<p>The object API deals with all the operations shared by
<a href="#objects">objects</a>, <a href="#valuetypes">value
- types</a>, <a href="#arrays">arrays</a> and <a
- href="#nullable">nullable types</a>.
+ types</a>, <a href="#arrays">arrays</a>.
<p>The object API has methods for accessing <a
href="#fields">fields</a>, <a
- href="#properties">properties</a>, <a
+ href="#properties">properties</a>, <a href="mono-api-methods.html">methods</a>, <a
href="#events">events</a>, <a href="#delegates">delegates</a>.
+
+
<p>There are some advanced uses that are useful to document
- here dealing with <a href="#async">AsyncResults</a> and <a
- href="#remote">remote fields</a>.
+ here dealing with <a href="#remote">remote fields</a>.
<h2>Synopsis</h2>
-<div class="header">
+<div class="mapi-header">
#include <metadata/object.h>
typedef struct MonoVTable MonoVTable;
@API_IDX@
</div>
- <p>MonoObject is the base definition for all managed objects
+ <p>`MonoObject` is the base definition for all managed objects
in the Mono runtime, it represents the <a
href="http://www.mono-project.com/monodoc/T:System.Object">System.Object</a>
managed type.
following the pattern where the parent class is the first
field of a structure definition, for example:
- <div class="code">
- typedef struct {
- MonoObject parent;
- int my_new_field;
- } MyNewObject
- </div>
+ <div class="mapi-code">
+typedef struct {
+ MonoObject parent;
+ int my_new_field;
+} MyNewObject</div>
<a name="objects"></a>
<h2>Core Object Methods</h2>
<p>For example, if you wanted to create an object of type
System.Version, you would use a piece of code like this:
- <div class="code">
+<div class="mapi-code">
MonoClass *version_class;
MonoObject *result;
/* Create an object of that class */
result = mono_object_new (mono_domain_get (), version_class);
- </div>
+</div>
<h4><a name="api:mono_object_new_alloc_specific">mono_object_new_alloc_specific</a></h4>
<h4><a name="api:mono_object_new_fast">mono_object_new_fast</a></h4>
<h4><a name="api:mono_object_get_virtual_method">mono_object_get_virtual_method</a></h4>
<h4><a name="api:mono_object_isinst_mbyref">mono_object_isinst_mbyref</a></h4>
<h4><a name="api:mono_object_isinst">mono_object_isinst</a></h4>
-<h4><a name="api:mono_object_register_finalizer">mono_object_register_finalizer</a></h4>
<h4><a name="api:mono_object_unbox">mono_object_unbox</a></h4>
<h4><a name="api:mono_object_castclass_mbyref">mono_object_castclass_mbyref</a></h4>
-<h4><a name="api:mono_object_is_alive">mono_object_is_alive</a></h4>
<h4><a name="api:mono_object_get_size">mono_object_get_size</a></h4>
+<h4><a name="api:mono_object_hash">mono_object_hash</a></h4>
+<h4><a name="api:mono_object_to_string">mono_object_to_string</a></h4>
<a name="valuetypes"></a>
<h2>Value Types</h2>
elements of type <tt>System.Byte</tt>, and sets the values
0xca and 0xfe on it:
- <pre class="code">
-
- MonoArray *CreateByteArray (MonoDomain *domain)
- {
- MonoArray *data;
+ <pre class="mapi-code">
+MonoArray *CreateByteArray (MonoDomain *domain)
+{
+ MonoArray *data;
- data = mono_array_new (domain, mono_get_byte_class (), 2);
- mono_array_set (data, guint8, 0, 0xca);
- mono_array_set (data, guint8, 0, 0xfe);
-
- return data;
- }
+ data = mono_array_new (domain, mono_get_byte_class (), 2);
+ mono_array_set (data, guint8, 0, 0xca);
+ mono_array_set (data, guint8, 0, 0xfe);
+ return data;
+}
</pre>
<h3>Creating Arrays</h3>
<h4><a name="api:mono_array_new_full">mono_array_new_full</a></h4>
<h4><a name="api:mono_array_new_specific">mono_array_new_specific</a></h4>
<h4><a name="api:mono_array_class_get">mono_array_class_get</a></h4>
-<h4><a name="api:mono_array_clone_in_domain">mono_array_clone_in_domain</a></h4>
<h4><a name="api:mono_array_clone">mono_array_clone</a></h4>
-<h4><a name="api:mono_array_full_copy">mono_array_full_copy</a></h4>
-<h4><a name="api:mono_array_to_lparray">mono_array_to_lparray</a></h4>
-<h4><a name="api:mono_array_to_savearray">mono_array_to_savearray</a></h4>
-<h4><a name="api:mono_dup_array_type">mono_dup_array_type</a></h4>
<h3>Using Arrays</h3>
+ <p>Arrays are represented by the `MonoArray` data type and are
+ instances of `MonoObject`. While you can use the `bounds`
+ and `max_length` fields of the type, the actual storage
+ (represented by `vector`) is not very useful. Instead you
+ should use one of the accesor methods described below to
+ fetch or set the values in the array.
