- if (bind_size) {
- bsize = bind_size;
- } else {
- if (dynamic)
- /* Reserve more space since there are no other chunks we might use if this one gets full */
- bsize = (chunk_size * 2) / BIND_ROOM;
- else
- bsize = chunk_size / BIND_ROOM;
- }
+ if (dynamic)
+ /* Reserve more space since there are no other chunks we might use if this one gets full */
+ bsize = (chunk_size * 2) / BIND_ROOM;
+ else
+ bsize = chunk_size / BIND_ROOM;