return error_quark;
}
-gunichar*
+static gunichar*
utf8_case_conv (const gchar *str, gssize len, gboolean upper)
{
glong i, u16len, u32len;
return (gchar*)utf8_case_conv (str, len, FALSE);
}
-gunichar2*
-g_utf8_to_utf16 (const gchar *str, glong len, glong *items_read, glong *items_written, GError **error)
-{
- /* The conversion logic is almost identical to UTF8Encoding.GetChars(),
- but error check is always done at utf8_to_utf16_len() so that
- the conversion core below simply resets erroreous bits */
- glong utf16_len;
- gunichar2 *ret;
- guchar ch, mb_size, mb_remain;
- guint32 codepoint;
- glong in_pos, out_pos;
-
- utf16_len = 0;
- mb_size = 0;
- mb_remain = 0;
- in_pos = 0;
- out_pos = 0;
-
- if (error)
- *error = NULL;
-
- if (items_written)
- *items_written = 0;
- utf16_len = utf8_to_utf16_len (str, len, items_read, error);
- if (error)
- if (*error)
- return NULL;
- if (utf16_len < 0)
- return NULL;
-
- ret = g_malloc ((1 + utf16_len) * sizeof (gunichar2));
-
- for (in_pos = 0; len < 0 ? str [in_pos] : in_pos < len; in_pos++) {
- ch = (guchar) str [in_pos];
- if (mb_size == 0) {
- if (ch < 0x80)
- ret [out_pos++] = ch;
- else if ((ch & 0xE0) == 0xC0) {
- codepoint = ch & 0x1F;
- mb_size = 2;
- } else if ((ch & 0xF0) == 0xE0) {
- codepoint = ch & 0x0F;
- mb_size = 3;
- } else if ((ch & 0xF8) == 0xF0) {
- codepoint = ch & 7;
- mb_size = 4;
- } else if ((ch & 0xFC) == 0xF8) {
- codepoint = ch & 3;
- mb_size = 5;
- } else if ((ch & 0xFE) == 0xFC) {
- codepoint = ch & 3;
- mb_size = 6;
- } else {
- /* invalid utf-8 sequence */
- codepoint = 0;
- mb_remain = mb_size = 0;
- }
- if (mb_size > 1)
- mb_remain = mb_size - 1;
- } else {
- if ((ch & 0xC0) == 0x80) {
- codepoint = (codepoint << 6) | (ch & 0x3F);
- if (--mb_remain == 0) {
- /* multi byte character is fully consumed now. */
- if (codepoint < 0x10000) {
- ret [out_pos++] = (gunichar2)(codepoint % 0x10000);
- } else if (codepoint < 0x110000) {
- /* surrogate pair */
- codepoint -= 0x10000;
- ret [out_pos++] = (gunichar2)((codepoint >> 10) + 0xD800);
- ret [out_pos++] = (gunichar2)((codepoint & 0x3FF) + 0xDC00);
- } else {
- /* invalid utf-8 sequence (excess) */
- codepoint = 0;
- mb_remain = 0;
- }
- mb_size = 0;
- }
- } else {
- /* invalid utf-8 sequence */
- codepoint = 0;
- mb_remain = mb_size = 0;
- }
- }
- }
-
- ret [out_pos] = 0;
- if (items_written)
- *items_written = out_pos;
- return ret;
-}
-
static glong
utf8_to_utf16_len (const gchar *str, glong len, glong *items_read, GError **error)
{
guint32 codepoint;
glong in_pos, ret;
+ if (len < 0)
+ len = (glong) strlen (str);
+
+ in_pos = 0;
+ ret = 0;
+
+ /* Common case */
+ for (in_pos = 0; in_pos < len && (guchar) str [in_pos] < 0x80; in_pos++)
+ ret ++;
+
+ if (in_pos == len) {
+ if (items_read)
+ *items_read = in_pos;
+ return ret;
+ }
+
mb_size = 0;
mb_remain = 0;
overlong = 0;
- in_pos = 0;
- ret = 0;
- for (in_pos = 0; len < 0 ? str [in_pos] : in_pos < len; in_pos++) {
+ for (; in_pos < len; in_pos++) {
ch = str [in_pos];
