/* Caller holds allocation lock. */
void GC_stop_world()
{
+ if (GC_notify_event)
+ GC_notify_event (GC_EVENT_PRE_STOP_WORLD);
/* Make sure all free list construction has stopped before we start. */
/* No new construction can start, since free list construction is */
/* required to acquire and release the GC lock before it starts, */
# ifdef PARALLEL_MARK
GC_release_mark_lock();
# endif
+ if (GC_notify_event)
+ GC_notify_event (GC_EVENT_POST_STOP_WORLD);
}
/* Caller holds allocation lock, and has held it continuously since */
# if DEBUG_THREADS
GC_printf0("World starting\n");
# endif
+ if (GC_notify_event)
+ GC_notify_event (GC_EVENT_PRE_START_WORLD);
for (i = 0; i < THREAD_TABLE_SZ; i++) {
for (p = GC_threads[i]; p != 0; p = p -> next) {
}
}
+ if (GC_notify_event)
+ GC_notify_event (GC_EVENT_POST_START_WORLD);
#if DEBUG_THREADS
GC_printf0("World started\n");
#endif
GCThreadFunctions *gc_thread_vtable = NULL;
-void
-GC_mono_debugger_add_all_threads (void)
+void *
+GC_mono_debugger_get_stack_ptr (void)
{
- GC_thread p;
- int i;
+ GC_thread me;
- if (gc_thread_vtable && gc_thread_vtable->thread_created) {
- for (i = 0; i < THREAD_TABLE_SZ; i++) {
- for (p = GC_threads[i]; p != 0; p = p -> next) {
- gc_thread_vtable->thread_created (p->id, &p->stop_info.stack_ptr);
- }
- }
- }
+ me = GC_lookup_thread (pthread_self ());
+ return &me->stop_info.stack_ptr;
}
#endif