Mono is a software platform designed to allow developers to easily create cross platform applications.
Mono is an open source implementation of Microsoft's .NET Framework based on the ECMA standards for C# and the Common Language Runtime.
+[![Build Status](http://monojenkins.cloudapp.net/job/Mono/badge/icon)](http://monojenkins.cloudapp.net/job/Mono/)
+
1. [Installation](#compilation-and-installation)
2. [Using Mono](#using-mono)
3. [Directory Roadmap](#directory-roadmap)
-4. [Git submodules maintenance](#git-submodules-maintenance)
-5. [Reporting bugs](#reporting-bugs)
+4. [Contributing to Mono] (#contributing-to-mono)
+5. [Git submodules maintenance](#git-submodules-maintenance)
+6. [Reporting bugs](#reporting-bugs)
Compilation and Installation
============================
* libzlib - This library and the development headers are required for compression
file support in the 2.0 profile.
+ 4. Mono is required to build Mono. Use a system package or monolite (explained further below)
+
+ 5. If you have a system Mono (not monolite), you will need to read this: http://mono-project.com/Parallel_Mono_Environments#Setting_up_a_Build_Environment
+
b. Building the Software
------------------------
directory is automatically configured to share the
same prefix than this module gets.
+Contributing to Mono
+====================
+Before submitting changes to Mono, please review the contribution guidelines at http://mono-project.com/Contributing. Please pay particular attention to the [Important Rules](http://mono-project.com/Contributing#Important_Rules) section.
+
Git submodules maintenance
==========================