if (mb_size == 0) {
if (ch < 0x80)
return ret;
}
+gunichar2*
+g_utf8_to_utf16 (const gchar *str, glong len, glong *items_read, glong *items_written, GError **error)
+{
+ /* The conversion logic is almost identical to UTF8Encoding.GetChars(),
+ but error check is always done at utf8_to_utf16_len() so that
+ the conversion core below simply resets erroreous bits */
+ glong utf16_len;
+ gunichar2 *ret;
+ guchar ch, mb_size, mb_remain;
+ guint32 codepoint;
+ glong in_pos, out_pos;
+
+ utf16_len = 0;
+ mb_size = 0;
+ mb_remain = 0;
+ in_pos = 0;
+ out_pos = 0;
+
+ if (error)
+ *error = NULL;
+
+ if (len < 0)
+ len = (glong) strlen (str);
+
+ if (items_read)
+ *items_read = 0;
+ if (items_written)
+ *items_written = 0;
+ utf16_len = utf8_to_utf16_len (str, len, items_read, error);
+ if (error)
+ if (*error)
+ return NULL;
+ if (utf16_len < 0)
+ return NULL;
+
+ ret = g_malloc ((1 + utf16_len) * sizeof (gunichar2));
+
+ /* Common case */
+ for (in_pos = 0; in_pos < len; in_pos++) {
+ ch = (guchar) str [in_pos];
+
+ if (ch >= 0x80)
+ break;
+ ret [out_pos++] = ch;
+ }
+
+ for (; in_pos < len; in_pos++) {
+ ch = (guchar) str [in_pos];
+ if (mb_size == 0) {
+ if (ch < 0x80)
+ ret [out_pos++] = ch;
+ else if ((ch & 0xE0) == 0xC0) {
+ codepoint = ch & 0x1F;
+ mb_size = 2;
+ } else if ((ch & 0xF0) == 0xE0) {
+ codepoint = ch & 0x0F;
+ mb_size = 3;
+ } else if ((ch & 0xF8) == 0xF0) {
+ codepoint = ch & 7;
+ mb_size = 4;
+ } else if ((ch & 0xFC) == 0xF8) {
+ codepoint = ch & 3;
+ mb_size = 5;
+ } else if ((ch & 0xFE) == 0xFC) {
+ codepoint = ch & 3;
+ mb_size = 6;
+ } else {
+ /* invalid utf-8 sequence */
+ codepoint = 0;
+ mb_remain = mb_size = 0;
+ }
+ if (mb_size > 1)
+ mb_remain = mb_size - 1;
+ } else {
+ if ((ch & 0xC0) == 0x80) {
+ codepoint = (codepoint << 6) | (ch & 0x3F);
+ if (--mb_remain == 0) {
+ /* multi byte character is fully consumed now. */
+ if (codepoint < 0x10000) {
+ ret [out_pos++] = (gunichar2)(codepoint % 0x10000);
+ } else if (codepoint < 0x110000) {
+ /* surrogate pair */
+ codepoint -= 0x10000;
+ ret [out_pos++] = (gunichar2)((codepoint >> 10) + 0xD800);
+ ret [out_pos++] = (gunichar2)((codepoint & 0x3FF) + 0xDC00);
+ } else {
+ /* invalid utf-8 sequence (excess) */
+ codepoint = 0;
+ mb_remain = 0;
+ }
+ mb_size = 0;
+ }
+ } else {
+ /* invalid utf-8 sequence */
+ codepoint = 0;
+ mb_remain = mb_size = 0;
+ }
+ }
+ }
+
+ ret [out_pos] = 0;
+ if (items_written)
+ *items_written = out_pos;
+ return ret;
+}
+
gchar*
g_utf16_to_utf8 (const gunichar2 *str, glong len, glong *items_read, glong *items_written, GError **error)
{
out_pos = 0;
surrogate = FALSE;
+ if (items_read)
+ *items_read = 0;
if (items_written)
*items_written = 0;
utf8_len = utf16_to_utf8_len (str, len, items_read, error);
} else {
surrogate = 0;
/* invalid surrogate pair */
+ ++in_pos;
continue;
}
} else {
else if (ch >= 0xD800 && ch <= 0xDBFF)
surrogate = ch;
else if (ch >= 0xDC00 && ch <= 0xDFFF) {
+ ++in_pos;
/* invalid surrogate pair */
continue;
}