/* symbolic -> hard register assignment */
/*
* If the register is spilled, then this contains -spill - 1, where 'spill'
* is the index of the spill variable.
*/
/* symbolic -> hard register assignment */
/*
* If the register is spilled, then this contains -spill - 1, where 'spill'
* is the index of the spill variable.
*/
MonoRegState* mono_regstate_new (void) MONO_INTERNAL;
void mono_regstate_free (MonoRegState *rs) MONO_INTERNAL;
MonoRegState* mono_regstate_new (void) MONO_INTERNAL;
void mono_regstate_free (MonoRegState *rs) MONO_INTERNAL;