist-monolite HOST_PLATFORM=linux
+ $(MAKE) dist-monolite HOST_PLATFORM=win32
+
+package-monolite-latest:
+ MONOLITE=monolite-$(HOST_PLATFORM)-$(MONO_CORLIB_VERSION)-latest; \
+ $(MAKE) dist-monolite monolite_dir=$$MONOLITE; \
+ tar zcvpf $$MONOLITE.tar.gz --directory=lib $$MONOLITE/
+
+package-monolite-latest-all-platforms:
+ $(MAKE) package-monolite-latest HOST_PLATFORM=darwin
+ $(MAKE) package-monolite-latest HOST_PLATFORM=linux
+ $(MAKE) package-monolite-latest HOST_PLATFORM=win32
+
+monolite_url = https://download.mono-project.com/monolite/monolite-$(BUILD_PLATFORM)-$(MONO_CORLIB_VERSION)-latest.tar.gz
+
+get-monolite-latest:
+ -rm -fr lib/monolite-$(BUILD_PLATFORM)/$(MONO_CORLIB_VERSION)
+ -mkdir -p lib/monolite-$(BUILD_PLATFORM)
+ cd lib && { (wget -O- $(monolite_url) || curl -L $(monolite_url)) | gzip -d | tar xf - ; }
+ cd lib && mv -f monolite-$(BUILD_PLATFORM)-$(MONO_CORLIB_VERSION)-latest monolite-$(BUILD_PLATFORM)/$(MONO_CORLIB_VERSION)
+
+dist-default: dist-monolite-all-platforms
dist-local: dist-default