+ // find the entry in the video modes
+ struct vgamode_s *vmode_g = stdvga_find_mode(mode);
+ dprintf(1, "mode search %02x found %p\n", mode, vmode_g);
+ if (!vmode_g)
+ return VBE_RETURN_STATUS_FAILED;
+ struct stdvga_mode_s *stdmode_g = container_of(
+ vmode_g, struct stdvga_mode_s, info);
+
+ // if palette loading (bit 3 of modeset ctl = 0)
+ if (!(flags & MF_NOPALETTE)) { // Set the PEL mask
+ stdvga_set_pel_mask(GET_GLOBAL(stdmode_g->pelmask));
+
+ // From which palette
+ u8 *palette_g = GET_GLOBAL(stdmode_g->dac);
+ u16 palsize = GET_GLOBAL(stdmode_g->dacsize) / 3;
+
+ // Always 256*3 values
+ stdvga_set_dac_regs(get_global_seg(), palette_g, 0, palsize);
+ u16 i;
+ for (i = palsize; i < 0x0100; i++) {
+ static u8 rgb[3] VAR16;
+ stdvga_set_dac_regs(get_global_seg(), rgb, i, 1);
+ }
+
+ if (flags & MF_GRAYSUM)
+ stdvga_perform_gray_scale_summing(0x00, 0x100);
+ }
+