+
+ <p>When setting values in an array, you should
+ use <a href="api:mono_array_set">mono_array_set</a> for
+ setting elements in an array that contains value types, and
+ <a
+ href="api:mono_array_setref">mono_array_setref</a> for arrays
+ that contain reference types.
+
+ <p>The <a href="api:mono_array_get">mono_array_get</a>,
+ <a href="api:mono_array_set">mono_array_set</a> and <a
+ href="api:mono_array_setref">mono_array_setref</a> are C
+ macros that wrap the underlying array access.
+
+<h4><a name="api:mono_array_get">mono_array_get</a></h4>
+<h4><a name="api:mono_array_length">mono_array_length</a></h4>
<h4><a name="api:mono_array_set">mono_array_set</a></h4>
<h4><a name="api:mono_array_setref">mono_array_setref</a></h4>
-<h4><a name="api:mono_array_length">mono_array_length</a></h4>
<h4><a name="api:mono_array_addr">mono_array_addr</a></h4>
<h4><a name="api:mono_array_addr_with_size">mono_array_addr_with_size</a></h4>
-<h4><a name="api:mono_array_get">mono_array_get</a></h4>
<h4><a name="api:mono_array_element_size">mono_array_element_size</a></h4>
<a name="fields"></a>
<h4><a name="api:mono_field_set_value">mono_field_set_value</a></h4>
<h4><a name="api:mono_field_static_get_value">mono_field_static_get_value</a></h4>
<h4><a name="api:mono_field_static_set_value">mono_field_static_set_value</a></h4>
+<h4><a name="api:mono_field_get_object">mono_field_get_object</a></h4>
<a name="properties"></a>
<h2>Properties</h2>
+<h4><a name="api:mono_property_get_object">mono_property_get_object</a></h4>
<h4><a name="api:mono_property_get_flags">mono_property_get_flags</a></h4>
<h4><a name="api:mono_property_get_get_method">mono_property_get_get_method</a></h4>
<h4><a name="api:mono_property_get_name">mono_property_get_name</a></h4>
<a name="events"></a>
<h2>Events</h2>
+<h4><a name="api:mono_event_get_object">mono_event_get_object</a></h4>
<h4><a name="api:mono_event_get_add_method">mono_event_get_add_method</a></h4>
<h4><a name="api:mono_event_get_flags">mono_event_get_flags</a></h4>
<h4><a name="api:mono_event_get_name">mono_event_get_name</a></h4>
<h4><a name="api:mono_event_get_raise_method">mono_event_get_raise_method</a></h4>
<h4><a name="api:mono_event_get_remove_method">mono_event_get_remove_method</a></h4>
-<a name="delegates"></a>
-<h2>Delegates</h2>
-<h4><a name="api:mono_delegate_ctor">mono_delegate_ctor</a></h4>
-
-<a name="async"></a>
-<h2>AsyncResults</h2>
-<h4><a name="api:mono_async_result_new">mono_async_result_new</a></h4>
-
<a name="remote"></a>
<h2>Remote Fields</h2>
<h4><a name="api:mono_load_remote_field">mono_load_remote_field</a></h4>
<h4><a name="api:mono_store_remote_field">mono_store_remote_field</a></h4>
<h4><a name="api:mono_store_remote_field_new">mono_store_remote_field_new</a></h4>
-<a name="nullable"></a>
-<h2>Nullable Objects</h2>
-
- <p>These methods are used to manipulate objects of type
- System.Nullable<T>
-
-<h4><a name="api:mono_nullable_box">mono_nullable_box</a></h4>
-<h4><a name="api:mono_nullable_init">mono_nullable_init</a></h4>
+<a name="delegates"></a>
+<h2>Delegates</h2>
+<h4><a name="api:mono_get_delegate_begin_invoke">mono_get_delegate_begin_invoke</a></h4>
+<h4><a name="api:mono_get_delegate_end_invoke">mono_get_delegate_end_invoke</a></h4>