* Contributing to the Mono project
- Links to Documentation.
- Links to Class Library.
- Links to ...
+ There are many ways in which you can help in the Mono project:
+
+ <ul>
+ * <b>Programmers:</b> You can work on a free
+ implementation of the <a
+ href="class-library.html">class libraries</a>, the
+ <a href="runtime.html">runtime engine</a>, <a
+ href="tools.html">the tools</a>, the <a
+ href="testing.html">testing framework</a>
+
+ * <b>Writers:</b> You can help us bywriting <a
+ href="documentation.html">documentation</a>.
+ </ul>
+
+ Those are just broad things that need to be worked on, but
+ something that would help tremendously would be to help with
+ small duties in the project that need to be addressed.
+
+** To start contributing
+
+ To start developing classes or to contribute to the compiler,
+ you only need Windows and the .NET Framework 1.0 SDK. Please notice
+ that you do not need Visual Studio (although you can use it if
+ you want).
+
+ You can get it <a href="http://msdn.microsoft.com/downloads/default.asp?url=/downloads/sample.asp?url=/msdn-files/027/000/976/msdncompositedoc.xml&frame=true">here</a>
+
+** Bug reporting
+
+ If you find bugs in Mono, please make sure you enter a bug
+ report so we can keep track of problems in Mono.
+
+ To enter bug reports go to <a href="http://bugzilla.ximian.com">
+ http://bugzilla.ximian.com</a> and enter bug reports against
+ your favorite component (Mono, Runtime, C# compiler).
+
+** Small tasks
+
+ A few smaller tasks are here, dropped in no particular order:
+ <ul>
+ * <b>Mono/doc and web site:</b> They need to be
+ packaged up in the official `distribution'
+
+ * Adding serialization support to all the classes.
+
+ We have many classes, but we have not implemented in
+ many cases the serialization and re-incarnation support in
+ them (this is pretty straight forward code, and simple,
+ but there is a lot to be done here).
+ </ul>
+
+* Books on C# and DotNet.
+
+ <ul>
+ * Dotnet Books (<a href="http://www.dotnetbooks.com">http://www.dotnetbooks.com</a>)
+
+ * Dotnet Resources (<a href="http://www.dotnetexperts.com/resources/">
+ http://www.dotnetexperts.com/resources</a>)
+
+ * O'Reilly C# Essentials (<a href="http://www.oreilly.com/catalog/csharpess/">
+ http://www.oreally.com/catalog/csharpess</a>)
+
+ * O'Really .NET Essentials (<a href="http://www.oreilly.com/catalog/dotnetfrmess/">
+ http://www.oreally.com/catalog/dotnetfrmess</a>)
* Special note
If you have looked at Microsoft's implementation of .NET or
- their shared source code, you will not be able to contribute
- to Mono.
+ their shared source code, you may not be able to contribute
+ to Mono. Details will follow when we know more about this.
+
+ In general be careful when you are implementing free software
+ and you have access to proprietary code. We need to make sure
+ that we are not using someone else's copyrighted code
+ accidentally.
+
+ Please do not use the <b>ildasm</b> program to disassemble
+ proprietary code when you are planning to reimplement a class
+ for Mono. If you have done this, we might not be able to use
+ your code.
- Please, follow care when reading code
+ Please stick to published documentation for implementing any
+ classes.