if (buffer == null)
buffer = EncoderFallback.CreateFallbackBuffer();
- // THIS IS WERE THE BUG IS!! (pruiz)
if (charCount > 1 && (Char.IsSurrogate(chars[charIndex]) && Char.IsSurrogate(chars[charIndex + 1])))
{
buffer.Fallback (chars[charIndex], chars[charIndex + 1], charIndex);