+ locale_language = CFLocaleGetValue (locale, kCFLocaleLanguageCode);
+ if (locale_language != NULL && CFStringGetBytes(locale_language, CFRangeMake (0, CFStringGetLength (locale_language)), kCFStringEncodingMacRoman, 0, FALSE, NULL, 0, &bytes_converted) > 0) {
+ len = bytes_converted + 1;
+
+ locale_country = CFLocaleGetValue (locale, kCFLocaleCountryCode);
+ if (locale_country != NULL && CFStringGetBytes (locale_country, CFRangeMake (0, CFStringGetLength (locale_country)), kCFStringEncodingMacRoman, 0, FALSE, NULL, 0, &bytes_converted) > 0) {
+ len += bytes_converted + 1;
+
+ locale_script = CFLocaleGetValue (locale, kCFLocaleScriptCode);
+ if (locale_script != NULL && CFStringGetBytes (locale_script, CFRangeMake (0, CFStringGetLength (locale_script)), kCFStringEncodingMacRoman, 0, FALSE, NULL, 0, &bytes_converted) > 0) {
+ len += bytes_converted + 1;
+ }
+
+ darwin_locale = (char *) malloc (len + 1);
+ CFStringGetBytes (locale_language, CFRangeMake (0, CFStringGetLength (locale_language)), kCFStringEncodingMacRoman, 0, FALSE, (UInt8 *) darwin_locale, len, &bytes_converted);
+
+ darwin_locale[bytes_converted] = '-';
+ bytes_written = bytes_converted + 1;
+ if (locale_script != NULL && CFStringGetBytes (locale_script, CFRangeMake (0, CFStringGetLength (locale_script)), kCFStringEncodingMacRoman, 0, FALSE, (UInt8 *) &darwin_locale[bytes_written], len - bytes_written, &bytes_converted) > 0) {
+ darwin_locale[bytes_written + bytes_converted] = '-';
+ bytes_written += bytes_converted + 1;
+ }
+
+ CFStringGetBytes (locale_country, CFRangeMake (0, CFStringGetLength (locale_country)), kCFStringEncodingMacRoman, 0, FALSE, (UInt8 *) &darwin_locale[bytes_written], len - bytes_written, &bytes_converted);
+ darwin_locale[bytes_written + bytes_converted] = '\0';