+// Various memory addresses used by the code.
+#define BUILD_STACK_ADDR 0x7000
+#define BUILD_S3RESUME_STACK_ADDR 0x1000
+#define BUILD_AP_BOOT_ADDR 0x10000
+#define BUILD_EBDA_MINIMUM 0x90000
+#define BUILD_LOWRAM_END 0xa0000
+#define BUILD_ROM_START 0xc0000
+#define BUILD_BIOS_ADDR 0xf0000
+#define BUILD_BIOS_SIZE 0x10000
+// 32KB for shadow ram copying (works around emulator deficiencies)
+#define BUILD_BIOS_TMP_ADDR 0x30000
+#define BUILD_SMM_INIT_ADDR 0x38000
+#define BUILD_SMM_ADDR 0xa8000
+#define BUILD_SMM_SIZE 0x8000
+#define BUILD_MAX_HIGHMEM 0xe0000000